This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
#pragma once
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class Entity;
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//class ServerPlayer;
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#include "ServerPlayer.h"
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class Packet;
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using namespace std;
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class EntityTracker;
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#define TRACKED_ENTITY_MINIMUM_VIEW_DISTANCE 4
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class TrackedEntity
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{
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private:
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static const int TOLERANCE_LEVEL = 4;
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public:
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std::shared_ptr<Entity> e;
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int range, updateInterval;
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int xp, yp, zp, yRotp, xRotp, yHeadRotp;
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double xap, yap, zap;
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int tickCount;
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private:
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double xpu, ypu, zpu;
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bool updatedPlayerVisibility;
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bool trackDelta;
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int teleportDelay;
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std::shared_ptr<Entity> wasRiding;
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public:
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bool moved;
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unordered_set<std::shared_ptr<ServerPlayer> , PlayerKeyHash, PlayerKeyEq > seenBy;
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TrackedEntity(std::shared_ptr<Entity> e, int range, int updateInterval, bool trackDelta);
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void tick(EntityTracker *tracker, vector<std::shared_ptr<Player> > *players);
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void broadcast(std::shared_ptr<Packet> packet);
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void broadcastAndSend(std::shared_ptr<Packet> packet);
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void broadcastRemoved();
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void removePlayer(std::shared_ptr<ServerPlayer> sp);
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private:
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bool canBySeenBy(std::shared_ptr<ServerPlayer> player);
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enum eVisibility
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{
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eVisibility_NotVisible = 0,
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eVisibility_IsVisible = 1,
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eVisibility_SeenAndVisible = 2,
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};
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eVisibility isVisible(EntityTracker *tracker, std::shared_ptr<ServerPlayer> sp, bool forRider = false); // 4J Added forRider
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public:
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void updatePlayer(EntityTracker *tracker, std::shared_ptr<ServerPlayer> sp);
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void updatePlayers(EntityTracker *tracker, vector<std::shared_ptr<Player> > *players);
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private:
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void sendEntityData(std::shared_ptr<PlayerConnection> conn);
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std::shared_ptr<Packet> getAddEntityPacket();
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public:
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void clear(std::shared_ptr<ServerPlayer> sp);
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};
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