This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
12 lines
338 B
C++
12 lines
338 B
C++
#pragma once
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#include "ServerLevel.h"
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class DerivedServerLevel : public ServerLevel
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{
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public:
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DerivedServerLevel(MinecraftServer *server, std::shared_ptr<LevelStorage>levelStorage, const wstring& levelName, int dimension, LevelSettings *levelSettings, ServerLevel *wrapped);
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~DerivedServerLevel();
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protected:
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void saveLevelData();
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}; |