Files
MinecraftConsoles/Minecraft.World/BaseAttributeMap.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

83 lines
1.7 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "BaseAttributeMap.h"
BaseAttributeMap::~BaseAttributeMap()
{
for(AUTO_VAR(it,attributesById.begin()); it != attributesById.end(); ++it)
{
delete it->second;
}
}
AttributeInstance *BaseAttributeMap::getInstance(Attribute *attribute)
{
return getInstance(attribute->getId());
}
AttributeInstance *BaseAttributeMap::getInstance(eATTRIBUTE_ID id)
{
AUTO_VAR(it,attributesById.find(id));
if(it != attributesById.end())
{
return it->second;
}
else
{
return NULL;
}
}
void BaseAttributeMap::getAttributes(vector<AttributeInstance *>& atts)
{
for(AUTO_VAR(it,attributesById.begin()); it != attributesById.end(); ++it)
{
atts.push_back(it->second);
}
}
void BaseAttributeMap::onAttributeModified(ModifiableAttributeInstance *attributeInstance)
{
}
void BaseAttributeMap::removeItemModifiers(shared_ptr<ItemInstance> item)
{
attrAttrModMap *modifiers = item->getAttributeModifiers();
for(AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it)
{
AttributeInstance *attribute = getInstance(it->first);
AttributeModifier *modifier = it->second;
if (attribute != NULL)
{
attribute->removeModifier(modifier);
}
delete modifier;
}
delete modifiers;
}
void BaseAttributeMap::addItemModifiers(shared_ptr<ItemInstance> item)
{
attrAttrModMap *modifiers = item->getAttributeModifiers();
for(AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it)
{
AttributeInstance *attribute = getInstance(it->first);
AttributeModifier *modifier = it->second;
if (attribute != NULL)
{
attribute->removeModifier(modifier);
attribute->addModifier(new AttributeModifier(*modifier));
}
delete modifier;
}
delete modifiers;
}