This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
26 lines
683 B
C++
26 lines
683 B
C++
#pragma once
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using namespace std;
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#include "DamageSource.h"
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class Entity;
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class Player;
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class EntityDamageSource : public DamageSource
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{
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protected:
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std::shared_ptr<Entity> entity;
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public:
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//EntityDamageSource(const wstring &msgId, std::shared_ptr<Entity> entity);
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EntityDamageSource(ChatPacket::EChatPacketMessage msgId, std::shared_ptr<Entity> entity);
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virtual ~EntityDamageSource() { }
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std::shared_ptr<Entity> getEntity();
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// 4J Stu - Made return a packet
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//virtual wstring getLocalizedDeathMessage(std::shared_ptr<Player> player);
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virtual std::shared_ptr<ChatPacket> getDeathMessagePacket(std::shared_ptr<Player> player);
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virtual bool scalesWithDifficulty();
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}; |