This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
144 lines
2.7 KiB
C++
144 lines
2.7 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.h"
|
|
#include "net.minecraft.world.item.h"
|
|
#include "..\Minecraft.Client\Textures.h"
|
|
#include "LavaSlime.h"
|
|
#include "SoundTypes.h"
|
|
|
|
|
|
|
|
LavaSlime::LavaSlime(Level *level) : Slime(level)
|
|
{
|
|
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
|
|
// the derived version of the function is called
|
|
// 4J Stu - The Slime ctor has already called this, and as we don't override it here don't need to call it
|
|
//this->defineSynchedData();
|
|
|
|
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
|
|
health = getMaxHealth();
|
|
|
|
this->textureIdx = TN_MOB_LAVA; // 4J was "/mob/lava.png";
|
|
fireImmune = true;
|
|
walkingSpeed = .2f;
|
|
}
|
|
|
|
bool LavaSlime::canSpawn()
|
|
{
|
|
return level->difficulty > Difficulty::PEACEFUL && level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb);
|
|
}
|
|
|
|
int LavaSlime::getArmorValue()
|
|
{
|
|
return getSize() * 3;
|
|
}
|
|
|
|
int LavaSlime::getLightColor(float a)
|
|
{
|
|
return 15 << 20 | 15 << 4;
|
|
}
|
|
|
|
float LavaSlime::getBrightness(float a)
|
|
{
|
|
return 1.0f;
|
|
}
|
|
|
|
ePARTICLE_TYPE LavaSlime::getParticleName()
|
|
{
|
|
return eParticleType_flame;
|
|
}
|
|
|
|
std::shared_ptr<Slime> LavaSlime::createChild()
|
|
{
|
|
return std::shared_ptr<LavaSlime>( new LavaSlime(level) );
|
|
}
|
|
|
|
int LavaSlime::getDeathLoot()
|
|
{
|
|
// 4J-PB - brought forward the magma cream drops
|
|
return Item::magmaCream_Id;
|
|
}
|
|
|
|
void LavaSlime::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
|
|
{
|
|
int loot = getDeathLoot();
|
|
if (loot > 0 && getSize() > 1)
|
|
{
|
|
int count = random->nextInt(4) - 2;
|
|
if (playerBonusLevel > 0)
|
|
{
|
|
count += random->nextInt(playerBonusLevel + 1);
|
|
}
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
spawnAtLocation(loot, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool LavaSlime::isOnFire()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
int LavaSlime::getJumpDelay()
|
|
{
|
|
return Slime::getJumpDelay() * 4;
|
|
}
|
|
|
|
void LavaSlime::decreaseSquish()
|
|
{
|
|
targetSquish = targetSquish * 0.90f;
|
|
}
|
|
|
|
void LavaSlime::jumpFromGround()
|
|
{
|
|
yd = 0.42f + getSize() * .1f;
|
|
this->hasImpulse = true;
|
|
}
|
|
|
|
void LavaSlime::causeFallDamage(float distance)
|
|
{
|
|
}
|
|
|
|
bool LavaSlime::isDealsDamage()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int LavaSlime::getAttackDamage()
|
|
{
|
|
return Slime::getAttackDamage() + 2;
|
|
}
|
|
|
|
int LavaSlime::getHurtSound()
|
|
{
|
|
return eSoundType_MOB_SLIME;
|
|
}
|
|
|
|
int LavaSlime::getDeathSound()
|
|
{
|
|
return eSoundType_MOB_SLIME;
|
|
}
|
|
|
|
int LavaSlime::getSquishSound()
|
|
{
|
|
if (getSize() > 1)
|
|
{
|
|
return eSoundType_MOB_MAGMACUBE_BIG;
|
|
}
|
|
return eSoundType_MOB_MAGMACUBE_SMALL;
|
|
}
|
|
|
|
bool LavaSlime::isInLava()
|
|
{
|
|
// hack that makes the lava slimes move freely on the bottom of the lava
|
|
// oceans
|
|
return false;
|
|
}
|
|
|
|
bool LavaSlime::doPlayLandSound()
|
|
{
|
|
return true;
|
|
} |