Files
MinecraftConsoles/Minecraft.World/PlayGoal.cpp
2026-03-02 17:36:56 +07:00

86 lines
2.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.util.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.npc.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.phys.h"
#include "BasicTypeContainers.h"
#include "PlayGoal.h"
PlayGoal::PlayGoal(Villager *mob, float speed)
{
followFriend = weak_ptr<Mob>();
wantedX = wantedY = wantedZ = 0.0;
playTime = 0;
this->mob = mob;
this->speed = speed;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool PlayGoal::canUse()
{
if (mob->getAge() >= 0) return false;
if (mob->getRandom()->nextInt(400) != 0) return false;
vector<std::shared_ptr<Entity> > *children = mob->level->getEntitiesOfClass(typeid(Villager), mob->bb->grow(6, 3, 6));
double closestDistSqr = Double::MAX_VALUE;
//for (Entity c : children)
for(AUTO_VAR(it, children->begin()); it != children->end(); ++it)
{
std::shared_ptr<Entity> c = *it;
if (c.get() == mob) continue;
std::shared_ptr<Villager> friendV = dynamic_pointer_cast<Villager>(c);
if (friendV->isChasing()) continue;
if (friendV->getAge() >= 0) continue;
double distSqr = friendV->distanceToSqr(mob->shared_from_this());
if (distSqr > closestDistSqr) continue;
closestDistSqr = distSqr;
followFriend = weak_ptr<Mob>(friendV);
}
delete children;
if (followFriend.lock() == NULL)
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == NULL) return false;
}
return true;
}
bool PlayGoal::canContinueToUse()
{
return playTime > 0 && followFriend.lock() != NULL;
}
void PlayGoal::start()
{
if (followFriend.lock() != NULL) mob->setChasing(true);
playTime = 1000;
}
void PlayGoal::stop()
{
mob->setChasing(false);
followFriend = weak_ptr<Mob>();
}
void PlayGoal::tick()
{
--playTime;
if (followFriend.lock() != NULL)
{
if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speed);
}
else
{
if (mob->getNavigation()->isDone())
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == NULL) return;
mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speed);
}
}
}