This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
25 lines
605 B
C++
25 lines
605 B
C++
#pragma once
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#include "MobRenderer.h"
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class VillagerModel;
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class VillagerRenderer : public MobRenderer
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{
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protected:
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VillagerModel *villagerModel;
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public:
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VillagerRenderer();
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protected:
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virtual int prepareArmor(std::shared_ptr<Mob> villager, int layer, float a);
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public:
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virtual void render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
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protected:
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virtual void renderName(std::shared_ptr<Mob> mob, double x, double y, double z);
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virtual void additionalRendering(std::shared_ptr<Mob> mob, float a);
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virtual void scale(std::shared_ptr<Mob> player, float a);
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}; |