Files
MinecraftConsoles/Minecraft.Client/Common/XUI/SlotProgressControl.cpp
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

88 lines
1.7 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\Slot.h"
#include "..\..\..\Minecraft.World\ItemInstance.h"
#include "SlotItemControlBase.h"
#include "SlotProgressControl.h"
int SlotProgressControl::GetValue()
{
int value = 0;
HXUIOBJ hVisual, hParent;
this->GetParent( &hVisual );
XuiElementGetParent( hVisual, &hParent);
void* pvUserData;
XuiElementGetUserData( hParent, &pvUserData );
if( pvUserData != NULL )
{
SlotControlUserDataContainer* pUserDataContainer = (SlotControlUserDataContainer*)pvUserData;
std::shared_ptr<ItemInstance> item = std::shared_ptr<ItemInstance>();
if( pUserDataContainer->slot != NULL )
{
item = pUserDataContainer->slot->getItem();
}
else
{
item = pUserDataContainer->item;
}
if( item != NULL )
{
// TODO Should use getDamage instead even though it returns the same value
if( item->isDamaged() )
value = item->getDamageValue();
else
value = 0;
}
}
else
{
LPCWSTR name;
XuiElementGetId( hParent, &name );
OutputDebugStringW( name );
OutputDebugString( "\n" );
}
return value;
}
void SlotProgressControl::GetRange(int *pnRangeMin, int *pnRangeMax)
{
*pnRangeMin = 0;
*pnRangeMax = 0;
HXUIOBJ hVisual, hParent;
this->GetParent( &hVisual );
XuiElementGetParent( hVisual, &hParent);
void* pvUserData;
XuiElementGetUserData( hParent, &pvUserData );
if( pvUserData != NULL )
{
SlotControlUserDataContainer* pUserDataContainer = (SlotControlUserDataContainer*)pvUserData;
std::shared_ptr<ItemInstance> item = std::shared_ptr<ItemInstance>();
if( pUserDataContainer->slot != NULL )
{
item = pUserDataContainer->slot->getItem();
}
else
{
item = pUserDataContainer->item;
}
if( item != NULL )
{
*pnRangeMax = item->getMaxDamage();
}
}
}