Files
MinecraftConsoles/Minecraft.World/IndirectEntityDamageSource.cpp
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

48 lines
1.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.network.packet.h"
//IndirectEntityDamageSource::IndirectEntityDamageSource(const wstring &msgId, std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner) : EntityDamageSource(msgId, entity)
IndirectEntityDamageSource::IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner) : EntityDamageSource(msgId, entity)
{
this->owner = owner;
}
// 4J Stu - Brought forward from 1.2.3 to fix #46422
std::shared_ptr<Entity> IndirectEntityDamageSource::getDirectEntity()
{
return entity;
}
std::shared_ptr<Entity> IndirectEntityDamageSource::getEntity()
{
return owner;
}
//wstring IndirectEntityDamageSource::getLocalizedDeathMessage(std::shared_ptr<Player> player)
//{
// return L"death." + msgId + player->name + owner->getAName();
// //return I18n.get("death." + msgId, player.name, owner.getAName());
//}
std::shared_ptr<ChatPacket> IndirectEntityDamageSource::getDeathMessagePacket(std::shared_ptr<Player> player)
{
wstring additional = L"";
int type;
if(owner != NULL)
{
type = owner->GetType();
if(type == eTYPE_SERVERPLAYER)
{
std::shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(owner);
if(sourcePlayer != NULL) additional = sourcePlayer->name;
}
}
else
{
type = entity->GetType();
}
return std::shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId, type, additional ) );
}