Files
MinecraftConsoles/Minecraft.World/UpdateGameRuleProgressPacket.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

26 lines
845 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class UpdateGameRuleProgressPacket : public Packet, public enable_shared_from_this<UpdateGameRuleProgressPacket>
{
public:
ConsoleGameRules::EGameRuleType m_definitionType;
wstring m_messageId;
int m_icon, m_auxValue;
int m_dataTag;
byteArray m_data;
UpdateGameRuleProgressPacket();
UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new UpdateGameRuleProgressPacket()); }
virtual int getId() { return 158; }
};