370 lines
11 KiB
C++
370 lines
11 KiB
C++
#include "stdafx.h"
|
|
//#include "..\Minecraft.World\JavaMath.h"
|
|
#include "MultiplayerLocalPlayer.h"
|
|
#include "ClientConnection.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.level.h"
|
|
#include "..\Minecraft.World\net.minecraft.network.h"
|
|
#include "..\Minecraft.World\Mth.h"
|
|
#include "..\Minecraft.World\AABB.h"
|
|
#include "..\Minecraft.World\net.minecraft.stats.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.effect.h"
|
|
#include "..\Minecraft.World\LevelData.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
|
|
|
|
|
|
|
|
|
|
MultiplayerLocalPlayer::MultiplayerLocalPlayer(Minecraft *minecraft, Level *level, User *user, ClientConnection *connection) : LocalPlayer(minecraft, level, user, level->dimension->id)
|
|
{
|
|
// 4J - added initialisers
|
|
flashOnSetHealth = false;
|
|
xLast = yLast1 = yLast2 = zLast = 0;
|
|
yRotLast = xRotLast = 0;
|
|
lastOnGround = false;
|
|
lastSneaked = false;
|
|
lastIdle = false;
|
|
lastSprinting = false;
|
|
positionReminder = 0;
|
|
|
|
this->connection = connection;
|
|
}
|
|
|
|
bool MultiplayerLocalPlayer::hurt(DamageSource *source, int dmg)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::heal(int heal)
|
|
{
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::tick()
|
|
{
|
|
// 4J Added
|
|
// 4J-PB - changing this to a game host option ot hide gamertags
|
|
//bool bIsisPrimaryHost=g_NetworkManager.IsHost() && (ProfileManager.GetPrimaryPad()==m_iPad);
|
|
|
|
/*if((app.GetGameSettings(m_iPad,eGameSetting_PlayerVisibleInMap)!=0) != m_bShownOnMaps)
|
|
{
|
|
m_bShownOnMaps = (app.GetGameSettings(m_iPad,eGameSetting_PlayerVisibleInMap)!=0);
|
|
if (m_bShownOnMaps) connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::SHOW_ON_MAPS) ) );
|
|
else connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::HIDE_ON_MAPS) ) );
|
|
}*/
|
|
|
|
if (!level->hasChunkAt(Mth::floor(x), 0, Mth::floor(z))) return;
|
|
|
|
double tempX = x, tempY = y, tempZ = z;
|
|
LocalPlayer::tick();
|
|
|
|
//if( !minecraft->localgameModes[m_iPad]->isTutorial() || minecraft->localgameModes[m_iPad]->getTutorial()->canMoveToPosition(tempX, tempY, tempZ, x, y, z) )
|
|
if(minecraft->localgameModes[m_iPad]->getTutorial()->canMoveToPosition(tempX, tempY, tempZ, x, y, z))
|
|
{
|
|
sendPosition();
|
|
}
|
|
else
|
|
{
|
|
//app.Debugprintf("Cannot move to position (%f, %f, %f), falling back to (%f, %f, %f)\n", x, y, z, tempX, y, tempZ);
|
|
this->setPos(tempX, y, tempZ);
|
|
}
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::sendPosition()
|
|
{
|
|
bool sprinting = isSprinting();
|
|
if (sprinting != lastSprinting)
|
|
{
|
|
if (sprinting) connection->send(std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::START_SPRINTING)));
|
|
else connection->send(std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::STOP_SPRINTING)));
|
|
|
|
lastSprinting = sprinting;
|
|
}
|
|
|
|
bool sneaking = isSneaking();
|
|
if (sneaking != lastSneaked)
|
|
{
|
|
if (sneaking) connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::START_SNEAKING) ) );
|
|
else connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::STOP_SNEAKING) ) );
|
|
|
|
lastSneaked = sneaking;
|
|
}
|
|
|
|
bool idle = isIdle();
|
|
if (idle != lastIdle)
|
|
{
|
|
if (idle) connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::START_IDLEANIM) ) );
|
|
else connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::STOP_IDLEANIM) ) );
|
|
|
|
lastIdle = idle;
|
|
}
|
|
|
|
double xdd = x - xLast;
|
|
double ydd1 = bb->y0 - yLast1;
|
|
double zdd = z - zLast;
|
|
|
|
double rydd = yRot - yRotLast;
|
|
double rxdd = xRot - xRotLast;
|
|
|
|
bool move = (xdd * xdd + ydd1 * ydd1 + zdd * zdd) > 0.03 * 0.03 || positionReminder >= POSITION_REMINDER_INTERVAL;
|
|
bool rot = rydd != 0 || rxdd != 0;
|
|
if (riding != NULL)
|
|
{
|
|
connection->send( std::shared_ptr<MovePlayerPacket>( new MovePlayerPacket::PosRot(xd, -999, -999, zd, yRot, xRot, onGround, abilities.flying) ) );
|
|
move = false;
|
|
}
|
|
else
|
|
{
|
|
if (move && rot)
|
|
{
|
|
connection->send( std::shared_ptr<MovePlayerPacket>( new MovePlayerPacket::PosRot(x, bb->y0, y, z, yRot, xRot, onGround, abilities.flying) ) );
|
|
}
|
|
else if (move)
|
|
{
|
|
connection->send( std::shared_ptr<MovePlayerPacket>( new MovePlayerPacket::Pos(x, bb->y0, y, z, onGround, abilities.flying) ) );
|
|
}
|
|
else if (rot)
|
|
{
|
|
connection->send( std::shared_ptr<MovePlayerPacket>( new MovePlayerPacket::Rot(yRot, xRot, onGround, abilities.flying) ) );
|
|
}
|
|
else
|
|
{
|
|
connection->send( std::shared_ptr<MovePlayerPacket>( new MovePlayerPacket(onGround, abilities.flying) ) );
|
|
}
|
|
}
|
|
|
|
positionReminder++;
|
|
lastOnGround = onGround;
|
|
|
|
if (move)
|
|
{
|
|
xLast = x;
|
|
yLast1 = bb->y0;
|
|
yLast2 = y;
|
|
zLast = z;
|
|
positionReminder = 0;
|
|
}
|
|
if (rot)
|
|
{
|
|
yRotLast = yRot;
|
|
xRotLast = xRot;
|
|
}
|
|
|
|
}
|
|
|
|
std::shared_ptr<ItemEntity> MultiplayerLocalPlayer::drop()
|
|
{
|
|
connection->send( std::shared_ptr<PlayerActionPacket>( new PlayerActionPacket(PlayerActionPacket::DROP_ITEM, 0, 0, 0, 0) ) );
|
|
return nullptr;
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::reallyDrop(std::shared_ptr<ItemEntity> itemEntity)
|
|
{
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::chat(const wstring& message)
|
|
{
|
|
connection->send( std::shared_ptr<ChatPacket>( new ChatPacket(message) ) );
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::swing()
|
|
{
|
|
LocalPlayer::swing();
|
|
connection->send( std::shared_ptr<AnimatePacket>( new AnimatePacket(shared_from_this(), AnimatePacket::SWING) ) );
|
|
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::respawn()
|
|
{
|
|
connection->send( std::shared_ptr<ClientCommandPacket>( new ClientCommandPacket(ClientCommandPacket::PERFORM_RESPAWN)));
|
|
}
|
|
|
|
|
|
void MultiplayerLocalPlayer::actuallyHurt(DamageSource *source, int dmg)
|
|
{
|
|
setHealth(getHealth() - dmg);
|
|
}
|
|
|
|
// 4J Added override to capture event for tutorial messages
|
|
void MultiplayerLocalPlayer::completeUsingItem()
|
|
{
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
if(useItem != NULL && pMinecraft->localgameModes[m_iPad] != NULL )
|
|
{
|
|
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
|
|
Tutorial *tutorial = gameMode->getTutorial();
|
|
tutorial->completeUsingItem(useItem);
|
|
}
|
|
Player::completeUsingItem();
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::onEffectAdded(MobEffectInstance *effect)
|
|
{
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
if(pMinecraft->localgameModes[m_iPad] != NULL )
|
|
{
|
|
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
|
|
Tutorial *tutorial = gameMode->getTutorial();
|
|
tutorial->onEffectChanged(MobEffect::effects[effect->getId()]);
|
|
}
|
|
Player::onEffectAdded(effect);
|
|
}
|
|
|
|
|
|
void MultiplayerLocalPlayer::onEffectUpdated(MobEffectInstance *effect)
|
|
{
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
if(pMinecraft->localgameModes[m_iPad] != NULL )
|
|
{
|
|
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
|
|
Tutorial *tutorial = gameMode->getTutorial();
|
|
tutorial->onEffectChanged(MobEffect::effects[effect->getId()]);
|
|
}
|
|
Player::onEffectUpdated(effect);
|
|
}
|
|
|
|
|
|
void MultiplayerLocalPlayer::onEffectRemoved(MobEffectInstance *effect)
|
|
{
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
if(pMinecraft->localgameModes[m_iPad] != NULL )
|
|
{
|
|
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
|
|
Tutorial *tutorial = gameMode->getTutorial();
|
|
tutorial->onEffectChanged(MobEffect::effects[effect->getId()],true);
|
|
}
|
|
Player::onEffectRemoved(effect);
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::closeContainer()
|
|
{
|
|
connection->send( std::shared_ptr<ContainerClosePacket>( new ContainerClosePacket(containerMenu->containerId) ) );
|
|
inventory->setCarried(nullptr);
|
|
LocalPlayer::closeContainer();
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::hurtTo(int newHealth, ETelemetryChallenges damageSource)
|
|
{
|
|
if (flashOnSetHealth)
|
|
{
|
|
LocalPlayer::hurtTo(newHealth, damageSource);
|
|
}
|
|
else
|
|
{
|
|
setHealth(newHealth);
|
|
flashOnSetHealth = true;
|
|
}
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::awardStat(Stat *stat, byteArray param)
|
|
{
|
|
if (stat == NULL)
|
|
{
|
|
delete [] param.data;
|
|
return;
|
|
}
|
|
|
|
if (stat->awardLocallyOnly)
|
|
{
|
|
LocalPlayer::awardStat(stat, param);
|
|
}
|
|
else
|
|
{
|
|
delete [] param.data;
|
|
return;
|
|
}
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::awardStatFromServer(Stat *stat, byteArray param)
|
|
{
|
|
if ( stat != NULL && !stat->awardLocallyOnly )
|
|
{
|
|
LocalPlayer::awardStat(stat, param);
|
|
}
|
|
else delete [] param.data;
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::onUpdateAbilities()
|
|
{
|
|
connection->send(std::shared_ptr<PlayerAbilitiesPacket>(new PlayerAbilitiesPacket(&abilities)));
|
|
}
|
|
|
|
bool MultiplayerLocalPlayer::isLocalPlayer()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::ride(std::shared_ptr<Entity> e)
|
|
{
|
|
bool wasRiding = riding != NULL;
|
|
LocalPlayer::ride(e);
|
|
bool isRiding = riding != NULL;
|
|
|
|
if( isRiding )
|
|
{
|
|
ETelemetryChallenges eventType = eTelemetryChallenges_Unknown;
|
|
if( this->riding != NULL )
|
|
{
|
|
switch(riding->GetType())
|
|
{
|
|
case eTYPE_BOAT:
|
|
eventType = eTelemetryInGame_Ride_Boat;
|
|
break;
|
|
case eTYPE_MINECART:
|
|
eventType = eTelemetryInGame_Ride_Minecart;
|
|
break;
|
|
case eTYPE_PIG:
|
|
eventType = eTelemetryInGame_Ride_Pig;
|
|
break;
|
|
};
|
|
}
|
|
TelemetryManager->RecordEnemyKilledOrOvercome(GetXboxPad(), 0, y, 0, 0, 0, 0, eventType);
|
|
}
|
|
|
|
updateRichPresence();
|
|
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
|
|
if( pMinecraft->localgameModes[m_iPad] != NULL )
|
|
{
|
|
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
|
|
if(wasRiding && !isRiding)
|
|
{
|
|
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Gameplay);
|
|
}
|
|
else if (!wasRiding && isRiding)
|
|
{
|
|
if(dynamic_pointer_cast<Minecart>(e) != NULL)
|
|
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Riding_Minecart);
|
|
else if(dynamic_pointer_cast<Boat>(e) != NULL)
|
|
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Riding_Boat);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::StopSleeping()
|
|
{
|
|
connection->send( std::shared_ptr<PlayerCommandPacket>( new PlayerCommandPacket(shared_from_this(), PlayerCommandPacket::STOP_SLEEPING) ) );
|
|
}
|
|
|
|
// 4J Added
|
|
void MultiplayerLocalPlayer::setAndBroadcastCustomSkin(DWORD skinId)
|
|
{
|
|
DWORD oldSkinIndex = getCustomSkin();
|
|
LocalPlayer::setCustomSkin(skinId);
|
|
#ifndef _CONTENT_PACKAGE
|
|
wprintf(L"Skin for local player %ls has changed to %ls (%d)\n", name.c_str(), customTextureUrl.c_str(), getPlayerDefaultSkin() );
|
|
#endif
|
|
if(getCustomSkin() != oldSkinIndex) connection->send( std::shared_ptr<TextureAndGeometryChangePacket>( new TextureAndGeometryChangePacket( shared_from_this(), app.GetPlayerSkinName(GetXboxPad()) ) ) );
|
|
}
|
|
|
|
void MultiplayerLocalPlayer::setAndBroadcastCustomCape(DWORD capeId)
|
|
{
|
|
DWORD oldCapeIndex = getCustomCape();
|
|
LocalPlayer::setCustomCape(capeId);
|
|
#ifndef _CONTENT_PACKAGE
|
|
wprintf(L"Cape for local player %ls has changed to %ls\n", name.c_str(), customTextureUrl2.c_str());
|
|
#endif
|
|
if(getCustomCape() != oldCapeIndex) connection->send( std::shared_ptr<TextureChangePacket>( new TextureChangePacket( shared_from_this(), TextureChangePacket::e_TextureChange_Cape, app.GetPlayerCapeName(GetXboxPad()) ) ) );
|
|
}
|