1211 lines
26 KiB
C++
1211 lines
26 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.damagesource.h"
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#include "com.mojang.nbt.h"
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#include "Minecart.h"
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#include "SharedConstants.h"
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const int Minecart::EXITS[][2][3] = { //
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//
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{
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{
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+0, +0, -1
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}, {
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+0, +0, +1
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}
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}, // 0
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{
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{
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-1, +0, +0
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}, {
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+1, +0, +0
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}
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}, // 1
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{
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{
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-1, -1, +0
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}, {
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+1, +0, +0
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}
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}, // 2
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{
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{
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-1, +0, +0
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}, {
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+1, -1, +0
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}
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}, // 3
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{
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{
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+0, +0, -1
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}, {
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+0, -1, +1
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}
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}, // 4
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{
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{
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+0, -1, -1
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}, {
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+0, +0, +1
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}
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}, // 5
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{
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{
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+0, +0, +1
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}, {
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+1, +0, +0
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}
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}, // 6
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{
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{
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+0, +0, +1
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}, {
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-1, +0, +0
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}
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}, // 7
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{
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{
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+0, +0, -1
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}, {
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-1, +0, +0
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}
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}, // 8
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{
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{
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+0, +0, -1
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}, {
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+1, +0, +0
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}
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}, // 9
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};
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void Minecart::_init()
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{
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// 4J TODO This gets replaced again later so should maybe be inited as NULL?
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items = new ItemInstanceArray(9 * 4);
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flipped = false;
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type = fuel = 0;
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xPush = zPush = 0.0;
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lSteps = 0;
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lx = ly = lz = lyr = lxr = 0.0;
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lxd = lyd = lzd = 0.0;
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// Java default ctor
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blocksBuilding = true;
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setSize(0.98f, 0.7f);
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heightOffset = bbHeight / 2.0f;
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//
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// 4J Added
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m_bHasPushedCartThisTick = false;
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}
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Minecart::Minecart(Level *level) : Entity( level )
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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_init();
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}
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bool Minecart::makeStepSound()
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{
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return false;
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}
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void Minecart::defineSynchedData()
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{
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entityData->define(DATA_ID_FUEL, (byte) 0);
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entityData->define(DATA_ID_HURT, 0);
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entityData->define(DATA_ID_HURTDIR, 1);
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entityData->define(DATA_ID_DAMAGE, 0);
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}
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AABB *Minecart::getCollideAgainstBox(std::shared_ptr<Entity> entity)
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{
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return entity->bb;
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}
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AABB *Minecart::getCollideBox()
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{
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// if (level->isClientSide) return NULL;
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return NULL;
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}
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bool Minecart::isPushable()
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{
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return true;
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}
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Minecart::Minecart(Level *level, double x, double y, double z, int type) : Entity( level )
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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_init();
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setPos(x, y + heightOffset, z);
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xd = 0;
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yd = 0;
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zd = 0;
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xo = x;
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yo = y;
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zo = z;
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this->type = type;
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}
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double Minecart::getRideHeight()
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{
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return bbHeight * 0.0 - 0.3f;
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}
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bool Minecart::hurt(DamageSource *source, int hurtDamage)
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{
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if (level->isClientSide || removed) return true;
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// 4J-JEV: Fix for #88212,
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// Untrusted players shouldn't be able to damage minecarts or boats.
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if (dynamic_cast<EntityDamageSource *>(source) != NULL)
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{
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std::shared_ptr<Entity> attacker = source->getDirectEntity();
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if (dynamic_pointer_cast<Player>(attacker) != NULL &&
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!dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
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return false;
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}
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setHurtDir(-getHurtDir());
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setHurtTime(10);
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markHurt();
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// 4J Stu - If someone is riding in this, then it can tick multiple times which causes the damage to
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// decrease too quickly. So just make the damage a bit higher to start with for similar behaviour
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// to an unridden one. Only do this change if the riding player is attacking it.
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if( rider.lock() != NULL && rider.lock() == source->getEntity() ) hurtDamage += 1;
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// 4J Stu - Brought froward from 12w36 to fix #46611 - TU5: Gameplay: Minecarts and boat requires more hits than one to be destroyed in creative mode
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std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
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if (player != NULL && player->abilities.instabuild) this->setDamage(100);
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this->setDamage(getDamage() + (hurtDamage * 10));
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if (this->getDamage() > 20 * 2)
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{
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// 4J HEG - Fixed issue with player falling through the ground on destroying a minecart while riding (issue #160607)
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if (rider.lock() != NULL) rider.lock()->ride(nullptr);
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remove();
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spawnAtLocation(Item::minecart->id, 1, 0);
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if (type == Minecart::CHEST)
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{
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std::shared_ptr<Container> container = dynamic_pointer_cast<Container>( shared_from_this() );
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for (unsigned int i = 0; i < container->getContainerSize(); i++)
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{
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std::shared_ptr<ItemInstance> item = container->getItem(i);
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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float zo = random->nextFloat() * 0.8f + 0.1f;
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while (item->count > 0)
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{
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int count = random->nextInt(21) + 10;
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if (count > item->count) count = item->count;
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item->count -= count;
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std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, std::shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) ) ) );
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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if (item->hasTag())
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{
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itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
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}
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level->addEntity(itemEntity);
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}
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}
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}
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spawnAtLocation(Tile::chest_Id, 1, 0);
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}
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else if (type == Minecart::FURNACE)
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{
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spawnAtLocation(Tile::furnace_Id, 1, 0);
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}
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}
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return true;
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}
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void Minecart::animateHurt()
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{
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setHurtDir(-getHurtDir());
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setHurtTime(10);
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this->setDamage(this->getDamage() + (getDamage() * 10));
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}
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bool Minecart::isPickable()
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{
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return !removed;
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}
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void Minecart::remove()
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{
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for (unsigned int i = 0; i < getContainerSize(); i++)
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{
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std::shared_ptr<ItemInstance> item = getItem(i);
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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float zo = random->nextFloat() * 0.8f + 0.1f;
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while (item->count > 0)
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{
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int count = random->nextInt(21) + 10;
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if (count > item->count) count = item->count;
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item->count -= count;
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std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, std::shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) ) ) );
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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if (item->hasTag())
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{
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itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
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}
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level->addEntity(itemEntity);
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}
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}
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}
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Entity::remove();
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}
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void Minecart::tick()
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{
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// 4J - make minecarts (server-side) tick twice, to put things back to how they were when we were accidently ticking them twice
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for( int i = 0; i < 2; i++ )
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{
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if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
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if (getDamage() > 0) setDamage(getDamage() - 1);
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if(y < -64)
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{
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outOfWorld();
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}
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if (hasFuel() && random->nextInt(4) == 0)
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{
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level->addParticle(eParticleType_largesmoke, x, y + 0.8, z, 0, 0, 0);
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}
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// 4J Stu - Fix for #8284 - Gameplay: Collision: Minecart clips into/ through blocks at the end of the track, prevents player from riding
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if (level->isClientSide) // && lSteps > 0)
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{
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if (lSteps > 0)
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{
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double xt = x + (lx - x) / lSteps;
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double yt = y + (ly - y) / lSteps;
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double zt = z + (lz - z) / lSteps;
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double yrd = Mth::wrapDegrees(lyr - yRot);
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yRot += (float) ( (yrd) / lSteps );
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xRot += (float) ( (lxr - xRot) / lSteps );
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lSteps--;
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this->setPos(xt, yt, zt);
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this->setRot(yRot, xRot);
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}
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else
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{
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this->setPos(x, y, z);
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this->setRot(yRot, xRot);
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}
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return; // 4J - return here stops the client-side version of this from ticking twice
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}
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xo = x;
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yo = y;
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zo = z;
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yd -= 0.04f;
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int xt = Mth::floor(x);
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int yt = Mth::floor(y);
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int zt = Mth::floor(z);
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if (RailTile::isRail(level, xt, yt - 1, zt))
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{
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yt--;
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}
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double max = 0.4;
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double slideSpeed = 1 / 128.0;
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int tile = level->getTile(xt, yt, zt);
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if (RailTile::isRail(tile))
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{
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Vec3 *oldPos = getPos(x, y, z);
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int data = level->getData(xt, yt, zt);
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y = yt;
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bool powerTrack = false;
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bool haltTrack = false;
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if (tile == Tile::goldenRail_Id)
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{
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powerTrack = (data & RailTile::RAIL_DATA_BIT) != 0;
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haltTrack = !powerTrack;
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}
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if (((RailTile *) Tile::tiles[tile])->isUsesDataBit())
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{
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data &= RailTile::RAIL_DIRECTION_MASK;
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}
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if (data >= 2 && data <= 5)
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{
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y = yt + 1;
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}
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if (data == 2) xd -= slideSpeed;
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if (data == 3) xd += slideSpeed;
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if (data == 4) zd += slideSpeed;
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if (data == 5) zd -= slideSpeed;
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// 4J TODO Is this a good way to copy the bit of the array that we need?
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int exits[2][3];
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memcpy( &exits, (void *)EXITS[data], sizeof(int) * 2 * 3);
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//int exits[2][3] = EXITS[data];
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double xD = exits[1][0] - exits[0][0];
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double zD = exits[1][2] - exits[0][2];
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double dd = sqrt(xD * xD + zD * zD);
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double flip = xd * xD + zd * zD;
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if (flip < 0)
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{
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xD = -xD;
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zD = -zD;
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}
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double pow = sqrt(xd * xd + zd * zd);
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xd = pow * xD / dd;
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zd = pow * zD / dd;
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std::shared_ptr<Entity> sharedRider = rider.lock();
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if (sharedRider != NULL)
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{
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double riderDist = (sharedRider->xd * sharedRider->xd + sharedRider->zd * sharedRider->zd);
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double ownDist = xd * xd + zd * zd;
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if (riderDist > 0.0001 && ownDist < 0.01)
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{
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xd += sharedRider->xd * 0.1;
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zd += sharedRider->zd * 0.1;
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haltTrack = false;
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}
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}
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// on golden rails without power, stop the cart
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if (haltTrack)
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{
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double speedLength = sqrt(xd * xd + zd * zd);
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if (speedLength < 0.03)
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{
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xd *= 0;
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yd *= 0;
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zd *= 0;
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}
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else
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{
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xd *= 0.5f;
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yd *= 0;
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zd *= 0.5f;
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}
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}
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double progress = 0;
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double x0 = xt + 0.5 + exits[0][0] * 0.5;
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double z0 = zt + 0.5 + exits[0][2] * 0.5;
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double x1 = xt + 0.5 + exits[1][0] * 0.5;
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double z1 = zt + 0.5 + exits[1][2] * 0.5;
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xD = x1 - x0;
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zD = z1 - z0;
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if (xD == 0)
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{
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x = xt + 0.5;
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progress = z - zt;
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}
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else if (zD == 0)
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{
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z = zt + 0.5;
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progress = x - xt;
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}
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else
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{
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double xx = x - x0;
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double zz = z - z0;
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progress = (xx * xD + zz * zD) * 2;
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}
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x = x0 + xD * progress;
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z = z0 + zD * progress;
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setPos(x, y + heightOffset, z);
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double xdd = xd;
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double zdd = zd;
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if (rider.lock() != NULL)
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{
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xdd *= 0.75;
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zdd *= 0.75;
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}
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if (xdd < -max) xdd = -max;
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if (xdd > +max) xdd = +max;
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if (zdd < -max) zdd = -max;
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if (zdd > +max) zdd = +max;
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move(xdd, 0, zdd);
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if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] && Mth::floor(z) - zt == exits[0][2])
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{
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setPos(x, y + exits[0][1], z);
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}
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else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] && Mth::floor(z) - zt == exits[1][2])
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{
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setPos(x, y + exits[1][1], z);
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}
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else
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{
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}
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if (rider.lock() != NULL)
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{
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xd *= 0.997f;
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yd *= 0;
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zd *= 0.997f;
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}
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else
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{
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if (type == Minecart::FURNACE)
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{
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double sd = xPush * xPush + zPush * zPush;
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if (sd > 0.01 * 0.01)
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{
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sd = sqrt(sd);
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xPush /= sd;
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zPush /= sd;
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double speed = 0.04;
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xd *= 0.8f;
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yd *= 0;
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zd *= 0.8f;
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xd += xPush * speed;
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zd += zPush * speed;
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}
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else
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{
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xd *= 0.9f;
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yd *= 0;
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zd *= 0.9f;
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}
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}
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xd *= 0.96f;
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yd *= 0;
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zd *= 0.96f;
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}
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Vec3 *newPos = getPos(x, y, z);
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if (newPos != NULL && oldPos != NULL)
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{
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double speed = (oldPos->y - newPos->y) * 0.05;
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|
|
pow = sqrt(xd * xd + zd * zd);
|
|
if (pow > 0)
|
|
{
|
|
xd = xd / pow * (pow + speed);
|
|
zd = zd / pow * (pow + speed);
|
|
}
|
|
setPos(x, newPos->y, z);
|
|
}
|
|
|
|
int xn = Mth::floor(x);
|
|
int zn = Mth::floor(z);
|
|
if (xn != xt || zn != zt)
|
|
{
|
|
pow = sqrt(xd * xd + zd * zd);
|
|
|
|
xd = pow * (xn - xt);
|
|
zd = pow * (zn - zt);
|
|
}
|
|
|
|
if (type == Minecart::FURNACE)
|
|
{
|
|
double sd = xPush * xPush + zPush * zPush;
|
|
if (sd > 0.01 * 0.01 && xd * xd + zd * zd > 0.001)
|
|
{
|
|
sd = sqrt(sd);
|
|
xPush /= sd;
|
|
zPush /= sd;
|
|
|
|
if (xPush * xd + zPush * zd < 0)
|
|
{
|
|
xPush = 0;
|
|
zPush = 0;
|
|
}
|
|
else
|
|
{
|
|
xPush = xd;
|
|
zPush = zd;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if on golden rail with power, increase speed
|
|
if (powerTrack)
|
|
{
|
|
double speedLength = sqrt(xd * xd + zd * zd);
|
|
if (speedLength > .01)
|
|
{
|
|
double speed = 0.06;
|
|
xd += xd / speedLength * speed;
|
|
zd += zd / speedLength * speed;
|
|
}
|
|
else
|
|
{
|
|
// if the minecart is standing still, accelerate it away
|
|
// from potentional walls
|
|
if (data == RailTile::DIR_FLAT_X)
|
|
{
|
|
if (level->isSolidBlockingTile(xt - 1, yt, zt))
|
|
{
|
|
xd = .02;
|
|
}
|
|
else if (level->isSolidBlockingTile(xt + 1, yt, zt))
|
|
{
|
|
xd = -.02;
|
|
}
|
|
}
|
|
else if (data == RailTile::DIR_FLAT_Z)
|
|
{
|
|
if (level->isSolidBlockingTile(xt, yt, zt - 1))
|
|
{
|
|
zd = .02;
|
|
}
|
|
else if (level->isSolidBlockingTile(xt, yt, zt + 1))
|
|
{
|
|
zd = -.02;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
checkInsideTiles();
|
|
}
|
|
else
|
|
{
|
|
if (xd < -max) xd = -max;
|
|
if (xd > +max) xd = +max;
|
|
if (zd < -max) zd = -max;
|
|
if (zd > +max) zd = +max;
|
|
if (onGround)
|
|
{
|
|
xd *= 0.5f;
|
|
yd *= 0.5f;
|
|
zd *= 0.5f;
|
|
}
|
|
move(xd, yd, zd);
|
|
|
|
if (onGround)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
xd *= 0.95f;
|
|
yd *= 0.95f;
|
|
zd *= 0.95f;
|
|
}
|
|
}
|
|
|
|
xRot = 0;
|
|
double xDiff = xo - x;
|
|
double zDiff = zo - z;
|
|
if (xDiff * xDiff + zDiff * zDiff > 0.001)
|
|
{
|
|
yRot = (float) (atan2(zDiff, xDiff) * 180 / PI);
|
|
if (flipped) yRot += 180;
|
|
}
|
|
|
|
double rotDiff = Mth::wrapDegrees(yRot - yRotO);
|
|
|
|
if (rotDiff < -170 || rotDiff >= 170)
|
|
{
|
|
yRot += 180;
|
|
flipped = !flipped;
|
|
}
|
|
setRot(yRot, xRot);
|
|
|
|
// if (!level->isClientSide) {
|
|
{
|
|
vector<std::shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), this->bb->grow(0.2f, 0, 0.2f));
|
|
if (entities != NULL && !entities->empty())
|
|
{
|
|
AUTO_VAR(itEnd, entities->end());
|
|
for (AUTO_VAR(it, entities->begin()); it != itEnd; it++)
|
|
{
|
|
std::shared_ptr<Entity> e = (*it); //entities->at(i);
|
|
if (e != rider.lock() && e->isPushable() && e->GetType() == eTYPE_MINECART)
|
|
{
|
|
std::shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(e);
|
|
cart->m_bHasPushedCartThisTick = false;
|
|
cart->push(shared_from_this());
|
|
|
|
// 4J Added - We should only be pushed by one minecart per tick, the closest one
|
|
// Fix for #46937 - TU5: Gameplay: Crash/Freeze occurs when a minecart with an animal inside will be forced to despawn
|
|
if( cart->m_bHasPushedCartThisTick ) break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (rider.lock() != NULL)
|
|
{
|
|
if (rider.lock()->removed)
|
|
{
|
|
if (rider.lock()->riding == shared_from_this())
|
|
{
|
|
rider.lock()->riding = nullptr;
|
|
}
|
|
rider = weak_ptr<Entity>();
|
|
}
|
|
}
|
|
|
|
if (fuel > 0)
|
|
{
|
|
fuel--;
|
|
}
|
|
if (fuel <= 0)
|
|
{
|
|
xPush = zPush = 0;
|
|
}
|
|
setHasFuel(fuel > 0);
|
|
}
|
|
}
|
|
|
|
Vec3 *Minecart::getPosOffs(double x, double y, double z, double offs)
|
|
{
|
|
int xt = Mth::floor(x);
|
|
int yt = Mth::floor(y);
|
|
int zt = Mth::floor(z);
|
|
if (RailTile::isRail(level, xt, yt - 1, zt))
|
|
{
|
|
yt--;
|
|
}
|
|
|
|
int tile = level->getTile(xt, yt, zt);
|
|
if (RailTile::isRail(tile))
|
|
{
|
|
int data = level->getData(xt, yt, zt);
|
|
|
|
if (((RailTile *) Tile::tiles[tile])->isUsesDataBit())
|
|
{
|
|
data &= RailTile::RAIL_DIRECTION_MASK;
|
|
}
|
|
|
|
y = yt;
|
|
if (data >= 2 && data <= 5)
|
|
{
|
|
y = yt + 1;
|
|
}
|
|
|
|
// 4J TODO Is this a good way to copy the bit of the array that we need?
|
|
int exits[2][3];
|
|
memcpy( &exits, (void *)EXITS[data], sizeof(int) * 2 * 3);
|
|
//int exits[2][3] = EXITS[data];
|
|
|
|
double xD = exits[1][0] - exits[0][0];
|
|
double zD = exits[1][2] - exits[0][2];
|
|
double dd = sqrt(xD * xD + zD * zD);
|
|
xD /= dd;
|
|
zD /= dd;
|
|
|
|
x += xD * offs;
|
|
z += zD * offs;
|
|
|
|
if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] && Mth::floor(z) - zt == exits[0][2])
|
|
{
|
|
y += exits[0][1];
|
|
}
|
|
else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] && Mth::floor(z) - zt == exits[1][2])
|
|
{
|
|
y += exits[1][1];
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
return getPos(x, y, z);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Vec3 *Minecart::getPos(double x, double y, double z)
|
|
{
|
|
int xt = Mth::floor(x);
|
|
int yt = Mth::floor(y);
|
|
int zt = Mth::floor(z);
|
|
if (RailTile::isRail(level, xt, yt - 1, zt))
|
|
{
|
|
yt--;
|
|
}
|
|
|
|
int tile = level->getTile(xt, yt, zt);
|
|
if (RailTile::isRail(tile))
|
|
{
|
|
int data = level->getData(xt, yt, zt);
|
|
y = yt;
|
|
|
|
if (((RailTile *) Tile::tiles[tile])->isUsesDataBit())
|
|
{
|
|
data &= RailTile::RAIL_DIRECTION_MASK;
|
|
}
|
|
|
|
if (data >= 2 && data <= 5)
|
|
{
|
|
y = yt + 1;
|
|
}
|
|
|
|
// 4J TODO Is this a good way to copy the bit of the array that we need?
|
|
int exits[2][3];
|
|
memcpy( &exits, (void *)EXITS[data], sizeof(int) * 2 * 3);
|
|
//int exits[2][3] = EXITS[data];
|
|
|
|
double progress = 0;
|
|
double x0 = xt + 0.5 + exits[0][0] * 0.5;
|
|
double y0 = yt + 0.5 + exits[0][1] * 0.5;
|
|
double z0 = zt + 0.5 + exits[0][2] * 0.5;
|
|
double x1 = xt + 0.5 + exits[1][0] * 0.5;
|
|
double y1 = yt + 0.5 + exits[1][1] * 0.5;
|
|
double z1 = zt + 0.5 + exits[1][2] * 0.5;
|
|
|
|
double xD = x1 - x0;
|
|
double yD = (y1 - y0) * 2;
|
|
double zD = z1 - z0;
|
|
|
|
if (xD == 0)
|
|
{
|
|
x = xt + 0.5;
|
|
progress = z - zt;
|
|
}
|
|
else if (zD == 0)
|
|
{
|
|
z = zt + 0.5;
|
|
progress = x - xt;
|
|
}
|
|
else
|
|
{
|
|
|
|
double xx = x - x0;
|
|
double zz = z - z0;
|
|
|
|
progress = (xx * xD + zz * zD) * 2;
|
|
}
|
|
|
|
x = x0 + xD * progress;
|
|
y = y0 + yD * progress;
|
|
z = z0 + zD * progress;
|
|
if (yD < 0) y += 1;
|
|
if (yD > 0) y += 0.5;
|
|
return Vec3::newTemp(x, y, z);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void Minecart::addAdditonalSaveData(CompoundTag *base)
|
|
{
|
|
base->putInt(L"Type", type);
|
|
|
|
if (type == Minecart::FURNACE)
|
|
{
|
|
base->putDouble(L"PushX", xPush);
|
|
base->putDouble(L"PushZ", zPush);
|
|
base->putShort(L"Fuel", (short) fuel);
|
|
}
|
|
else if (type == Minecart::CHEST)
|
|
{
|
|
ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
|
|
|
|
for (unsigned int i = 0; i < items->length; i++)
|
|
{
|
|
if ( (*items)[i] != NULL)
|
|
{
|
|
CompoundTag *tag = new CompoundTag();
|
|
tag->putByte(L"Slot", (byte) i);
|
|
(*items)[i]->save(tag);
|
|
listTag->add(tag);
|
|
}
|
|
}
|
|
base->put(L"Items", listTag);
|
|
}
|
|
}
|
|
|
|
void Minecart::readAdditionalSaveData(CompoundTag *base)
|
|
{
|
|
type = base->getInt(L"Type");
|
|
if (type == Minecart::FURNACE)
|
|
{
|
|
xPush = base->getDouble(L"PushX");
|
|
zPush = base->getDouble(L"PushZ");
|
|
fuel = base->getShort(L"Fuel");
|
|
}
|
|
else if (type == Minecart::CHEST)
|
|
{
|
|
ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
|
|
items = new ItemInstanceArray( getContainerSize() );
|
|
for (int i = 0; i < inventoryList->size(); i++)
|
|
{
|
|
CompoundTag *tag = inventoryList->get(i);
|
|
unsigned int slot = tag->getByte(L"Slot") & 0xff;
|
|
if (slot >= 0 && slot < items->length) (*items)[slot] = std::shared_ptr<ItemInstance>( ItemInstance::fromTag(tag) );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
float Minecart::getShadowHeightOffs()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Minecart::push(std::shared_ptr<Entity> e)
|
|
{
|
|
if (level->isClientSide) return;
|
|
|
|
if (e == rider.lock()) return;
|
|
if (( dynamic_pointer_cast<Mob>(e)!=NULL) && dynamic_pointer_cast<Player>(e)==NULL && dynamic_pointer_cast<VillagerGolem>(e) == NULL && type == Minecart::RIDEABLE && xd * xd + zd * zd > 0.01)
|
|
{
|
|
if (rider.lock() == NULL && e->riding == NULL)
|
|
{
|
|
e->ride( shared_from_this() );
|
|
}
|
|
}
|
|
|
|
double xa = e->x - x;
|
|
double za = e->z - z;
|
|
|
|
double dd = xa * xa + za * za;
|
|
if (dd >= 0.0001f)
|
|
{
|
|
dd = sqrt(dd);
|
|
xa /= dd;
|
|
za /= dd;
|
|
double pow = 1 / dd;
|
|
if (pow > 1) pow = 1;
|
|
xa *= pow;
|
|
za *= pow;
|
|
xa *= 0.1f;
|
|
za *= 0.1f;
|
|
|
|
xa *= 1 - pushthrough;
|
|
za *= 1 - pushthrough;
|
|
xa *= 0.5;
|
|
za *= 0.5;
|
|
|
|
if (e->GetType() == eTYPE_MINECART)
|
|
{
|
|
double xo = e->x - x;
|
|
double zo = e->z - z;
|
|
|
|
//4J Stu - Brought forward changes to fix minecarts pushing each other
|
|
// Fix for #38882 - TU5: Gameplay: Minecart with furnace is not able to move another minecart on the rail.
|
|
Vec3 *dir = Vec3::newTemp(xo, 0, zo)->normalize();
|
|
Vec3 *facing = Vec3::newTemp(cos(yRot * PI / 180), 0, sin(yRot * PI / 180))->normalize();
|
|
|
|
double dot = abs(dir->dot(facing));
|
|
|
|
if (dot < 0.8f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
double xdd = (e->xd + xd);
|
|
double zdd = (e->zd + zd);
|
|
|
|
std::shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(e);
|
|
if (cart != NULL && cart->type == Minecart::FURNACE && type != Minecart::FURNACE)
|
|
{
|
|
xd *= 0.2f;
|
|
zd *= 0.2f;
|
|
this->Entity::push( e->xd - xa, 0, e->zd - za);
|
|
e->xd *= 0.95f;
|
|
e->zd *= 0.95f;
|
|
m_bHasPushedCartThisTick = true;
|
|
}
|
|
else if (cart != NULL && cart->type != Minecart::FURNACE && type == Minecart::FURNACE)
|
|
{
|
|
e->xd *= 0.2f;
|
|
e->zd *= 0.2f;
|
|
e->push(xd + xa, 0, zd + za);
|
|
xd *= 0.95f;
|
|
zd *= 0.95f;
|
|
m_bHasPushedCartThisTick = true;
|
|
}
|
|
else
|
|
{
|
|
xdd /= 2;
|
|
zdd /= 2;
|
|
xd *= 0.2f;
|
|
zd *= 0.2f;
|
|
this->Entity::push(xdd - xa, 0, zdd - za);
|
|
e->xd *= 0.2f;
|
|
e->zd *= 0.2f;
|
|
e->push(xdd + xa, 0, zdd + za);
|
|
m_bHasPushedCartThisTick = true;
|
|
|
|
// 4J Stu - Fix for #46937 - TU5: Gameplay: Crash/Freeze occurs when a minecart with an animal inside will be forced to despawn
|
|
// Minecarts can end up stuck inside each other, so if they are too close then they should separate quickly
|
|
double modifier = 1.0;
|
|
if( abs(xo) < 1 && abs(zo) < 1)
|
|
{
|
|
modifier += 1-( (abs(xo) + abs(zo))/2);
|
|
}
|
|
// 4J Stu - Decelerate the cart that is pushing this one if they are too close
|
|
e->xd /= modifier;
|
|
e->zd /= modifier;
|
|
|
|
// 4J Backup fix for QNAN
|
|
if( !(xd==xd) ) xd = 0;
|
|
if( !(zd==zd) ) zd = 0;
|
|
if( !(e->xd == e->xd) ) e->xd = 0;
|
|
if( !(e->zd == e->zd) ) e->zd = 0;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
this->Entity::push(-xa, 0, -za);
|
|
e->push(xa / 4, 0, za / 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned int Minecart::getContainerSize()
|
|
{
|
|
return 9 * 3;
|
|
}
|
|
|
|
std::shared_ptr<ItemInstance> Minecart::getItem(unsigned int slot)
|
|
{
|
|
return (*items)[slot];
|
|
}
|
|
|
|
std::shared_ptr<ItemInstance> Minecart::removeItem(unsigned int slot, int count)
|
|
{
|
|
if ( (*items)[slot] != NULL)
|
|
{
|
|
if ( (*items)[slot]->count <= count)
|
|
{
|
|
std::shared_ptr<ItemInstance> item = (*items)[slot];
|
|
(*items)[slot] = nullptr;
|
|
return item;
|
|
}
|
|
else
|
|
{
|
|
std::shared_ptr<ItemInstance> i = (*items)[slot]->remove(count);
|
|
if ((*items)[slot]->count == 0) (*items)[slot] = nullptr;
|
|
return i;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
std::shared_ptr<ItemInstance> Minecart::removeItemNoUpdate(int slot)
|
|
{
|
|
if ( (*items)[slot] != NULL)
|
|
{
|
|
std::shared_ptr<ItemInstance> item = (*items)[slot];
|
|
(*items)[slot] = nullptr;
|
|
return item;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void Minecart::setItem(unsigned int slot, std::shared_ptr<ItemInstance> item)
|
|
{
|
|
(*items)[slot] = item;
|
|
if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
|
|
}
|
|
|
|
int Minecart::getName()
|
|
{
|
|
return IDS_ITEM_MINECART;
|
|
}
|
|
|
|
int Minecart::getMaxStackSize()
|
|
{
|
|
return Container::LARGE_MAX_STACK_SIZE;
|
|
}
|
|
|
|
void Minecart::setChanged()
|
|
{
|
|
}
|
|
|
|
bool Minecart::interact(std::shared_ptr<Player> player)
|
|
{
|
|
if (type == Minecart::RIDEABLE)
|
|
{
|
|
if (rider.lock() != NULL && dynamic_pointer_cast<Player>(rider.lock())!=NULL && rider.lock() != player) return true;
|
|
if (!level->isClientSide)
|
|
{
|
|
// 4J HEG - Fixed issue with player not being able to dismount minecart (issue #4455)
|
|
player->ride( rider.lock() == player ? nullptr : shared_from_this() );
|
|
}
|
|
}
|
|
else if (type == Minecart::CHEST)
|
|
{
|
|
if ( player->isAllowedToInteract(shared_from_this()) )
|
|
{
|
|
if (!level->isClientSide)
|
|
player->openContainer( dynamic_pointer_cast<Container>( shared_from_this() ) );
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else if (type == Minecart::FURNACE)
|
|
{
|
|
std::shared_ptr<ItemInstance> selected = player->inventory->getSelected();
|
|
if (selected != NULL && selected->id == Item::coal->id)
|
|
{
|
|
if (--selected->count == 0) player->inventory->setItem(player->inventory->selected, nullptr);
|
|
fuel += SharedConstants::TICKS_PER_SECOND * 180;
|
|
|
|
}
|
|
xPush = x - player->x;
|
|
zPush = z - player->z;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
float Minecart::getLootContent()
|
|
{
|
|
int count = 0;
|
|
for (unsigned int i = 0; i < items->length; i++)
|
|
{
|
|
if ( (*items)[i] != NULL) count++;
|
|
}
|
|
return count / (float) items->length;
|
|
}
|
|
|
|
|
|
void Minecart::lerpTo(double x, double y, double z, float yRot, float xRot, int steps)
|
|
{
|
|
lx = x;
|
|
ly = y;
|
|
lz = z;
|
|
lyr = yRot;
|
|
lxr = xRot;
|
|
|
|
lSteps = steps + 2;
|
|
|
|
this->xd = lxd;
|
|
this->yd = lyd;
|
|
this->zd = lzd;
|
|
}
|
|
|
|
void Minecart::lerpMotion(double xd, double yd, double zd)
|
|
{
|
|
lxd = this->xd = xd;
|
|
lyd = this->yd = yd;
|
|
lzd = this->zd = zd;
|
|
}
|
|
|
|
bool Minecart::stillValid(std::shared_ptr<Player> player)
|
|
{
|
|
if (this->removed) return false;
|
|
if (player->distanceToSqr(shared_from_this()) > 8 * 8) return false;
|
|
return true;
|
|
}
|
|
|
|
bool Minecart::hasFuel()
|
|
{
|
|
return (entityData->getByte(DATA_ID_FUEL) & 1) != 0;
|
|
}
|
|
|
|
void Minecart::setHasFuel(bool fuel)
|
|
{
|
|
if (fuel)
|
|
{
|
|
entityData->set(DATA_ID_FUEL, (byte) (entityData->getByte(DATA_ID_FUEL) | 1));
|
|
}
|
|
else
|
|
{
|
|
entityData->set(DATA_ID_FUEL, (byte) (entityData->getByte(DATA_ID_FUEL) & ~1));
|
|
}
|
|
}
|
|
|
|
void Minecart::startOpen()
|
|
{
|
|
// TODO Auto-generated method stub
|
|
|
|
}
|
|
|
|
void Minecart::stopOpen()
|
|
{
|
|
// TODO Auto-generated method stub
|
|
|
|
}
|
|
|
|
void Minecart::setDamage(int damage)
|
|
{
|
|
entityData->set(DATA_ID_DAMAGE, damage);
|
|
}
|
|
|
|
int Minecart::getDamage()
|
|
{
|
|
return entityData->getInteger(DATA_ID_DAMAGE);
|
|
}
|
|
|
|
void Minecart::setHurtTime(int hurtTime)
|
|
{
|
|
entityData->set(DATA_ID_HURT, hurtTime);
|
|
}
|
|
|
|
int Minecart::getHurtTime()
|
|
{
|
|
return entityData->getInteger(DATA_ID_HURT);
|
|
}
|
|
|
|
void Minecart::setHurtDir(int hurtDir)
|
|
{
|
|
entityData->set(DATA_ID_HURTDIR, hurtDir);
|
|
}
|
|
|
|
int Minecart::getHurtDir()
|
|
{
|
|
return entityData->getInteger(DATA_ID_HURTDIR);
|
|
} |