Files
MinecraftConsoles/Minecraft.Client/EnderDragonRenderer.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

36 lines
837 B
C++

#pragma once
#include "MobRenderer.h"
#ifdef _XBOX
class EnderDragon;
#endif
class DragonModel;
class EnderDragonRenderer : public MobRenderer
{
public:
static std::shared_ptr<EnderDragon> bossInstance;
private:
static int currentModel;
protected:
DragonModel *dragonModel;
public:
EnderDragonRenderer();
protected:
virtual void setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a);
protected:
void renderModel(std::shared_ptr<Entity> _mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale);
public:
virtual void render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
protected:
virtual void additionalRendering(std::shared_ptr<Mob> _mob, float a);
virtual int prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a);
};