234 lines
6.7 KiB
C++
234 lines
6.7 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_HelpAndOptionsMenu.h"
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#include "..\..\Minecraft.h"
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UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_bNotInGame=(Minecraft::GetInstance()->level==NULL);
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m_buttons[BUTTON_HAO_CHANGESKIN].init(app.GetString(IDS_CHANGE_SKIN),BUTTON_HAO_CHANGESKIN);
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m_buttons[BUTTON_HAO_HOWTOPLAY].init(app.GetString(IDS_HOW_TO_PLAY),BUTTON_HAO_HOWTOPLAY);
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m_buttons[BUTTON_HAO_CONTROLS].init(app.GetString(IDS_CONTROLS),BUTTON_HAO_CONTROLS);
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m_buttons[BUTTON_HAO_SETTINGS].init(app.GetString(IDS_SETTINGS),BUTTON_HAO_SETTINGS);
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m_buttons[BUTTON_HAO_CREDITS].init(app.GetString(IDS_CREDITS),BUTTON_HAO_CREDITS);
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//m_buttons[BUTTON_HAO_REINSTALL].init(app.GetString(IDS_REINSTALL_CONTENT),BUTTON_HAO_REINSTALL);
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m_buttons[BUTTON_HAO_DEBUG].init(app.GetString(IDS_DEBUG_SETTINGS),BUTTON_HAO_DEBUG);
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/* 4J-TomK - we should never remove a control before the other buttons controls are initialised!
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(because vita touchboxes are rebuilt on remove since the remaining positions might change) */
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// We don't have a reinstall content, so remove the button
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false );
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doHorizontalResizeCheck();
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#ifdef _FINAL_BUILD
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removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#else
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if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#endif
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#ifdef _XBOX_ONE
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// 4J-PB - in order to buy the skin packs, we need the signed offer ids for them, which we get in the availability info
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// we need to retrieve this info though, so do it here
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app.AddDLCRequest(e_Marketplace_Content); // content is skin packs, texture packs and mash-up packs
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// we also need to mount the local DLC so we can tell what's been purchased
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app.StartInstallDLCProcess(iPad);
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#endif
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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{
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// We should show the reinstall menu
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app.DebugPrintf("Reinstall Menu required...\n");
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}
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else
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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if(app.GetLocalPlayerCount()>1)
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{
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// no credits in splitscreen
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removeControl( &m_buttons[BUTTON_HAO_CREDITS], false);
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#if TO_BE_IMPLEMENTED
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
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#endif
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if(ProfileManager.GetPrimaryPad()!=m_iPad)
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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removeControl( &m_buttons[BUTTON_HAO_CHANGESKIN], false);
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}
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//StorageManager.TMSPP_GetUserQuotaInfo(C4JStorage::eGlobalStorage_TitleUser,iPad);
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//StorageManager.WebServiceRequestGetFriends(iPad);
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}
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UIScene_HelpAndOptionsMenu::~UIScene_HelpAndOptionsMenu()
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{
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}
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wstring UIScene_HelpAndOptionsMenu::getMoviePath()
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{
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if(app.GetLocalPlayerCount() > 1)
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{
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return L"HelpAndOptionsMenuSplit";
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}
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else
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{
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return L"HelpAndOptionsMenu";
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}
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}
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void UIScene_HelpAndOptionsMenu::updateTooltips()
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{
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ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
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}
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void UIScene_HelpAndOptionsMenu::updateComponents()
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{
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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if(bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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}
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else
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
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if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
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}
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}
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void UIScene_HelpAndOptionsMenu::handleReload()
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{
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#ifdef _FINAL_BUILD
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removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#else
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if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#endif
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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{
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// We should show the reinstall menu
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app.DebugPrintf("Reinstall Menu required...\n");
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}
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else
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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if(app.GetLocalPlayerCount()>1)
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{
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// no credits in splitscreen
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removeControl( &m_buttons[BUTTON_HAO_CREDITS], false);
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#if TO_BE_IMPLEMENTED
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
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#endif
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if(ProfileManager.GetPrimaryPad()!=m_iPad)
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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#if TO_BE_IMPLEMENTED
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m_Buttons[BUTTON_HAO_CHANGESKIN].SetEnable(FALSE);
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m_Buttons[BUTTON_HAO_CHANGESKIN].EnableInput(FALSE);
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// set the focus to the second button
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XuiElementSetUserFocus(m_Buttons[BUTTON_HAO_HOWTOPLAY].m_hObj, m_iPad);
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#endif
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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removeControl( &m_buttons[BUTTON_HAO_CHANGESKIN], false);
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}
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doHorizontalResizeCheck();
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}
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void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch(key)
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{
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case ACTION_MENU_CANCEL:
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if(pressed && !repeat)
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{
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navigateBack();
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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//CD - Added for audio
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if(pressed)
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{
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ui.PlayUISFX(eSFX_Press);
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}
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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sendInputToMovie(key, repeat, pressed, released);
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break;
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}
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}
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void UIScene_HelpAndOptionsMenu::handlePress(F64 controlId, F64 childId)
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{
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switch((int)controlId)
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{
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case BUTTON_HAO_CHANGESKIN:
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ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
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break;
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case BUTTON_HAO_HOWTOPLAY:
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ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);
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break;
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case BUTTON_HAO_CONTROLS:
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ui.NavigateToScene(m_iPad, eUIScene_ControlsMenu);
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break;
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case BUTTON_HAO_SETTINGS:
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ui.NavigateToScene(m_iPad, eUIScene_SettingsMenu);
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break;
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case BUTTON_HAO_CREDITS:
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ui.NavigateToScene(m_iPad, eUIScene_Credits);
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break;
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case BUTTON_HAO_REINSTALL:
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ui.NavigateToScene(m_iPad, eUIScene_ReinstallMenu);
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break;
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case BUTTON_HAO_DEBUG:
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ui.NavigateToScene(m_iPad, eUIScene_DebugOptions);
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break;
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}
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}
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