This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
23 lines
747 B
C++
23 lines
747 B
C++
#pragma once
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using namespace std;
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class ItemInstance;
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class Player;
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class Container
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{
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public:
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static const int LARGE_MAX_STACK_SIZE = 64;
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virtual unsigned int getContainerSize() = 0;
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virtual std::shared_ptr<ItemInstance> getItem(unsigned int slot) = 0;
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virtual std::shared_ptr<ItemInstance> removeItem(unsigned int slot, int count) = 0;
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virtual std::shared_ptr<ItemInstance> removeItemNoUpdate(int slot) = 0;
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virtual void setItem(unsigned int slot, std::shared_ptr<ItemInstance> item) = 0;
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virtual int getName() = 0;
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virtual int getMaxStackSize() = 0;
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virtual void setChanged() = 0;
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virtual bool stillValid(std::shared_ptr<Player> player) = 0;
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virtual void startOpen() = 0;
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virtual void stopOpen() = 0;
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}; |