This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
12 lines
323 B
C++
12 lines
323 B
C++
#pragma once
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#include "..\Minecraft.World\Command.h"
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class TeleportCommand : public Command
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{
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public:
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virtual EGameCommand getId();
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virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
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static std::shared_ptr<GameCommandPacket> preparePacket(PlayerUID subject, PlayerUID destination);
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}; |