This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
13 lines
366 B
C++
13 lines
366 B
C++
#pragma once
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#include "TileEntityRenderer.h"
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class SignModel;
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class SignRenderer : public TileEntityRenderer
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{
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private:
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SignModel *signModel;
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public:
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SignRenderer(); // 4J - added
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virtual void render(std::shared_ptr<TileEntity> sign, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param
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};
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