Files
MinecraftConsoles/Minecraft.World/TextureAndGeometryPacket.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

35 lines
1.1 KiB
C++

#pragma once
using namespace std;
#include "Packet.h"
#include "..\Minecraft.Client\Model.h"
#include "..\Minecraft.Client\SkinBox.h"
class DLCSkinFile;
class TextureAndGeometryPacket : public Packet, public enable_shared_from_this<TextureAndGeometryPacket>
{
public:
wstring textureName;
DWORD dwSkinID;
PBYTE pbData;
DWORD dwTextureBytes;
SKIN_BOX *BoxDataA;
DWORD dwBoxC;
unsigned int uiAnimOverrideBitmask;
TextureAndGeometryPacket();
~TextureAndGeometryPacket();
TextureAndGeometryPacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes);
TextureAndGeometryPacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes, DLCSkinFile *pDLCSkinFile);
TextureAndGeometryPacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes, vector<SKIN_BOX *> *pvSkinBoxes, unsigned int uiAnimOverrideBitmask);
virtual void handle(PacketListener *listener);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new TextureAndGeometryPacket()); }
virtual int getId() { return 160; }
};