Files
MinecraftConsoles/Minecraft.World/GameCommandPacket.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

26 lines
658 B
C++

#pragma once
using namespace std;
#include "CommandsEnum.h"
#include "Packet.h"
class GameCommandPacket : public Packet, public enable_shared_from_this<GameCommandPacket>
{
public:
EGameCommand command;
int length;
byteArray data;
GameCommandPacket();
GameCommandPacket(EGameCommand command, byteArray data);
~GameCommandPacket();
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new GameCommandPacket()); }
virtual int getId() { return 167; }
};