1458 lines
46 KiB
C++
1458 lines
46 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_CreateWorldMenu.h"
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#include "..\..\MinecraftServer.h"
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#include "..\..\Minecraft.h"
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#include "..\..\Options.h"
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#include "..\..\TexturePackRepository.h"
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#include "..\..\TexturePack.h"
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#include "..\..\..\Minecraft.World\LevelSettings.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#include "..\..\..\Minecraft.World\BiomeSource.h"
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#include "..\..\..\Minecraft.World\IntCache.h"
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#include "..\..\..\Minecraft.World\LevelType.h"
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#include "..\..\DLCTexturePack.h"
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#ifdef __PSVITA__
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#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
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#endif
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#ifdef _WINDOWS64
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#include <windows.h>
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#include "Xbox\Resource.h"
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#endif
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#define GAME_CREATE_ONLINE_TIMER_ID 0
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#define GAME_CREATE_ONLINE_TIMER_TIME 100
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int UIScene_CreateWorldMenu::m_iDifficultyTitleSettingA[4]=
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{
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IDS_DIFFICULTY_TITLE_PEACEFUL,
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IDS_DIFFICULTY_TITLE_EASY,
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IDS_DIFFICULTY_TITLE_NORMAL,
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IDS_DIFFICULTY_TITLE_HARD
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};
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UIScene_CreateWorldMenu::UIScene_CreateWorldMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_worldName = app.GetString(IDS_DEFAULT_WORLD_NAME);
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m_seed = L"";
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m_iPad=iPad;
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m_labelWorldName.init(app.GetString(IDS_WORLD_NAME));
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m_labelSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_SEED));
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m_labelRandomSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_RANDOM_SEED));
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m_editWorldName.init(m_worldName, eControl_EditWorldName);
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m_editSeed.init(L"", eControl_EditSeed);
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m_buttonGamemode.init(app.GetString(IDS_GAMEMODE_SURVIVAL),eControl_GameModeToggle);
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m_buttonMoreOptions.init(app.GetString(IDS_MORE_OPTIONS),eControl_MoreOptions);
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m_buttonCreateWorld.init(app.GetString(IDS_CREATE_NEW_WORLD),eControl_NewWorld);
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m_texturePackList.init(app.GetString(IDS_DLC_MENU_TEXTUREPACKS), eControl_TexturePackList);
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m_labelTexturePackName.init(L"");
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m_labelTexturePackDescription.init(L"");
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WCHAR TempString[256];
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swprintf( (WCHAR *)TempString, 256, L"%ls: %ls", app.GetString( IDS_SLIDER_DIFFICULTY ),app.GetString(m_iDifficultyTitleSettingA[app.GetGameSettings(m_iPad,eGameSetting_Difficulty)]));
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m_sliderDifficulty.init(TempString,eControl_Difficulty,0,3,app.GetGameSettings(m_iPad,eGameSetting_Difficulty));
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m_MoreOptionsParams.bGenerateOptions=TRUE;
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m_MoreOptionsParams.bStructures=TRUE;
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m_MoreOptionsParams.bFlatWorld=FALSE;
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m_MoreOptionsParams.bBonusChest=FALSE;
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m_MoreOptionsParams.bPVP = TRUE;
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m_MoreOptionsParams.bTrust = TRUE;
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m_MoreOptionsParams.bFireSpreads = TRUE;
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m_MoreOptionsParams.bHostPrivileges = FALSE;
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m_MoreOptionsParams.bTNT = TRUE;
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m_MoreOptionsParams.iPad = iPad;
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m_bGameModeSurvival=true;
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m_pDLCPack = NULL;
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m_bRebuildTouchBoxes = false;
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m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
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// 4J-PB - read the settings for the online flag. We'll only save this setting if the user changed it.
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bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0);
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m_MoreOptionsParams.bOnlineSettingChangedBySystem=false;
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// 4J-PB - Removing this so that we can attempt to create an online game on PS3 when we are a restricted child account
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// It'll fail when we choose create, but this matches the behaviour of load game, and lets the player know why they can't play online,
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// instead of just greying out the online setting in the More Options
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// #ifdef __PS3__
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// if(ProfileManager.IsSignedInLive( m_iPad ))
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// {
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// ProfileManager.GetChatAndContentRestrictions(m_iPad,true,&bChatRestricted,&bContentRestricted,NULL);
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// }
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// #endif
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// Set the text for friends of friends, and default to on
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if( m_bMultiplayerAllowed )
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{
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m_MoreOptionsParams.bOnlineGame = bGameSetting_Online?TRUE:FALSE;
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if(bGameSetting_Online)
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{
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m_MoreOptionsParams.bInviteOnly = (app.GetGameSettings(m_iPad,eGameSetting_InviteOnly)!=0)?TRUE:FALSE;
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m_MoreOptionsParams.bAllowFriendsOfFriends = (app.GetGameSettings(m_iPad,eGameSetting_FriendsOfFriends)!=0)?TRUE:FALSE;
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}
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else
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{
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m_MoreOptionsParams.bInviteOnly = FALSE;
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m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE;
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}
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}
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else
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{
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m_MoreOptionsParams.bOnlineGame = FALSE;
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m_MoreOptionsParams.bInviteOnly = FALSE;
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m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE;
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if(bGameSetting_Online)
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{
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// The profile settings say Online, but either the player is offline, or they are not allowed to play online
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m_MoreOptionsParams.bOnlineSettingChangedBySystem=true;
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}
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}
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#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
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if(getSceneResolution() == eSceneResolution_1080)
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{
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// Set up online game checkbox
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bool bOnlineGame = m_MoreOptionsParams.bOnlineGame;
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m_checkboxOnline.SetEnable(true);
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// 4J-PB - to stop an offline game being able to select the online flag
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if(ProfileManager.IsSignedInLive(m_iPad) == false)
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{
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m_checkboxOnline.SetEnable(false);
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}
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if(m_MoreOptionsParams.bOnlineSettingChangedBySystem)
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{
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m_checkboxOnline.SetEnable(false);
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bOnlineGame = false;
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}
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m_checkboxOnline.init(app.GetString(IDS_ONLINE_GAME), eControl_OnlineGame, bOnlineGame);
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}
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#endif
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addTimer( GAME_CREATE_ONLINE_TIMER_ID,GAME_CREATE_ONLINE_TIMER_TIME );
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#if TO_BE_IMPLEMENTED
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XuiSetTimer(m_hObj,CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID,CHECKFORAVAILABLETEXTUREPACKS_TIMER_TIME);
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#endif
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TelemetryManager->RecordMenuShown(m_iPad, eUIScene_CreateWorldMenu, 0);
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// block input if we're waiting for DLC to install, and wipe the saves list. The end of dlc mounting custom message will fill the list again
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if(app.StartInstallDLCProcess(m_iPad)==true)
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{
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// not doing a mount, so enable input
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m_bIgnoreInput=true;
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}
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else
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{
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m_bIgnoreInput = false;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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int texturePacksCount = pMinecraft->skins->getTexturePackCount();
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for(unsigned int i = 0; i < texturePacksCount; ++i)
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{
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TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i);
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DWORD dwImageBytes;
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PBYTE pbImageData = tp->getPackIcon(dwImageBytes);
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if(dwImageBytes > 0 && pbImageData)
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{
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wchar_t imageName[64];
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swprintf(imageName,64,L"tpack%08x",tp->getId());
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registerSubstitutionTexture(imageName, pbImageData, dwImageBytes);
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m_texturePackList.addPack(i,imageName);
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}
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}
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#if TO_BE_IMPLEMENTED
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// 4J-PB - there may be texture packs we don't have, so use the info from TMS for this
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DLC_INFO *pDLCInfo=NULL;
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// first pass - look to see if there are any that are not in the list
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bool bTexturePackAlreadyListed;
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bool bNeedToGetTPD=false;
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for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i)
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{
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bTexturePackAlreadyListed=false;
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ULONGLONG ull=app.GetDLCInfoTexturesFullOffer(i);
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pDLCInfo=app.GetDLCInfoForFullOfferID(ull);
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for(unsigned int i = 0; i < texturePacksCount; ++i)
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{
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TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i);
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if(pDLCInfo->iConfig==tp->getDLCParentPackId())
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{
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bTexturePackAlreadyListed=true;
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}
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}
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if(bTexturePackAlreadyListed==false)
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{
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// some missing
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bNeedToGetTPD=true;
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m_iTexturePacksNotInstalled++;
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}
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}
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if(bNeedToGetTPD==true)
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{
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// add a TMS request for them
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app.DebugPrintf("+++ Adding TMSPP request for texture pack data\n");
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app.AddTMSPPFileTypeRequest(e_DLC_TexturePackData);
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m_iConfigA= new int [m_iTexturePacksNotInstalled];
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m_iTexturePacksNotInstalled=0;
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for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i)
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{
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bTexturePackAlreadyListed=false;
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ULONGLONG ull=app.GetDLCInfoTexturesFullOffer(i);
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pDLCInfo=app.GetDLCInfoForFullOfferID(ull);
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for(unsigned int i = 0; i < texturePacksCount; ++i)
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{
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TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i);
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if(pDLCInfo->iConfig==tp->getDLCParentPackId())
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{
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bTexturePackAlreadyListed=true;
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}
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}
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if(bTexturePackAlreadyListed==false)
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{
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m_iConfigA[m_iTexturePacksNotInstalled++]=pDLCInfo->iConfig;
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}
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}
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}
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#endif
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UpdateTexturePackDescription(m_currentTexturePackIndex);
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m_texturePackList.selectSlot(m_currentTexturePackIndex);
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}
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}
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UIScene_CreateWorldMenu::~UIScene_CreateWorldMenu()
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{
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}
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void UIScene_CreateWorldMenu::updateTooltips()
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{
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ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
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}
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void UIScene_CreateWorldMenu::updateComponents()
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
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}
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wstring UIScene_CreateWorldMenu::getMoviePath()
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{
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return L"CreateWorldMenu";
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}
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UIControl* UIScene_CreateWorldMenu::GetMainPanel()
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{
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return &m_controlMainPanel;
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}
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void UIScene_CreateWorldMenu::handleDestroy()
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{
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#ifdef __PSVITA__
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app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n");
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#endif
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// shut down the keyboard if it is displayed
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#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO)
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InputManager.DestroyKeyboard();
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#endif
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}
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void UIScene_CreateWorldMenu::tick()
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{
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UIScene::tick();
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if(m_iSetTexturePackDescription >= 0 )
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{
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UpdateTexturePackDescription( m_iSetTexturePackDescription );
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m_iSetTexturePackDescription = -1;
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}
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if(m_bShowTexturePackDescription)
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{
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slideLeft();
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m_texturePackDescDisplayed = true;
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m_bShowTexturePackDescription = false;
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}
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#ifdef __ORBIS__
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// check the status of the PSPlus common dialog
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switch (sceNpCommerceDialogUpdateStatus())
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{
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case SCE_COMMON_DIALOG_STATUS_FINISHED:
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{
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SceNpCommerceDialogResult Result;
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sceNpCommerceDialogGetResult(&Result);
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sceNpCommerceDialogTerminate();
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if(Result.authorized)
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{
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ProfileManager.PsPlusUpdate(ProfileManager.GetPrimaryPad(), &Result);
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// they just became a PSPlus member
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checkStateAndStartGame();
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}
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else
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{
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// continue offline?
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UINT uiIDA[1];
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uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE;
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// Give the player a warning about the texture pack missing
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ui.RequestMessageBox(IDS_PLAY_OFFLINE,IDS_NO_PLAYSTATIONPLUS, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::ContinueOffline,dynamic_cast<UIScene_CreateWorldMenu*>(this),app.GetStringTable(), 0, 0, false);
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}
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}
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break;
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default:
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break;
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}
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#endif
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}
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#ifdef __ORBIS__
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int UIScene_CreateWorldMenu::ContinueOffline(void *pParam,int iPad,C4JStorage::EMessageResult result)
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{
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UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam;
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// results switched for this dialog
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if(result==C4JStorage::EMessage_ResultAccept)
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{
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pClass->m_MoreOptionsParams.bOnlineGame=false;
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pClass->checkStateAndStartGame();
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}
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return 0;
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}
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#endif
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void UIScene_CreateWorldMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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if(m_bIgnoreInput) return;
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch(key)
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{
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case ACTION_MENU_CANCEL:
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if(pressed)
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{
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navigateBack();
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handled = true;
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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// 4J-JEV: Inform user why their game must be offline.
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#if defined _XBOX_ONE
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if ( pressed && controlHasFocus(m_checkboxOnline.getId()) && !m_checkboxOnline.IsEnabled() )
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{
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UINT uiIDA[1] = { IDS_CONFIRM_OK };
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ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
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}
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#endif
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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case ACTION_MENU_LEFT:
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case ACTION_MENU_RIGHT:
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case ACTION_MENU_OTHER_STICK_UP:
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case ACTION_MENU_OTHER_STICK_DOWN:
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sendInputToMovie(key, repeat, pressed, released);
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#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
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if(getSceneResolution() == eSceneResolution_1080)
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{
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bool bOnlineGame = m_checkboxOnline.IsChecked();
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if (m_MoreOptionsParams.bOnlineGame != bOnlineGame)
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{
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m_MoreOptionsParams.bOnlineGame = bOnlineGame;
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if (!m_MoreOptionsParams.bOnlineGame)
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{
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m_MoreOptionsParams.bInviteOnly = false;
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m_MoreOptionsParams.bAllowFriendsOfFriends = false;
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}
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}
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}
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#endif
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handled = true;
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break;
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}
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}
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void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId)
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{
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if(m_bIgnoreInput) return;
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//CD - Added for audio
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ui.PlayUISFX(eSFX_Press);
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switch((int)controlId)
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{
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case eControl_EditWorldName:
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{
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m_bIgnoreInput=true;
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD),m_editWorldName.getLabel(),(DWORD)0,25,&UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback,this,C_4JInput::EKeyboardMode_Default);
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}
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break;
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case eControl_EditSeed:
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{
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m_bIgnoreInput=true;
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#ifdef __PS3__
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int language = XGetLanguage();
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switch(language)
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{
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case XC_LANGUAGE_JAPANESE:
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case XC_LANGUAGE_KOREAN:
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case XC_LANGUAGE_TCHINESE:
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default);
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break;
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default:
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// 4J Stu - Use a different keyboard for non-asian languages so we don't have prediction on
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended);
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break;
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}
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#else
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default);
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#endif
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}
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break;
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case eControl_GameModeToggle:
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if(m_bGameModeSurvival)
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{
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m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_CREATIVE));
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m_bGameModeSurvival=false;
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}
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else
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{
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m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL));
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m_bGameModeSurvival=true;
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}
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break;
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case eControl_MoreOptions:
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ui.NavigateToScene(m_iPad, eUIScene_LaunchMoreOptionsMenu, &m_MoreOptionsParams);
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break;
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case eControl_TexturePackList:
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{
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UpdateCurrentTexturePack((int)childId);
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}
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break;
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case eControl_NewWorld:
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{
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#ifdef _DURANGO
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if(m_MoreOptionsParams.bOnlineGame)
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{
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m_bIgnoreInput = true;
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ProfileManager.CheckMultiplayerPrivileges(m_iPad, true, &checkPrivilegeCallback, this);
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}
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else
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#endif
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|
{
|
|
StartSharedLaunchFlow();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef _DURANGO
|
|
void UIScene_CreateWorldMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad)
|
|
{
|
|
UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)lpParam;
|
|
|
|
if(hasPrivilege)
|
|
{
|
|
pClass->StartSharedLaunchFlow();
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void UIScene_CreateWorldMenu::StartSharedLaunchFlow()
|
|
{
|
|
Minecraft *pMinecraft=Minecraft::GetInstance();
|
|
// Check if we need to upsell the texture pack
|
|
if(m_MoreOptionsParams.dwTexturePack!=0)
|
|
{
|
|
// texture pack hasn't been set yet, so check what it will be
|
|
TexturePack *pTexturePack = pMinecraft->skins->getTexturePackById(m_MoreOptionsParams.dwTexturePack);
|
|
|
|
if(pTexturePack==NULL)
|
|
{
|
|
#if TO_BE_IMPLEMENTED
|
|
// They've selected a texture pack they don't have yet
|
|
// upsell
|
|
CXuiCtrl4JList::LIST_ITEM_INFO ListItem;
|
|
// get the current index of the list, and then get the data
|
|
ListItem=m_pTexturePacksList->GetData(m_currentTexturePackIndex);
|
|
|
|
|
|
// upsell the texture pack
|
|
// tell sentient about the upsell of the full version of the skin pack
|
|
ULONGLONG ullOfferID_Full;
|
|
app.GetDLCFullOfferIDForPackID(m_MoreOptionsParams.dwTexturePack,&ullOfferID_Full);
|
|
|
|
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
|
|
#endif
|
|
|
|
UINT uiIDA[2];
|
|
|
|
uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION;
|
|
//uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
|
|
uiIDA[1]=IDS_CONFIRM_CANCEL;
|
|
|
|
// Give the player a warning about the texture pack missing
|
|
ui.RequestMessageBox(IDS_DLC_TEXTUREPACK_NOT_PRESENT_TITLE, IDS_DLC_TEXTUREPACK_NOT_PRESENT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&TexturePackDialogReturned,this,app.GetStringTable(),NULL,0,false);
|
|
return;
|
|
}
|
|
}
|
|
m_bIgnoreInput = true;
|
|
|
|
// if the profile data has been changed, then force a profile write (we save the online/invite/friends of friends settings)
|
|
// It seems we're allowed to break the 5 minute rule if it's the result of a user action
|
|
// check the checkboxes
|
|
|
|
// Only save the online setting if the user changed it - we may change it because we're offline, but don't want that saved
|
|
if(!m_MoreOptionsParams.bOnlineSettingChangedBySystem)
|
|
{
|
|
app.SetGameSettings(m_iPad,eGameSetting_Online,m_MoreOptionsParams.bOnlineGame?1:0);
|
|
}
|
|
app.SetGameSettings(m_iPad,eGameSetting_InviteOnly,m_MoreOptionsParams.bInviteOnly?1:0);
|
|
app.SetGameSettings(m_iPad,eGameSetting_FriendsOfFriends,m_MoreOptionsParams.bAllowFriendsOfFriends?1:0);
|
|
|
|
app.CheckGameSettingsChanged(true,m_iPad);
|
|
|
|
// Check that we have the rights to use a texture pack we have selected.
|
|
if(m_MoreOptionsParams.dwTexturePack!=0)
|
|
{
|
|
// texture pack hasn't been set yet, so check what it will be
|
|
TexturePack *pTexturePack = pMinecraft->skins->getTexturePackById(m_MoreOptionsParams.dwTexturePack);
|
|
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)pTexturePack;
|
|
m_pDLCPack=pDLCTexPack->getDLCInfoParentPack();
|
|
|
|
// do we have a license?
|
|
if(m_pDLCPack && !m_pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
|
|
{
|
|
// no
|
|
|
|
// We need to allow people to use a trial texture pack if they are offline - we only need them online if they want to buy it.
|
|
|
|
/*
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_OK;
|
|
|
|
if(!ProfileManager.IsSignedInLive(m_iPad))
|
|
{
|
|
// need to be signed in to live
|
|
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1);
|
|
m_bIgnoreInput = false;
|
|
return;
|
|
}
|
|
else */
|
|
{
|
|
// upsell
|
|
#ifdef _XBOX
|
|
DLC_INFO *pDLCInfo = app.GetDLCInfoForTrialOfferID(m_pDLCPack->getPurchaseOfferId());
|
|
ULONGLONG ullOfferID_Full;
|
|
|
|
if(pDLCInfo!=NULL)
|
|
{
|
|
ullOfferID_Full=pDLCInfo->ullOfferID_Full;
|
|
}
|
|
else
|
|
{
|
|
ullOfferID_Full=pTexturePack->getDLCPack()->getPurchaseOfferId();
|
|
}
|
|
|
|
// tell sentient about the upsell of the full version of the texture pack
|
|
TelemetryManager->RecordUpsellPresented(m_iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
|
|
#endif
|
|
|
|
#if defined(_DURANGO) || defined(_WINDOWS64)
|
|
// trial pack warning
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 1, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
|
|
#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
|
|
// trial pack warning
|
|
UINT uiIDA[2];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
uiIDA[1]=IDS_CONFIRM_CANCEL;
|
|
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 2, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
|
|
#endif
|
|
|
|
#if defined _XBOX_ONE || defined __ORBIS__
|
|
StorageManager.SetSaveDisabled(true);
|
|
#endif
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
#if defined _XBOX_ONE || defined __ORBIS__
|
|
app.SetGameHostOption(eGameHostOption_DisableSaving, m_MoreOptionsParams.bDisableSaving?1:0);
|
|
StorageManager.SetSaveDisabled(m_MoreOptionsParams.bDisableSaving);
|
|
#endif
|
|
checkStateAndStartGame();
|
|
}
|
|
|
|
void UIScene_CreateWorldMenu::handleSliderMove(F64 sliderId, F64 currentValue)
|
|
{
|
|
WCHAR TempString[256];
|
|
int value = (int)currentValue;
|
|
switch((int)sliderId)
|
|
{
|
|
case eControl_Difficulty:
|
|
m_sliderDifficulty.handleSliderMove(value);
|
|
|
|
app.SetGameSettings(m_iPad,eGameSetting_Difficulty,value);
|
|
swprintf( (WCHAR *)TempString, 256, L"%ls: %ls", app.GetString( IDS_SLIDER_DIFFICULTY ),app.GetString(m_iDifficultyTitleSettingA[value]));
|
|
m_sliderDifficulty.setLabel(TempString);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UIScene_CreateWorldMenu::handleTimerComplete(int id)
|
|
{
|
|
#ifdef __PSVITA__
|
|
// we cannot rebuild touch boxes in an iggy callback because it requires further iggy calls
|
|
if(m_bRebuildTouchBoxes)
|
|
{
|
|
GetMainPanel()->UpdateControl();
|
|
ui.TouchBoxRebuild(this);
|
|
m_bRebuildTouchBoxes = false;
|
|
}
|
|
#endif
|
|
|
|
switch(id)
|
|
{
|
|
case GAME_CREATE_ONLINE_TIMER_ID:
|
|
{
|
|
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
|
|
|
|
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
|
|
{
|
|
if( bMultiplayerAllowed )
|
|
{
|
|
bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0);
|
|
m_MoreOptionsParams.bOnlineGame = bGameSetting_Online?TRUE:FALSE;
|
|
if(bGameSetting_Online)
|
|
{
|
|
m_MoreOptionsParams.bInviteOnly = (app.GetGameSettings(m_iPad,eGameSetting_InviteOnly)!=0)?TRUE:FALSE;
|
|
m_MoreOptionsParams.bAllowFriendsOfFriends = (app.GetGameSettings(m_iPad,eGameSetting_FriendsOfFriends)!=0)?TRUE:FALSE;
|
|
}
|
|
else
|
|
{
|
|
m_MoreOptionsParams.bInviteOnly = FALSE;
|
|
m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_MoreOptionsParams.bOnlineGame = FALSE;
|
|
m_MoreOptionsParams.bInviteOnly = FALSE;
|
|
m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE;
|
|
}
|
|
|
|
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
|
|
if(getSceneResolution() == eSceneResolution_1080)
|
|
{
|
|
m_checkboxOnline.SetEnable(bMultiplayerAllowed);
|
|
m_checkboxOnline.setChecked(m_MoreOptionsParams.bOnlineGame);
|
|
}
|
|
#endif
|
|
m_bMultiplayerAllowed = bMultiplayerAllowed;
|
|
}
|
|
}
|
|
break;
|
|
// 4J-PB - Only Xbox will not have trial DLC patched into the game
|
|
#ifdef _XBOX
|
|
case CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID:
|
|
{
|
|
// also check for any new texture packs info being available
|
|
// for each item in the mem list, check it's in the data list
|
|
|
|
CXuiCtrl4JList::LIST_ITEM_INFO ListInfo;
|
|
// for each iConfig, check if the data is available, and add it to the List, then remove it from the viConfig
|
|
for(int i=0;i<m_iTexturePacksNotInstalled;i++)
|
|
{
|
|
if(m_iConfigA[i]!=-1)
|
|
{
|
|
DWORD dwBytes=0;
|
|
PBYTE pbData=NULL;
|
|
//app.DebugPrintf("Retrieving iConfig %d from TPD\n",m_iConfigA[i]);
|
|
|
|
app.GetTPD(m_iConfigA[i],&pbData,&dwBytes);
|
|
|
|
ZeroMemory(&ListInfo,sizeof(CXuiCtrl4JList::LIST_ITEM_INFO));
|
|
if(dwBytes > 0 && pbData)
|
|
{
|
|
DWORD dwImageBytes=0;
|
|
PBYTE pbImageData=NULL;
|
|
|
|
app.GetFileFromTPD(eTPDFileType_Icon,pbData,dwBytes,&pbImageData,&dwImageBytes );
|
|
ListInfo.fEnabled = TRUE;
|
|
ListInfo.iData = m_iConfigA[i];
|
|
HRESULT hr=XuiCreateTextureBrushFromMemory(pbImageData,dwImageBytes,&ListInfo.hXuiBrush);
|
|
app.DebugPrintf("Adding texturepack %d from TPD\n",m_iConfigA[i]);
|
|
|
|
m_pTexturePacksList->AddData(ListInfo);
|
|
|
|
m_iConfigA[i]=-1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
};
|
|
}
|
|
|
|
void UIScene_CreateWorldMenu::handleGainFocus(bool navBack)
|
|
{
|
|
if(navBack)
|
|
{
|
|
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
|
|
if(getSceneResolution() == eSceneResolution_1080)
|
|
{
|
|
m_checkboxOnline.setChecked(m_MoreOptionsParams.bOnlineGame);
|
|
}
|
|
m_editSeed.setLabel(m_MoreOptionsParams.seed);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
int UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes)
|
|
{
|
|
UIScene_CreateWorldMenu *pClass=(UIScene_CreateWorldMenu *)lpParam;
|
|
pClass->m_bIgnoreInput=false;
|
|
// 4J HEG - No reason to set value if keyboard was cancelled
|
|
if (bRes)
|
|
{
|
|
uint16_t pchText[128];
|
|
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
|
|
InputManager.GetText(pchText);
|
|
|
|
if(pchText[0]!=0)
|
|
{
|
|
pClass->m_editWorldName.setLabel((wchar_t *)pchText);
|
|
pClass->m_worldName = (wchar_t *)pchText;
|
|
}
|
|
|
|
pClass->m_buttonCreateWorld.setEnable( !pClass->m_worldName.empty() );
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bRes)
|
|
{
|
|
UIScene_CreateWorldMenu *pClass=(UIScene_CreateWorldMenu *)lpParam;
|
|
pClass->m_bIgnoreInput=false;
|
|
// 4J HEG - No reason to set value if keyboard was cancelled
|
|
if (bRes)
|
|
{
|
|
#ifdef __PSVITA__
|
|
//CD - Changed to 2048 [SCE_IME_MAX_TEXT_LENGTH]
|
|
uint16_t pchText[2048];
|
|
ZeroMemory(pchText, 2048 * sizeof(uint16_t) );
|
|
#else
|
|
uint16_t pchText[128];
|
|
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
|
|
#endif
|
|
InputManager.GetText(pchText);
|
|
pClass->m_editSeed.setLabel((wchar_t *)pchText);
|
|
pClass->m_MoreOptionsParams.seed = (wchar_t *)pchText;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void UIScene_CreateWorldMenu::checkStateAndStartGame()
|
|
{
|
|
int primaryPad = ProfileManager.GetPrimaryPad();
|
|
bool isSignedInLive = true;
|
|
bool isOnlineGame = m_MoreOptionsParams.bOnlineGame;
|
|
int iPadNotSignedInLive = -1;
|
|
bool isLocalMultiplayerAvailable = app.IsLocalMultiplayerAvailable();
|
|
|
|
for(unsigned int i = 0; i < XUSER_MAX_COUNT; i++)
|
|
{
|
|
if (ProfileManager.IsSignedIn(i) && (i == primaryPad || isLocalMultiplayerAvailable))
|
|
{
|
|
if (isSignedInLive && !ProfileManager.IsSignedInLive(i))
|
|
{
|
|
// Record the first non signed in live pad
|
|
iPadNotSignedInLive = i;
|
|
}
|
|
|
|
isSignedInLive = isSignedInLive && ProfileManager.IsSignedInLive(i);
|
|
}
|
|
}
|
|
|
|
// If this is an online game but not all players are signed in to Live, stop!
|
|
if (isOnlineGame && !isSignedInLive)
|
|
{
|
|
#ifdef __ORBIS__
|
|
assert(iPadNotSignedInLive != -1);
|
|
|
|
// Check if PSN is unavailable because of age restriction
|
|
int npAvailability = ProfileManager.getNPAvailability(iPadNotSignedInLive);
|
|
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
|
|
{
|
|
m_bIgnoreInput = false;
|
|
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_OK;
|
|
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
|
|
}
|
|
else
|
|
{
|
|
m_bIgnoreInput = true;
|
|
UINT uiIDA[2];
|
|
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
|
|
uiIDA[1] = IDS_CANCEL;
|
|
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
|
|
}
|
|
return;
|
|
/* 4J-PB - Add this after release
|
|
#elif defined __PSVITA__
|
|
m_bIgnoreInput=false;
|
|
// Determine why they're not "signed in live"
|
|
if (ProfileManager.IsSignedInPSN(ProfileManager.GetPrimaryPad()))
|
|
{
|
|
// Signed in to PSN but not connected (no internet access)
|
|
UINT uiIDA[1];
|
|
uiIDA[0] = IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox(IDS_PRO_CURRENTLY_NOT_ONLINE_TITLE, IDS_PRO_PSNOFFLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable());
|
|
}
|
|
else
|
|
{
|
|
// Not signed in to PSN
|
|
UINT uiIDA[1];
|
|
uiIDA[0] = IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable());
|
|
return;
|
|
}*/
|
|
#else
|
|
m_bIgnoreInput=false;
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
#ifdef __ORBIS__
|
|
|
|
bool bPlayStationPlus = true;
|
|
int iPadWithNoPlaystationPlus=0;
|
|
if(isOnlineGame && isSignedInLive)
|
|
{
|
|
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
|
|
{
|
|
if(ProfileManager.IsSignedIn(i) && (i == primaryPad || isLocalMultiplayerAvailable))
|
|
{
|
|
if(ProfileManager.HasPlayStationPlus(i)==false)
|
|
{
|
|
bPlayStationPlus=false;
|
|
iPadWithNoPlaystationPlus=i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(bPlayStationPlus==false)
|
|
{
|
|
m_bIgnoreInput=false;
|
|
|
|
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
|
|
// upsell psplus
|
|
int32_t iResult=sceNpCommerceDialogInitialize();
|
|
|
|
SceNpCommerceDialogParam param;
|
|
sceNpCommerceDialogParamInitialize(¶m);
|
|
param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS;
|
|
param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY;
|
|
param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus);
|
|
|
|
iResult=sceNpCommerceDialogOpen(¶m);
|
|
|
|
// UINT uiIDA[2];
|
|
// uiIDA[0]=IDS_PLAY_OFFLINE;
|
|
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
|
|
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if(m_bGameModeSurvival != true || m_MoreOptionsParams.bHostPrivileges == TRUE)
|
|
{
|
|
UINT uiIDA[2];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
uiIDA[1]=IDS_CONFIRM_CANCEL;
|
|
if(m_bGameModeSurvival != true)
|
|
{
|
|
ui.RequestMessageBox(IDS_TITLE_START_GAME, IDS_CONFIRM_START_CREATIVE, uiIDA, 2, m_iPad,&UIScene_CreateWorldMenu::ConfirmCreateReturned,this,app.GetStringTable(),NULL,0,false);
|
|
}
|
|
else
|
|
{
|
|
ui.RequestMessageBox(IDS_TITLE_START_GAME, IDS_CONFIRM_START_HOST_PRIVILEGES, uiIDA, 2, m_iPad,&UIScene_CreateWorldMenu::ConfirmCreateReturned,this,app.GetStringTable(),NULL,0,false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// 4J Stu - If we only have one controller connected, then don't show the sign-in UI again
|
|
DWORD connectedControllers = 0;
|
|
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
|
|
{
|
|
if( InputManager.IsPadConnected(i) || ProfileManager.IsSignedIn(i) ) ++connectedControllers;
|
|
}
|
|
|
|
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
|
|
//bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && m_MoreOptionsParams.bOnlineGame;
|
|
bool noUGC = false;
|
|
BOOL pccAllowed = TRUE;
|
|
BOOL pccFriendsAllowed = TRUE;
|
|
bool bContentRestricted = false;
|
|
|
|
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
|
|
#if defined(__PS3__) || defined(__PSVITA__)
|
|
if(isOnlineGame && isSignedInLive)
|
|
{
|
|
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,NULL,&bContentRestricted,NULL);
|
|
}
|
|
#endif
|
|
|
|
noUGC = !pccAllowed && !pccFriendsAllowed;
|
|
|
|
if(isOnlineGame && isSignedInLive && app.IsLocalMultiplayerAvailable())
|
|
{
|
|
// 4J-PB not sure why we aren't checking the content restriction for the main player here when multiple controllers are connected - adding now
|
|
if(noUGC )
|
|
{
|
|
m_bIgnoreInput=false;
|
|
ui.RequestUGCMessageBox();
|
|
}
|
|
else if(bContentRestricted )
|
|
{
|
|
m_bIgnoreInput=false;
|
|
ui.RequestContentRestrictedMessageBox();
|
|
}
|
|
#ifdef __ORBIS__
|
|
else if(bPlayStationPlus==false)
|
|
{
|
|
m_bIgnoreInput=false;
|
|
|
|
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
|
|
// upsell psplus
|
|
int32_t iResult=sceNpCommerceDialogInitialize();
|
|
|
|
SceNpCommerceDialogParam param;
|
|
sceNpCommerceDialogParamInitialize(¶m);
|
|
param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS;
|
|
param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY;
|
|
param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus);
|
|
|
|
iResult=sceNpCommerceDialogOpen(¶m);
|
|
// UINT uiIDA[2];
|
|
// uiIDA[0]=IDS_PLAY_OFFLINE;
|
|
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
|
|
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
|
|
}
|
|
|
|
#endif
|
|
else
|
|
{
|
|
//ProfileManager.RequestSignInUI(false, false, false, true, false,&CScene_MultiGameCreate::StartGame_SignInReturned, this,ProfileManager.GetPrimaryPad());
|
|
SignInInfo info;
|
|
info.Func = &UIScene_CreateWorldMenu::StartGame_SignInReturned;
|
|
info.lpParam = this;
|
|
info.requireOnline = m_MoreOptionsParams.bOnlineGame;
|
|
ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
|
|
|
|
if(isOnlineGame && isSignedInLive && noUGC )
|
|
{
|
|
m_bIgnoreInput=false;
|
|
ui.RequestUGCMessageBox();
|
|
}
|
|
else if(isOnlineGame && isSignedInLive && bContentRestricted )
|
|
{
|
|
m_bIgnoreInput=false;
|
|
ui.RequestContentRestrictedMessageBox();
|
|
}
|
|
#ifdef __ORBIS__
|
|
else if(isOnlineGame && isSignedInLive && (bPlayStationPlus==false))
|
|
{
|
|
m_bIgnoreInput=false;
|
|
setVisible( true );
|
|
|
|
// 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time!
|
|
// upsell psplus
|
|
int32_t iResult=sceNpCommerceDialogInitialize();
|
|
|
|
SceNpCommerceDialogParam param;
|
|
sceNpCommerceDialogParamInitialize(¶m);
|
|
param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS;
|
|
param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY;
|
|
param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus);
|
|
|
|
iResult=sceNpCommerceDialogOpen(¶m);
|
|
|
|
// UINT uiIDA[2];
|
|
// uiIDA[0]=IDS_PLAY_OFFLINE;
|
|
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
|
|
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
|
|
}
|
|
|
|
#endif
|
|
else
|
|
{
|
|
#if defined(__ORBIS__) || defined(__PSVITA__)
|
|
if(isOnlineGame)
|
|
{
|
|
bool chatRestricted = false;
|
|
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL);
|
|
if(chatRestricted)
|
|
{
|
|
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
|
|
}
|
|
}
|
|
#endif
|
|
CreateGame(this, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// 4J Stu - Shared functionality that is the same whether we needed a quadrant sign-in or not
|
|
void UIScene_CreateWorldMenu::CreateGame(UIScene_CreateWorldMenu* pClass, DWORD dwLocalUsersMask)
|
|
{
|
|
#if TO_BE_IMPLEMENTED
|
|
// stop the timer running that causes a check for new texture packs in TMS but not installed, since this will run all through the create game, and will crash if it tries to create an hbrush
|
|
XuiKillTimer(pClass->m_hObj,CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID);
|
|
#endif
|
|
|
|
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
|
#ifdef __PSVITA__
|
|
if(CGameNetworkManager::usingAdhocMode())
|
|
{
|
|
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
|
isClientSide = true;
|
|
}
|
|
#endif // __PSVITA__
|
|
|
|
bool isPrivate = pClass->m_MoreOptionsParams.bInviteOnly?true:false;
|
|
|
|
// clear out the app's terrain features list
|
|
app.ClearTerrainFeaturePosition();
|
|
|
|
// create the world and launch
|
|
wstring wWorldName = pClass->m_worldName;
|
|
|
|
StorageManager.ResetSaveData();
|
|
// Make our next save default to the name of the level
|
|
StorageManager.SetSaveTitle((wchar_t *)wWorldName.c_str());
|
|
|
|
wstring wSeed;
|
|
if(!pClass->m_MoreOptionsParams.seed.empty() )
|
|
{
|
|
wSeed=pClass->m_MoreOptionsParams.seed;
|
|
}
|
|
else
|
|
{
|
|
// random
|
|
wSeed=L"";
|
|
}
|
|
|
|
// start the game
|
|
bool isFlat = (pClass->m_MoreOptionsParams.bFlatWorld==TRUE);
|
|
__int64 seedValue = 0;
|
|
|
|
NetworkGameInitData *param = new NetworkGameInitData();
|
|
|
|
if (wSeed.length() != 0)
|
|
{
|
|
__int64 value = 0;
|
|
unsigned int len = (unsigned int)wSeed.length();
|
|
|
|
//Check if the input string contains a numerical value
|
|
bool isNumber = true;
|
|
for( unsigned int i = 0 ; i < len ; ++i )
|
|
{
|
|
if( wSeed.at(i) < L'0' || wSeed.at(i) > L'9' )
|
|
{
|
|
if( !(i==0 && wSeed.at(i) == L'-' ) )
|
|
{
|
|
isNumber = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//If the input string is a numerical value, convert it to a number
|
|
if( isNumber )
|
|
value = _fromString<__int64>(wSeed);
|
|
|
|
//If the value is not 0 use it, otherwise use the algorithm from the java String.hashCode() function to hash it
|
|
if( value != 0 )
|
|
seedValue = value;
|
|
else
|
|
{
|
|
int hashValue = 0;
|
|
for( unsigned int i = 0 ; i < len ; ++i )
|
|
hashValue = 31 * hashValue + wSeed.at(i);
|
|
seedValue = hashValue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
param->findSeed = true; // 4J - java code sets the seed to was (new Random())->nextLong() here - we used to at this point find a suitable seed, but now just set a flag so this is performed in Minecraft::Server::initServer.
|
|
}
|
|
|
|
|
|
param->seed = seedValue;
|
|
param->saveData = NULL;
|
|
param->texturePackId = pClass->m_MoreOptionsParams.dwTexturePack;
|
|
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
pMinecraft->skins->selectTexturePackById(pClass->m_MoreOptionsParams.dwTexturePack);
|
|
|
|
app.SetGameHostOption(eGameHostOption_Difficulty,Minecraft::GetInstance()->options->difficulty);
|
|
app.SetGameHostOption(eGameHostOption_FriendsOfFriends,pClass->m_MoreOptionsParams.bAllowFriendsOfFriends);
|
|
app.SetGameHostOption(eGameHostOption_Gamertags,app.GetGameSettings(pClass->m_iPad,eGameSetting_GamertagsVisible)?1:0);
|
|
|
|
app.SetGameHostOption(eGameHostOption_BedrockFog,app.GetGameSettings(pClass->m_iPad,eGameSetting_BedrockFog)?1:0);
|
|
|
|
app.SetGameHostOption(eGameHostOption_GameType,pClass->m_bGameModeSurvival?GameType::SURVIVAL->getId():GameType::CREATIVE->getId() );
|
|
app.SetGameHostOption(eGameHostOption_LevelType,pClass->m_MoreOptionsParams.bFlatWorld );
|
|
app.SetGameHostOption(eGameHostOption_Structures,pClass->m_MoreOptionsParams.bStructures );
|
|
app.SetGameHostOption(eGameHostOption_BonusChest,pClass->m_MoreOptionsParams.bBonusChest );
|
|
|
|
app.SetGameHostOption(eGameHostOption_PvP,pClass->m_MoreOptionsParams.bPVP);
|
|
app.SetGameHostOption(eGameHostOption_TrustPlayers,pClass->m_MoreOptionsParams.bTrust );
|
|
app.SetGameHostOption(eGameHostOption_FireSpreads,pClass->m_MoreOptionsParams.bFireSpreads );
|
|
app.SetGameHostOption(eGameHostOption_TNT,pClass->m_MoreOptionsParams.bTNT );
|
|
app.SetGameHostOption(eGameHostOption_HostCanFly,pClass->m_MoreOptionsParams.bHostPrivileges);
|
|
app.SetGameHostOption(eGameHostOption_HostCanChangeHunger,pClass->m_MoreOptionsParams.bHostPrivileges);
|
|
app.SetGameHostOption(eGameHostOption_HostCanBeInvisible,pClass->m_MoreOptionsParams.bHostPrivileges );
|
|
|
|
g_NetworkManager.HostGame(dwLocalUsersMask,isClientSide,isPrivate,MINECRAFT_NET_MAX_PLAYERS,0);
|
|
|
|
param->settings = app.GetGameHostOption( eGameHostOption_All );
|
|
|
|
#ifdef _LARGE_WORLDS
|
|
switch(pClass->m_MoreOptionsParams.worldSize)
|
|
{
|
|
case 0:
|
|
// Classic
|
|
param->xzSize = 1 * 54;
|
|
param->hellScale = 3;
|
|
break;
|
|
case 1:
|
|
// Small
|
|
param->xzSize = 1 * 64;
|
|
param->hellScale = 3;
|
|
break;
|
|
case 2:
|
|
// Medium
|
|
param->xzSize = 3 * 64;
|
|
param->hellScale = 6;
|
|
break;
|
|
case 3:
|
|
//param->xzSize = 5 * 64;
|
|
//param->hellScale = 8;
|
|
|
|
// Large
|
|
param->xzSize = LEVEL_MAX_WIDTH;
|
|
param->hellScale = HELL_LEVEL_MAX_SCALE;
|
|
break;
|
|
};
|
|
#else
|
|
param->xzSize = LEVEL_MAX_WIDTH;
|
|
param->hellScale = HELL_LEVEL_MAX_SCALE;
|
|
#endif
|
|
|
|
#ifndef _XBOX
|
|
g_NetworkManager.FakeLocalPlayerJoined();
|
|
#endif
|
|
|
|
LoadingInputParams *loadingParams = new LoadingInputParams();
|
|
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
|
|
loadingParams->lpParam = (LPVOID)param;
|
|
|
|
// Reset the autosave time
|
|
app.SetAutosaveTimerTime();
|
|
|
|
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
|
|
completionData->bShowBackground=TRUE;
|
|
completionData->bShowLogo=TRUE;
|
|
completionData->type = e_ProgressCompletion_CloseAllPlayersUIScenes;
|
|
completionData->iPad = DEFAULT_XUI_MENU_USER;
|
|
loadingParams->completionData = completionData;
|
|
|
|
ui.NavigateToScene(pClass->m_iPad,eUIScene_FullscreenProgress, loadingParams);
|
|
}
|
|
|
|
|
|
int UIScene_CreateWorldMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad)
|
|
{
|
|
UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam;
|
|
|
|
if(bContinue==true)
|
|
{
|
|
// It's possible that the player has not signed in - they can back out
|
|
if(ProfileManager.IsSignedIn(pClass->m_iPad))
|
|
{
|
|
bool isOnlineGame = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
|
// bool isOnlineGame = pClass->m_MoreOptionsParams.bOnlineGame;
|
|
int primaryPad = ProfileManager.GetPrimaryPad();
|
|
bool noPrivileges = false;
|
|
DWORD dwLocalUsersMask = 0;
|
|
bool isSignedInLive = ProfileManager.IsSignedInLive(primaryPad);
|
|
int iPadNotSignedInLive = -1;
|
|
bool isLocalMultiplayerAvailable = app.IsLocalMultiplayerAvailable();
|
|
|
|
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
|
|
{
|
|
if (ProfileManager.IsSignedIn(i) && ((i == primaryPad) || isLocalMultiplayerAvailable))
|
|
{
|
|
if (isSignedInLive && !ProfileManager.IsSignedInLive(i))
|
|
{
|
|
// Record the first non signed in live pad
|
|
iPadNotSignedInLive = i;
|
|
}
|
|
|
|
if( !ProfileManager.AllowedToPlayMultiplayer(i) ) noPrivileges = true;
|
|
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(i);
|
|
isSignedInLive = isSignedInLive && ProfileManager.IsSignedInLive(i);
|
|
}
|
|
}
|
|
|
|
// If this is an online game but not all players are signed in to Live, stop!
|
|
if (isOnlineGame && !isSignedInLive)
|
|
{
|
|
#ifdef __ORBIS__
|
|
assert(iPadNotSignedInLive != -1);
|
|
|
|
// Check if PSN is unavailable because of age restriction
|
|
int npAvailability = ProfileManager.getNPAvailability(iPadNotSignedInLive);
|
|
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_OK;
|
|
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput=true;
|
|
UINT uiIDA[2];
|
|
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
|
|
uiIDA[1] = IDS_CANCEL;
|
|
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false);
|
|
}
|
|
return 0;
|
|
#else
|
|
pClass->m_bIgnoreInput=false;
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
|
|
bool noUGC = false;
|
|
BOOL pccAllowed = TRUE;
|
|
BOOL pccFriendsAllowed = TRUE;
|
|
|
|
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
|
|
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
|
|
|
|
if(isOnlineGame && (noPrivileges || noUGC) )
|
|
{
|
|
if( noUGC )
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// This is NOT called from a storage manager thread, and is in fact called from the main thread in the Profile library tick. Therefore we use the main threads IntCache.
|
|
CreateGame(pClass, dwLocalUsersMask);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int UIScene_CreateWorldMenu::ConfirmCreateReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
|
|
{
|
|
UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam;
|
|
|
|
if(result==C4JStorage::EMessage_ResultAccept)
|
|
{
|
|
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
|
|
|
// 4J Stu - If we only have one controller connected, then don't show the sign-in UI again
|
|
DWORD connectedControllers = 0;
|
|
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
|
|
{
|
|
if( InputManager.IsPadConnected(i) || ProfileManager.IsSignedIn(i) ) ++connectedControllers;
|
|
}
|
|
|
|
if(isClientSide && app.IsLocalMultiplayerAvailable())
|
|
{
|
|
//ProfileManager.RequestSignInUI(false, false, false, true, false,&UIScene_CreateWorldMenu::StartGame_SignInReturned, pClass,ProfileManager.GetPrimaryPad());
|
|
SignInInfo info;
|
|
info.Func = &UIScene_CreateWorldMenu::StartGame_SignInReturned;
|
|
info.lpParam = pClass;
|
|
info.requireOnline = pClass->m_MoreOptionsParams.bOnlineGame;
|
|
ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info);
|
|
}
|
|
else
|
|
{
|
|
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
|
|
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
|
bool noUGC = false;
|
|
BOOL pccAllowed = TRUE;
|
|
BOOL pccFriendsAllowed = TRUE;
|
|
|
|
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
|
|
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
|
|
|
|
if(isClientSide && noUGC )
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
|
|
}
|
|
else
|
|
{
|
|
#if defined( __ORBIS__) || defined(__PSVITA__)
|
|
bool isOnlineGame = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
|
if(isOnlineGame)
|
|
{
|
|
bool chatRestricted = false;
|
|
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL);
|
|
if(chatRestricted)
|
|
{
|
|
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
|
|
}
|
|
}
|
|
#endif
|
|
CreateGame(pClass, 0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#ifdef __ORBIS__
|
|
int UIScene_CreateWorldMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
|
|
{
|
|
UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu *)pParam;
|
|
pClass->m_bIgnoreInput = false;
|
|
|
|
if(result==C4JStorage::EMessage_ResultAccept)
|
|
{
|
|
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_CreateWorldMenu::StartGame_SignInReturned, pClass, false, iPad);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// int UIScene_CreateWorldMenu::PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
|
|
// {
|
|
// int32_t iResult;
|
|
// UIScene_CreateWorldMenu *pClass = (UIScene_CreateWorldMenu *)pParam;
|
|
//
|
|
// // continue offline, or upsell PS Plus?
|
|
// if(result==C4JStorage::EMessage_ResultDecline)
|
|
// {
|
|
// // upsell psplus
|
|
// int32_t iResult=sceNpCommerceDialogInitialize();
|
|
//
|
|
// SceNpCommerceDialogParam param;
|
|
// sceNpCommerceDialogParamInitialize(¶m);
|
|
// param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS;
|
|
// param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY;
|
|
// param.userId = ProfileManager.getUserID(pClass->m_iPad);
|
|
//
|
|
// iResult=sceNpCommerceDialogOpen(¶m);
|
|
// }
|
|
// else if(result==C4JStorage::EMessage_ResultAccept)
|
|
// {
|
|
// // continue offline
|
|
// pClass->m_MoreOptionsParams.bOnlineGame=false;
|
|
// pClass->checkStateAndStartGame();
|
|
// }
|
|
//
|
|
// pClass->m_bIgnoreInput=false;
|
|
// return 0;
|
|
// }
|
|
#endif
|
|
|
|
|
|
void UIScene_CreateWorldMenu::handleTouchBoxRebuild()
|
|
{
|
|
m_bRebuildTouchBoxes = true;
|
|
}
|