Files
MinecraftConsoles/Minecraft.World/LargeFireball.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

47 lines
1.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.phys.h"
#include "LargeFireball.h"
LargeFireball::LargeFireball(Level *level) : Fireball(level)
{
explosionPower = 1;
}
LargeFireball::LargeFireball(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
{
explosionPower = 1;
}
LargeFireball::LargeFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
{
explosionPower = 1;
}
void LargeFireball::onHit(HitResult *res)
{
if (!level->isClientSide)
{
if (res->entity != NULL)
{
DamageSource *damageSource = DamageSource::fireball(dynamic_pointer_cast<Fireball>( shared_from_this() ), owner);
res->entity->hurt(damageSource, 6);
delete damageSource;
}
level->explode(nullptr, x, y, z, explosionPower, true, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
remove();
}
}
void LargeFireball::addAdditonalSaveData(CompoundTag *tag)
{
Fireball::addAdditonalSaveData(tag);
tag->putInt(L"ExplosionPower", explosionPower);
}
void LargeFireball::readAdditionalSaveData(CompoundTag *tag)
{
Fireball::readAdditionalSaveData(tag);
if (tag->contains(L"ExplosionPower")) explosionPower = tag->getInt(L"ExplosionPower");
}