Files
MinecraftConsoles/Minecraft.World/ZoneIo.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

20 lines
308 B
C++

#pragma once
#include "ZonedChunkStorage.h"
class ByteBuffer;
class ZoneIo
{
private:
HANDLE channel;
int64_t pos;
public:
ZoneIo(HANDLE channel, int64_t pos);
void write(byteArray bb, int size);
void write(ByteBuffer *bb, int size);
ByteBuffer *read(int size);
void flush();
};