Files
MinecraftConsoles/Minecraft.World/SetRidingPacket.cpp
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

54 lines
1.1 KiB
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "PacketListener.h"
#include "net.minecraft.world.entity.h"
#include "SetRidingPacket.h"
SetRidingPacket::SetRidingPacket()
{
riderId = -1;
riddenId = -1;
}
SetRidingPacket::SetRidingPacket(std::shared_ptr<Entity> rider, std::shared_ptr<Entity> riding)
{
this->riderId = rider->entityId;
this->riddenId = riding != NULL ? riding->entityId : -1;
}
int SetRidingPacket::getEstimatedSize()
{
return 8;
}
void SetRidingPacket::read(DataInputStream *dis) //throws IOException
{
riderId = dis->readInt();
riddenId = dis->readInt();
}
void SetRidingPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(riderId);
dos->writeInt(riddenId);
}
void SetRidingPacket::handle(PacketListener *listener)
{
listener->handleRidePacket(shared_from_this());
}
bool SetRidingPacket::canBeInvalidated()
{
return true;
}
bool SetRidingPacket::isInvalidatedBy(std::shared_ptr<Packet> packet)
{
std::shared_ptr<SetRidingPacket> target = dynamic_pointer_cast<SetRidingPacket>(packet);
return target->riderId == riderId;
}