Files
MinecraftConsoles/Minecraft.Client/ZombieRenderer.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

41 lines
869 B
C++

#pragma once
#include "HumanoidMobRenderer.h"
class VillagerZombieModel;
class Zombie;
class ZombieRenderer : public HumanoidMobRenderer
{
private:
HumanoidModel *defaultModel;
VillagerZombieModel *villagerModel;
protected:
HumanoidModel *defaultArmorParts1;
HumanoidModel *defaultArmorParts2;
HumanoidModel *villagerArmorParts1;
HumanoidModel *villagerArmorParts2;
private:
int modelVersion;
public:
ZombieRenderer();
protected:
void createArmorParts();
int prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a);
public:
void render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
protected:
void additionalRendering(std::shared_ptr<Mob> _mob, float a);
private:
void swapArmor(std::shared_ptr<Zombie> mob);
protected:
void setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a);
};