Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

493 lines
14 KiB
C++

#include "stdafx.h"
#include "UI.h"
#include "UIScene_CreativeMenu.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\..\LocalPlayer.h"
#include "..\Tutorial\Tutorial.h"
#include "..\Tutorial\TutorialMode.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#ifdef __PSVITA__
#define GAME_CREATIVE_TOUCHUPDATE_TIMER_ID 0
#define GAME_CREATIVE_TOUCHUPDATE_TIMER_TIME 100
#endif
UIScene_CreativeMenu::UIScene_CreativeMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
InventoryScreenInput *initData = (InventoryScreenInput *)_initData;
std::shared_ptr<SimpleContainer> creativeContainer = std::shared_ptr<SimpleContainer>(new SimpleContainer( 0, TabSpec::MAX_SIZE ));
itemPickerMenu = new ItemPickerMenu(creativeContainer, initData->player->inventory);
Initialize( initData->iPad, itemPickerMenu, false, -1, eSectionInventoryCreativeUsing, eSectionInventoryCreativeMax, initData->bNavigateBack);
m_labelInventory.setLabel( L"" );
m_bFirstCall=true;
//m_slotListContainer.addSlots(0,TabSpec::MAX_SIZE);
//m_slotListHotbar.addSlots(TabSpec::MAX_SIZE,TabSpec::MAX_SIZE + 9);
for(unsigned int i = 0; i < TabSpec::MAX_SIZE; ++i)
{
m_slotListContainer.addSlot(i);
}
for(unsigned int i = TabSpec::MAX_SIZE; i < TabSpec::MAX_SIZE + 9; ++i)
{
m_slotListHotbar.addSlot(i);
}
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localgameModes[initData->iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Creative_Inventory_Menu, this);
}
if(initData) delete initData;
m_curTab = eCreativeInventoryTab_COUNT;
switchTab(eCreativeInventoryTab_BuildingBlocks);
#ifdef __PSVITA__
// initialise vita touch controls with ids
for(unsigned int i = 0; i < ETouchInput_Count; ++i)
{
m_TouchInput[i].init(i);
}
#endif
}
wstring UIScene_CreativeMenu::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1)
{
return L"CreativeMenuSplit";
}
else
{
return L"CreativeMenu";
}
}
#ifdef __PSVITA__
UIControl* UIScene_CreativeMenu::GetMainPanel()
{
return &m_controlMainPanel;
}
void UIScene_CreativeMenu::handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased)
{
// perform action on release
if(bReleased)
{
if(iId >= eCreativeInventoryTab_BuildingBlocks && iId <= eCreativeInventoryTab_Misc)
{
switchTab((ECreativeInventoryTabs)iId);
ui.PlayUISFX(eSFX_Focus);
}
}
if(bRepeat && iId == ETouchInput_TouchSlider && specs[m_curTab]->getPageCount() > 1)
{
// calculate relative touch position on slider
float fPosition = ((float)y - (float)m_TouchInput[ETouchInput_TouchSlider].getYPos() - m_controlMainPanel.getYPos()) / (float)m_TouchInput[ETouchInput_TouchSlider].getHeight();
// clamp
if(fPosition > 1)
fPosition = 1.0f;
else if(fPosition < 0)
fPosition = 0.0f;
// calculate page position according to page count
int iCurrentPage = Math::round(fPosition * (specs[m_curTab]->getPageCount() - 1));
// set tab page
m_tabPage[m_curTab] = iCurrentPage;
// update tab
switchTab(m_curTab);
}
}
void UIScene_CreativeMenu::handleTouchBoxRebuild()
{
addTimer(GAME_CREATIVE_TOUCHUPDATE_TIMER_ID,GAME_CREATIVE_TOUCHUPDATE_TIMER_TIME);
}
void UIScene_CreativeMenu::handleTimerComplete(int id)
{
if(id == GAME_CREATIVE_TOUCHUPDATE_TIMER_ID)
{
// we cannot rebuild touch boxes in an iggy callback because it requires further iggy calls
GetMainPanel()->UpdateControl();
ui.TouchBoxRebuild(this);
killTimer(GAME_CREATIVE_TOUCHUPDATE_TIMER_ID);
}
}
#endif
void UIScene_CreativeMenu::handleOtherClicked(int iPad, ESceneSection eSection, int buttonNum, bool quickKey)
{
switch(eSection)
{
case eSectionInventoryCreativeTab_0:
case eSectionInventoryCreativeTab_1:
case eSectionInventoryCreativeTab_2:
case eSectionInventoryCreativeTab_3:
case eSectionInventoryCreativeTab_4:
case eSectionInventoryCreativeTab_5:
case eSectionInventoryCreativeTab_6:
case eSectionInventoryCreativeTab_7:
{
ECreativeInventoryTabs tab = (ECreativeInventoryTabs)((int)eCreativeInventoryTab_BuildingBlocks + (int)eSection - (int)eSectionInventoryCreativeTab_0);
if(tab != m_curTab)
{
switchTab(tab);
ui.PlayUISFX(eSFX_Focus);
}
}
break;
case eSectionInventoryCreativeSlider:
ScrollBar(this->m_pointerPos);
break;
}
}
void UIScene_CreativeMenu::ScrollBar(UIVec2D pointerPos)
{
float fPosition = ((float)pointerPos.y - (float)m_TouchInput[ETouchInput_TouchSlider].getYPos()) / (float)m_TouchInput[ETouchInput_TouchSlider].getHeight();
// clamp
if(fPosition > 1)
fPosition = 1.0f;
else if(fPosition < 0)
fPosition = 0.0f;
// calculate page position according to page count
int iCurrentPage = Math::round(fPosition * (specs[m_curTab]->getPageCount() - 1));
// set tab page
m_tabPage[m_curTab] = iCurrentPage;
// update tab
switchTab(m_curTab);
}
void UIScene_CreativeMenu::handleReload()
{
Initialize( m_iPad, m_menu, false, -1, eSectionInventoryCreativeUsing, eSectionInventoryCreativeMax, m_bNavigateBack );
for(unsigned int i = 0; i < TabSpec::MAX_SIZE; ++i)
{
m_slotListContainer.addSlot(i);
}
for(unsigned int i = TabSpec::MAX_SIZE; i < TabSpec::MAX_SIZE + 9; ++i)
{
m_slotListHotbar.addSlot(i);
}
}
void UIScene_CreativeMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
// 4J-PB - going to ignore repeats on this scene
if(repeat) return;
//app.DebugPrintf("UIScene_CreativeMenu handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
int dir = 1;
switch(key)
{
case VK_PAD_LSHOULDER:
dir = -1;
// Fall through intentional
case VK_PAD_RSHOULDER:
{
ECreativeInventoryTabs tab = (ECreativeInventoryTabs)(m_curTab + dir);
if (tab < 0) tab = (ECreativeInventoryTabs)(eCreativeInventoryTab_COUNT - 1);
if (tab >= eCreativeInventoryTab_COUNT) tab = eCreativeInventoryTab_BuildingBlocks;
switchTab(tab);
ui.PlayUISFX(eSFX_Focus);
}
break;
case VK_PAD_LTRIGGER:
// change the potion strength
{
++m_tabDynamicPos[m_curTab];
if(m_tabDynamicPos[m_curTab] >= specs[m_curTab]->m_dynamicGroupsCount) m_tabDynamicPos[m_curTab] = 0;
switchTab(m_curTab);
}
break;
default:
UIScene_AbstractContainerMenu::handleInput(iPad,key,repeat,pressed,released,handled);
break;
}
}
void UIScene_CreativeMenu::updateTabHighlightAndText(ECreativeInventoryTabs tab)
{
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = (F64)tab;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ) , m_funcSetActiveTab , 1 , value );
m_labelInventory.setLabel(app.GetString(specs[tab]->m_descriptionId));
}
int UIScene_CreativeMenu::getSectionColumns(ESceneSection eSection)
{
int cols = 0;
switch( eSection )
{
case eSectionInventoryCreativeSelector:
cols = 10;
break;
case eSectionInventoryCreativeUsing:
cols = 9;
break;
default:
assert( false );
break;
}
return cols;
}
int UIScene_CreativeMenu::getSectionRows(ESceneSection eSection)
{
int rows = 0;
switch( eSection )
{
case eSectionInventoryCreativeSelector:
rows = 5;
break;
case eSectionInventoryCreativeUsing:
rows = 1;
break;
default:
assert( false );
break;
}
return rows;
}
void UIScene_CreativeMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition )
{
switch( eSection )
{
case eSectionInventoryCreativeSelector:
pPosition->x = m_slotListContainer.getXPos();
pPosition->y = m_slotListContainer.getYPos();
break;
case eSectionInventoryCreativeUsing:
pPosition->x = m_slotListHotbar.getXPos();
pPosition->y = m_slotListHotbar.getYPos();
break;
case eSectionInventoryCreativeTab_0:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_0].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_0].getYPos();
break;
case eSectionInventoryCreativeTab_1:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_1].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_1].getYPos();
break;
case eSectionInventoryCreativeTab_2:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_2].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_2].getYPos();
break;
case eSectionInventoryCreativeTab_3:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_3].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_3].getYPos();
break;
case eSectionInventoryCreativeTab_4:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_4].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_4].getYPos();
break;
case eSectionInventoryCreativeTab_5:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_5].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_5].getYPos();
break;
case eSectionInventoryCreativeTab_6:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_6].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_6].getYPos();
break;
case eSectionInventoryCreativeTab_7:
pPosition->x = m_TouchInput[ETouchInput_TouchPanel_7].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchPanel_7].getYPos();
break;
case eSectionInventoryCreativeSlider:
pPosition->x = m_TouchInput[ETouchInput_TouchSlider].getXPos();
pPosition->y = m_TouchInput[ETouchInput_TouchSlider].getYPos();
break;
default:
assert( false );
break;
}
}
void UIScene_CreativeMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize )
{
UIVec2D sectionSize;
switch( eSection )
{
case eSectionInventoryCreativeSelector:
sectionSize.x = m_slotListContainer.getWidth();
sectionSize.y = m_slotListContainer.getHeight();
break;
case eSectionInventoryCreativeUsing:
sectionSize.x = m_slotListHotbar.getWidth();
sectionSize.y = m_slotListHotbar.getHeight();
break;
case eSectionInventoryCreativeTab_0:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_0].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_0].getHeight();
break;
case eSectionInventoryCreativeTab_1:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_1].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_1].getHeight();
break;
case eSectionInventoryCreativeTab_2:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_2].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_2].getHeight();
break;
case eSectionInventoryCreativeTab_3:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_3].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_3].getHeight();
break;
case eSectionInventoryCreativeTab_4:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_4].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_4].getHeight();
break;
case eSectionInventoryCreativeTab_5:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_5].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_5].getHeight();
break;
case eSectionInventoryCreativeTab_6:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_6].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_6].getHeight();
break;
case eSectionInventoryCreativeTab_7:
sectionSize.x = m_TouchInput[ETouchInput_TouchPanel_7].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchPanel_7].getHeight();
break;
case eSectionInventoryCreativeSlider:
sectionSize.x = m_TouchInput[ETouchInput_TouchSlider].getWidth();
sectionSize.y = m_TouchInput[ETouchInput_TouchSlider].getHeight();
break;
default:
assert( false );
break;
}
if(IsSectionSlotList(eSection))
{
int rows = getSectionRows(eSection);
int cols = getSectionColumns(eSection);
pSize->x = sectionSize.x/cols;
pSize->y = sectionSize.y/rows;
int itemCol = iItemIndex % cols;
int itemRow = iItemIndex/cols;
pPosition->x = itemCol * pSize->x;
pPosition->y = itemRow * pSize->y;
}
else
{
GetPositionOfSection(eSection, pPosition);
pSize->x = sectionSize.x;
pSize->y = sectionSize.y;
}
}
void UIScene_CreativeMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y)
{
int cols = getSectionColumns(eSection);
int index = (y * cols) + x;
UIControl_SlotList *slotList = NULL;
switch( eSection )
{
case eSectionInventoryCreativeSelector:
slotList = &m_slotListContainer;
break;
case eSectionInventoryCreativeUsing:
slotList = &m_slotListHotbar;
break;
default:
assert( false );
break;
}
slotList->setHighlightSlot(index);
}
UIControl *UIScene_CreativeMenu::getSection(ESceneSection eSection)
{
UIControl *control = NULL;
switch( eSection )
{
case eSectionInventoryCreativeSelector:
control = &m_slotListContainer;
break;
case eSectionInventoryCreativeUsing:
control = &m_slotListHotbar;
break;
case eSectionInventoryCreativeTab_0:
control = &m_TouchInput[ETouchInput_TouchPanel_0];
break;
case eSectionInventoryCreativeTab_1:
control = &m_TouchInput[ETouchInput_TouchPanel_1];
break;
case eSectionInventoryCreativeTab_2:
control = &m_TouchInput[ETouchInput_TouchPanel_2];
break;
case eSectionInventoryCreativeTab_3:
control = &m_TouchInput[ETouchInput_TouchPanel_3];
break;
case eSectionInventoryCreativeTab_4:
control = &m_TouchInput[ETouchInput_TouchPanel_4];
break;
case eSectionInventoryCreativeTab_5:
control = &m_TouchInput[ETouchInput_TouchPanel_5];
break;
case eSectionInventoryCreativeTab_6:
control = &m_TouchInput[ETouchInput_TouchPanel_6];
break;
case eSectionInventoryCreativeTab_7:
control = &m_TouchInput[ETouchInput_TouchPanel_7];
break;
case eSectionInventoryCreativeSlider:
control = &m_TouchInput[ETouchInput_TouchSlider];
break;
default:
assert( false );
break;
}
return control;
}
void UIScene_CreativeMenu::updateScrollCurrentPage(int currentPage, int pageCount)
{
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = (F64)pageCount;
value[1].type = IGGY_DATATYPE_number;
value[1].number = (F64)currentPage - 1;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ) , m_funcSetScrollBar , 2 , value );
}