This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
26 lines
874 B
C++
26 lines
874 B
C++
#pragma once
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#include "Slot.h"
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class ResultSlot : public Slot
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{
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private:
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std::shared_ptr<Container> craftSlots;
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Player *player; // This can't be a std::shared_ptr, as we create a result slot in the inventorymenu in the Player ctor
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int removeCount;
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public:
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ResultSlot(Player *player, std::shared_ptr<Container> craftSlots, std::shared_ptr<Container> container, int id, int x, int y);
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virtual ~ResultSlot() {}
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virtual bool mayPlace(std::shared_ptr<ItemInstance> item);
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virtual std::shared_ptr<ItemInstance> remove(int c);
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protected:
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virtual void onQuickCraft(std::shared_ptr<ItemInstance> picked, int count);
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virtual void checkTakeAchievements(std::shared_ptr<ItemInstance> carried);
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public:
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virtual void onTake(std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> carried);
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virtual bool mayCombine(std::shared_ptr<ItemInstance> item); // 4J Added
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}; |