Files
MinecraftConsoles/Minecraft.World/IndirectEntityDamageSource.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

25 lines
858 B
C++

#pragma once
using namespace std;
#include "EntityDamageSource.h"
class Entity;
class Player;
class IndirectEntityDamageSource : public EntityDamageSource
{
private:
std::shared_ptr<Entity> owner;
public:
//IndirectEntityDamageSource(const wstring &msgId, std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner);
IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner);
virtual ~IndirectEntityDamageSource() { }
virtual std::shared_ptr<Entity> getDirectEntity(); // 4J Stu - Brought forward from 1.2.3 to fix #46422
virtual std::shared_ptr<Entity> getEntity();
// 4J Stu - Made return a packet
//virtual wstring getLocalizedDeathMessage(std::shared_ptr<Player> player);
virtual std::shared_ptr<ChatPacket> getDeathMessagePacket(std::shared_ptr<Player> player);
};