This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
537 lines
15 KiB
C++
537 lines
15 KiB
C++
#include "stdafx.h"
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#include <assert.h>
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#include "XUI_InGameInfo.h"
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#include "..\..\ServerPlayer.h"
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#include "..\..\PlayerConnection.h"
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#include "..\..\PlayerList.h"
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#include "..\..\MinecraftServer.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#include "..\..\PlayerRenderer.h"
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#include "XUI_InGamePlayerOptions.h"
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#include "..\..\Minecraft.h"
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#include "..\..\MultiPlayerLocalPlayer.h"
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#include "..\..\ClientConnection.h"
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#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
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#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
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#define IGNORE_KEYPRESS_TIMERID 0
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#define TOOLTIP_TIMERID 1
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#define IGNORE_KEYPRESS_TIME 100
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//----------------------------------------------------------------------------------
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// Performs initialization tasks - retrieves controls.
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//----------------------------------------------------------------------------------
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HRESULT CScene_InGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
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{
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m_bIgnoreKeyPresses=true;
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m_iPad = *(int *)pInitData->pvInitData;
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MapChildControls();
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XuiControlSetText(m_gameOptionsButton,app.GetString(IDS_HOST_OPTIONS));
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XuiControlSetText(m_title,app.GetString(IDS_PLAYERS_INVITE));
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if(app.GetLocalPlayerCount()>1)
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{
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
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}
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DWORD playerCount = g_NetworkManager.GetPlayerCount();
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m_playersCount = 0;
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for(DWORD i = 0; i < playerCount; ++i)
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{
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INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
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if( player != NULL )
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{
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m_players[i] = player->GetSmallId();
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++m_playersCount;
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}
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}
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g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
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INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex( m_iPad );
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m_isHostPlayer = false;
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if(thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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std::shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
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if(!m_isHostPlayer && !localPlayer->isModerator() )
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{
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m_gameOptionsButton.SetEnable(FALSE);
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m_gameOptionsButton.SetShow(FALSE);
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playersList.SetFocus(m_iPad);
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}
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int keyX = IDS_TOOLTIPS_INVITE_FRIENDS;
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XPARTY_USER_LIST partyList;
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if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1))
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{
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keyX = IDS_TOOLTIPS_INVITE_PARTY;
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}
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if(g_NetworkManager.IsLocalGame()) keyX = -1;
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int keyA = -1;
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ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,-1);
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CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE );
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SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER );
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// get rid of the quadrant display if it's on
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CXuiSceneBase::HidePressStart();
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SetTimer(IGNORE_KEYPRESS_TIMERID,IGNORE_KEYPRESS_TIME);
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnDestroy()
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{
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XuiKillTimer(m_hObj,TOOLTIP_TIMERID);
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g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
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return S_OK;
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}
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//----------------------------------------------------------------------------------
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// Updates the UI when the list selection changes.
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//----------------------------------------------------------------------------------
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HRESULT CScene_InGameInfo::OnNotifySelChanged( HXUIOBJ hObjSource, XUINotifySelChanged* pNotifySelChangedData, BOOL& bHandled )
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{
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if( hObjSource == playersList)
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{
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updateTooltips();
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bHandled = TRUE;
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
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{
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if(m_bIgnoreKeyPresses) return S_OK;
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// 4J-PB - ignore repeats to stop the scene displaying and quitting right away if you hold the back button down
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if((pInputData->dwKeyCode==VK_PAD_BACK) &&(pInputData->dwFlags&XUI_INPUT_FLAG_REPEAT ))
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{
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rfHandled = TRUE;
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return S_OK;
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}
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ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
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HRESULT hr = S_OK;
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switch(pInputData->dwKeyCode)
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{
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case VK_PAD_B:
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case VK_PAD_BACK:
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case VK_ESCAPE:
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CXuiSceneBase::PlayUISFX(eSFX_Back);
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app.CloseXuiScenes(pInputData->UserIndex);
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rfHandled = TRUE;
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break;
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case VK_PAD_Y:
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if(playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) )
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{
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INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[playersList.GetCurSel()]);
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if( player != NULL )
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{
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PlayerUID xuid = ((NetworkPlayerXbox *)player)->GetUID();
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if( xuid != INVALID_XUID )
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hr = XShowGamerCardUI(pInputData->UserIndex, xuid);
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}
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}
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break;
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case VK_PAD_X:
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{
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if(!g_NetworkManager.IsLocalGame())
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{
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XPARTY_USER_LIST partyList;
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if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount>1))
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{
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hr = XShowPartyUI( pInputData->UserIndex );
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}
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else
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{
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hr = XShowFriendsUI( pInputData->UserIndex );
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}
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}
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}
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break;
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}
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return hr;
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}
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//----------------------------------------------------------------------------------
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// Handler for the button press message.
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//----------------------------------------------------------------------------------
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HRESULT CScene_InGameInfo::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled)
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{
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// This assumes all buttons can only be pressed with the A button
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ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
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if( hObjPressed == playersList )
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{
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INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
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Minecraft *pMinecraft = Minecraft::GetInstance();
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std::shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
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bool isOp = m_isHostPlayer || localPlayer->isModerator();
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bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
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bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
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if( isOp && selectedPlayer != NULL && playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) )
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{
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bool editingHost = selectedPlayer->IsHost();
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if( (cheats && (m_isHostPlayer || !editingHost ) )
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|| (!trust && (m_isHostPlayer || !editingHost))
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|| (m_isHostPlayer && !editingHost)
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#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED))
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|| (m_isHostPlayer && editingHost)
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#endif
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)
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{
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InGamePlayerOptionsInitData *pInitData = new InGamePlayerOptionsInitData();
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pInitData->iPad = m_iPad;
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pInitData->networkSmallId = m_players[ playersList.GetCurSel() ];
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pInitData->playerPrivileges = app.GetPlayerPrivileges(m_players[ playersList.GetCurSel() ] );
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app.NavigateToScene(m_iPad,eUIScene_InGamePlayerOptionsMenu,pInitData);
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}
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else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE)
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{
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// Only ops will hit this, can kick anyone not local and not local to the host
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BYTE *smallId = new BYTE();
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*smallId = m_players[playersList.GetCurSel()];
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UINT uiIDA[2];
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uiIDA[0]=IDS_CONFIRM_OK;
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uiIDA[1]=IDS_CONFIRM_CANCEL;
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StorageManager.RequestMessageBox(IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER, uiIDA, 2, m_iPad,&CScene_InGameInfo::KickPlayerReturned,smallId,app.GetStringTable());
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}
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}
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}
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else if( hObjPressed == m_gameOptionsButton )
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{
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app.NavigateToScene(pNotifyPressData->UserIndex,eUIScene_InGameHostOptionsMenu);
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnTimer(XUIMessageTimer *pData,BOOL& rfHandled)
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{
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if(pData->nId==IGNORE_KEYPRESS_TIMERID)
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{
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XuiKillTimer(m_hObj,IGNORE_KEYPRESS_TIMERID);
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m_bIgnoreKeyPresses=false;
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}
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else
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{
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updateTooltips();
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled )
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{
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if(pTransition->dwTransType == XUI_TRANSITION_FROM)
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{
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KillTimer( TOOLTIP_TIMERID );
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnTransitionEnd( XUIMessageTransition *pTransition, BOOL& bHandled )
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{
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if(pTransition->dwTransType == XUI_TRANSITION_BACKTO)
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{
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SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER );
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g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnNotifySetFocus( HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled )
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{
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updateTooltips();
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return S_OK;
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}
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void CScene_InGameInfo::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving)
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{
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CScene_InGameInfo *scene = (CScene_InGameInfo *)callbackParam;
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bool playerFound = false;
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for(int i = 0; i < scene->m_playersCount; ++i)
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{
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if(playerFound)
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{
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scene->m_players[i-1] = scene->m_players[i];
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}
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else if( scene->m_players[i] == pPlayer->GetSmallId() )
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{
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if( scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1 )
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{
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scene->playersList.SetCurSel( scene->playersList.GetItemCount() - 2 );
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}
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// Player removed
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playerFound = true;
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}
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}
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if( playerFound )
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{
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--scene->m_playersCount;
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scene->playersList.DeleteItems( scene->playersList.GetItemCount() - 1, 1 );
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}
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if( !playerFound )
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{
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// Player added
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scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId();
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++scene->m_playersCount;
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scene->playersList.InsertItems( scene->playersList.GetItemCount(), 1 );
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}
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}
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HRESULT CScene_InGameInfo::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled)
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{
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if( pGetSourceTextData->bItemData )
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{
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if( pGetSourceTextData->iItem < m_playersCount )
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{
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INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem] );
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if( player != NULL )
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{
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#ifndef _CONTENT_PACKAGE
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if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
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{
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pGetSourceTextData->szText = L"WWWWWWWWWWWWWWWW";
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}
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else
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#endif
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{
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pGetSourceTextData->szText = player->GetOnlineName();
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}
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}
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else
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{
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pGetSourceTextData->szText = L"";
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}
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HRESULT hr;
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HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon;
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hButton = playersList.GetItemControl(pGetSourceTextData->iItem);
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hr=XuiControlGetVisual(hButton,&hVisual);
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// Set the players icon
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hr=XuiElementGetChildById(hVisual,L"IconGroup",&hPlayerIcon);
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short colourIndex = app.GetPlayerColour( m_players[pGetSourceTextData->iItem] );
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int playFrame = 0;
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switch(colourIndex)
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{
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case 1:
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XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame);
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break;
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case 2:
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XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame);
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break;
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case 3:
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XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame);
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break;
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case 4:
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XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame);
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break;
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case 5:
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XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame);
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break;
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case 6:
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XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame);
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break;
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case 7:
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XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame);
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break;
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case 8:
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XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame);
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break;
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case 9:
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XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame);
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break;
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case 10:
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XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame);
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break;
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case 11:
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XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame);
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break;
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case 12:
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XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame);
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break;
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case 13:
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XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame);
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break;
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case 14:
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XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame);
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break;
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case 15:
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XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame);
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break;
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case 0:
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default:
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XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame);
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break;
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};
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if(playFrame < 0) playFrame = 0;
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XuiElementPlayTimeline(hPlayerIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
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// Set the voice icon
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hr=XuiElementGetChildById(hVisual,L"VoiceGroup",&hVoiceIcon);
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playFrame = -1;
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if(player != NULL && player->HasVoice() )
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{
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if( player->IsMutedByLocalUser(m_iPad) )
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{
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// Muted image
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XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame);
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}
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else if( player->IsTalking() )
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{
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// Talking image
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XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame);
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}
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else
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{
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// Not talking image
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XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame);
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}
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}
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if(playFrame < 0)
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{
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XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame);
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}
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XuiElementPlayTimeline(hVoiceIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
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pGetSourceTextData->bDisplay = TRUE;
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bHandled = TRUE;
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}
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnGetSourceDataImage(XUIMessageGetSourceImage *pGetSourceImageData,BOOL& bHandled)
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{
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if( pGetSourceImageData->bItemData )
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{
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if( pGetSourceImageData->iItem < m_playersCount )
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{
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bHandled = TRUE;
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}
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}
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return S_OK;
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}
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HRESULT CScene_InGameInfo::OnGetItemCountAll(XUIMessageGetItemCount *pGetItemCountData, BOOL& bHandled)
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{
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pGetItemCountData->cItems = m_playersCount;
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bHandled = TRUE;
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return S_OK;
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}
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void CScene_InGameInfo::updateTooltips()
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{
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int keyX = IDS_TOOLTIPS_INVITE_FRIENDS;
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int ikeyY = -1;
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XPARTY_USER_LIST partyList;
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if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1))
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{
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keyX = IDS_TOOLTIPS_INVITE_PARTY;
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}
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if(g_NetworkManager.IsLocalGame()) keyX = -1;
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INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
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int keyA = -1;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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std::shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
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bool isOp = m_isHostPlayer || localPlayer->isModerator();
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bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
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bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
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if( isOp )
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{
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if(m_gameOptionsButton.HasFocus())
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{
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keyA = IDS_TOOLTIPS_SELECT;
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}
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else if( selectedPlayer != NULL)
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{
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bool editingHost = selectedPlayer->IsHost();
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if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost))
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#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED))
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|| (m_isHostPlayer && editingHost)
|
|
#endif
|
|
)
|
|
{
|
|
keyA = IDS_TOOLTIPS_PRIVILEGES;
|
|
}
|
|
else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE)
|
|
{
|
|
// Only ops will hit this, can kick anyone not local and not local to the host
|
|
keyA = IDS_TOOLTIPS_KICK;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!m_gameOptionsButton.HasFocus())
|
|
{
|
|
// if the player is me, then view gamer profile
|
|
if(selectedPlayer != NULL && selectedPlayer->IsLocal() && selectedPlayer->GetUserIndex()==m_iPad)
|
|
{
|
|
ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE;
|
|
}
|
|
else
|
|
{
|
|
ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD;
|
|
}
|
|
}
|
|
ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,ikeyY);
|
|
}
|
|
|
|
|
|
HRESULT CScene_InGameInfo::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
|
|
{
|
|
bHandled=true;
|
|
return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining);
|
|
}
|
|
|
|
int CScene_InGameInfo::KickPlayerReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
|
|
{
|
|
BYTE smallId = *(BYTE *)pParam;
|
|
delete pParam;
|
|
|
|
if(result==C4JStorage::EMessage_ResultAccept)
|
|
{
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
std::shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[iPad];
|
|
if(localPlayer != NULL && localPlayer->connection)
|
|
{
|
|
localPlayer->connection->send( std::shared_ptr<KickPlayerPacket>( new KickPlayerPacket(smallId) ) );
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
} |