Files
MinecraftConsoles/Minecraft.Client/TileEntityRenderDispatcher.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

47 lines
1.3 KiB
C++

#pragma once
#include "Textures.h"
#include "..\Minecraft.World\JavaIntHash.h"
class Mob;
class Level;
class TileEntityRenderer;
class TileEntity;
class TileEntityRenderDispatcher
{
public:
static void staticCtor(); // 4J added
private:
typedef unordered_map<eINSTANCEOF, TileEntityRenderer *, eINSTANCEOFKeyHash, eINSTANCEOFKeyEq> classToTileRendererMap;
classToTileRendererMap renderers;
public:
static TileEntityRenderDispatcher *instance;
private:
Font *font;
public:
static double xOff, yOff, zOff;
Textures *textures;
Level *level;
std::shared_ptr<Mob> cameraEntity;
float playerRotY;
float playerRotX;
double xPlayer, yPlayer, zPlayer;
private:
TileEntityRenderDispatcher();
public:
TileEntityRenderer *getRenderer(eINSTANCEOF e);
bool hasRenderer(std::shared_ptr<TileEntity> e);
TileEntityRenderer * getRenderer(std::shared_ptr<TileEntity> e);
void prepare(Level *level, Textures *textures, Font *font, std::shared_ptr<Mob> player, float a);
void render(std::shared_ptr<TileEntity> e, float a, bool setColor = true);
void render(std::shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor = true, float alpha=1.0f, bool useCompiled = true); // 4J Added useCompiled
void setLevel(Level *level);
double distanceToSqr(double x, double y, double z);
Font *getFont();
};