Files
MinecraftConsoles/Minecraft.World/ChestTileEntity.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

63 lines
1.6 KiB
C++

#pragma once
using namespace std;
#include "TileEntity.h"
#include "Container.h"
#include "ListTag.h"
class Player;
class CompoundTag;
class ChestTileEntity : public TileEntity, public Container
{
public:
eINSTANCEOF GetType() { return eTYPE_CHESTTILEENTITY; }
static TileEntity *create() { return new ChestTileEntity(); }
using TileEntity::setChanged;
public:
ChestTileEntity(bool isBonusChest = false); // 4J added param
virtual ~ChestTileEntity();
private:
ItemInstanceArray *items;
public:
bool isBonusChest; // 4J added
bool hasCheckedNeighbors;
weak_ptr<ChestTileEntity> n;
weak_ptr<ChestTileEntity> e;
weak_ptr<ChestTileEntity> w;
weak_ptr<ChestTileEntity> s;
float openness, oOpenness;
int openCount;
private:
int tickInterval;
public:
virtual unsigned int getContainerSize();
virtual std::shared_ptr<ItemInstance> getItem(unsigned int slot);
virtual std::shared_ptr<ItemInstance> removeItem(unsigned int slot, int count);
virtual std::shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
virtual void setItem(unsigned int slot, std::shared_ptr<ItemInstance> item);
virtual int getName();
virtual void load(CompoundTag *base);
virtual void save(CompoundTag *base);
virtual int getMaxStackSize();
virtual bool stillValid(std::shared_ptr<Player> player);
virtual void setChanged();
virtual void clearCache();
virtual void checkNeighbors();
virtual void tick();
virtual void triggerEvent(int b0, int b1);
virtual void startOpen();
virtual void stopOpen();
virtual void setRemoved();
// 4J Added
virtual std::shared_ptr<TileEntity> clone();
};