This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
85 lines
1.4 KiB
C++
85 lines
1.4 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.network.packet.h"
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#include "TileDestructionPacket.h"
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TileDestructionPacket::TileDestructionPacket()
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{
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id = 0;
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x = 0;
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y = 0;
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z = 0;
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state = 0;
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}
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TileDestructionPacket::TileDestructionPacket(int id, int x, int y, int z, int state)
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{
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this->id = id;
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this->x = x;
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this->y = y;
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this->z = z;
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this->state = state;
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}
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void TileDestructionPacket::read(DataInputStream *dis)
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{
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id = dis->readInt();
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x = dis->readInt();
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y = dis->readInt();
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z = dis->readInt();
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state = dis->read();
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}
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void TileDestructionPacket::write(DataOutputStream *dos)
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{
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dos->writeInt(id);
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dos->writeInt(x);
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dos->writeInt(y);
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dos->writeInt(z);
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dos->write(state);
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}
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void TileDestructionPacket::handle(PacketListener *listener)
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{
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listener->handleTileDestruction(shared_from_this());
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}
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int TileDestructionPacket::getEstimatedSize()
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{
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return 13;
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}
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int TileDestructionPacket::getEntityId()
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{
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return id;
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}
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int TileDestructionPacket::getX()
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{
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return x;
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}
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int TileDestructionPacket::getY()
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{
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return y;
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}
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int TileDestructionPacket::getZ()
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{
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return z;
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}
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int TileDestructionPacket::getState()
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{
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return state;
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}
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bool TileDestructionPacket::canBeInvalidated()
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{
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return true;
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}
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bool TileDestructionPacket::isInvalidatedBy(std::shared_ptr<Packet> packet)
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{
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std::shared_ptr<TileDestructionPacket> target = dynamic_pointer_cast<TileDestructionPacket>(packet);
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return target->id == id;
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} |