Files
MinecraftConsoles/Minecraft.World/SnowballItem.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

23 lines
754 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "SnowballItem.h"
#include "SoundTypes.h"
SnowballItem::SnowballItem(int id) : Item(id)
{
this->maxStackSize = 16;
}
shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
instance->count--;
}
level->playEntitySound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
}