Files
MinecraftConsoles/Minecraft.World/LevelSummary.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

29 lines
730 B
C++

#pragma once
using namespace std;
class GameType;
class LevelSummary
{
const wstring levelId;
const wstring levelName;
const int64_t lastPlayed;
const int64_t sizeOnDisk;
const bool requiresConversion;
GameType *gameMode;
const bool hardcore;
const bool _hasCheats;
public:
LevelSummary(const wstring& levelId, const wstring& levelName, int64_t lastPlayed, int64_t sizeOnDisk, GameType *gameMode, bool requiresConversion, bool hardcore, bool hasCheats);
wstring getLevelId();
wstring getLevelName();
int64_t getSizeOnDisk();
bool isRequiresConversion();
int64_t getLastPlayed();
int compareTo(LevelSummary *rhs);
GameType *getGameMode();
bool isHardcore();
bool hasCheats();
};