This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
17 lines
340 B
C++
17 lines
340 B
C++
#pragma once
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#include "EntityRenderer.h"
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class ExperienceOrbRenderer : public EntityRenderer
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{
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private:
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TileRenderer *tileRenderer;
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public:
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bool setColor;
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ExperienceOrbRenderer();
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void render(std::shared_ptr<Entity> _orb, double x, double y, double z, float rot, float a);
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void blit(int x, int y, int sx, int sy, int w, int h);
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}; |