Files
MinecraftConsoles/Minecraft.Client/Minimap.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

36 lines
881 B
C++

#pragma once
#include "..\Minecraft.World\MapItem.h"
class Options;
class Font;
class Textures;
class Player;
class MapItemSavedData;
class Minimap
{
private:
static const int w = MapItem::IMAGE_WIDTH;
static const int h = MapItem::IMAGE_HEIGHT;
#ifdef __ORBIS__
static short LUT[256]; // 4J added
#else
static int LUT[256]; // 4J added
#endif
static bool genLUT; // 4J added
int renderCount; // 4J added
bool m_optimised; // 4J Added
#ifdef __ORBIS__
shortArray pixels;
#else
intArray pixels;
#endif
int mapTexture;
Options *options;
Font *font;
public:
Minimap(Font *font, Options *options, Textures *textures, bool optimised = true); // 4J Added optimised param
static void reloadColours();
void render(std::shared_ptr<Player> player, Textures *textures, std::shared_ptr<MapItemSavedData> data, int entityId); // 4J added entityId param
};