This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
41 lines
947 B
C++
41 lines
947 B
C++
#pragma once
|
|
using namespace std;
|
|
#include "Entity.h"
|
|
#include "HangingEntity.h"
|
|
|
|
class Level;
|
|
|
|
class ItemFrame : public HangingEntity
|
|
{
|
|
public:
|
|
eINSTANCEOF GetType() { return eTYPE_ITEM_FRAME; };
|
|
static Entity *create(Level *level) { return new ItemFrame(level); }
|
|
private:
|
|
static const int DATA_ITEM = 2;
|
|
static const int DATA_ROTATION = 3;
|
|
|
|
private:
|
|
|
|
void _init();
|
|
|
|
public:
|
|
ItemFrame(Level *level);
|
|
ItemFrame(Level *level, int xTile, int yTile, int zTile, int dir);
|
|
|
|
protected:
|
|
virtual void defineSynchedData();
|
|
virtual int getWidth() {return 9;}
|
|
virtual int getHeight() {return 9;}
|
|
virtual void dropItem();
|
|
|
|
public:
|
|
|
|
std::shared_ptr<ItemInstance> getItem();
|
|
void setItem(std::shared_ptr<ItemInstance> item);
|
|
int getRotation();
|
|
void setRotation(int rotation);
|
|
|
|
virtual void addAdditonalSaveData(CompoundTag *tag);
|
|
virtual void readAdditionalSaveData(CompoundTag *tag);
|
|
virtual bool interact(std::shared_ptr<Player> player);
|
|
}; |