This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
33 lines
960 B
C++
33 lines
960 B
C++
#pragma once
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#include "Slot.h"
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class MerchantContainer;
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class Player;
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class Merchant;
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class MerchantResultSlot : public Slot
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{
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private:
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std::shared_ptr<MerchantContainer> slots;
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Player *player;
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int removeCount;
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std::shared_ptr<Merchant> merchant;
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public:
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MerchantResultSlot(Player *player, std::shared_ptr<Merchant> merchant, std::shared_ptr<MerchantContainer> slots, int id, int x, int y);
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bool mayPlace(std::shared_ptr<ItemInstance> item);
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std::shared_ptr<ItemInstance> remove(int c);
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protected:
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void onQuickCraft(std::shared_ptr<ItemInstance> picked, int count);
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void checkTakeAchievements(std::shared_ptr<ItemInstance> carried);
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public:
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void onTake(std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> carried);
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virtual bool mayCombine(std::shared_ptr<ItemInstance> item); // 4J Added
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private:
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bool removePaymentItemsIfMatching(MerchantRecipe *activeRecipe, std::shared_ptr<ItemInstance> a, std::shared_ptr<ItemInstance> b);
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}; |