Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
2026-03-01 12:16:08 +08:00

198 lines
5.2 KiB
C++

#include "stdafx.h"
#include "UI.h"
#include "UIControl_ButtonList.h"
UIControl_ButtonList::UIControl_ButtonList()
{
m_itemCount = 0;
m_iCurrentSelection = 0;
}
bool UIControl_ButtonList::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
{
UIControl::setControlType(UIControl::eButtonList);
bool success = UIControl_Base::setupControl(scene,parent,controlName);
//SlotList specific initialisers
m_addNewItemFunc = registerFastName(L"addNewItem");
m_removeAllItemsFunc = registerFastName(L"removeAllItems");
m_funcHighlightItem = registerFastName(L"HighlightItem");
m_funcRemoveItem = registerFastName(L"RemoveItem");
m_funcSetButtonLabel = registerFastName(L"SetButtonLabel");
m_funcSetTouchFocus = registerFastName(L"SetTouchFocus");
m_funcCanTouchTrigger = registerFastName(L"CanTouchTrigger");
return success;
}
void UIControl_ButtonList::init(int id)
{
m_id = id;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
#ifdef __PSVITA__
// 4J-PB - add this buttonlist to the vita touch box list
switch(m_parentScene->GetParentLayer()->m_iLayer)
{
case eUILayer_Fullscreen:
case eUILayer_Scene:
case eUILayer_HUD:
ui.TouchBoxAdd(this,m_parentScene);
break;
}
#endif
}
void UIControl_ButtonList::ReInit()
{
UIControl_Base::ReInit();
init(m_id);
m_itemCount = 0;
m_iCurrentSelection = 0;
}
void UIControl_ButtonList::clearList()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , NULL );
m_itemCount = 0;
}
void UIControl_ButtonList::addItem(const string &label)
{
addItem(label, m_itemCount);
}
void UIControl_ButtonList::addItem(const wstring &label)
{
addItem(label, m_itemCount);
}
void UIControl_ButtonList::addItem(const string &label, int data)
{
IggyDataValue result;
IggyDataValue value[2];
IggyStringUTF8 stringVal;
stringVal.string = (char*)label.c_str();
stringVal.length = (S32)label.length();
value[0].type = IGGY_DATATYPE_string_UTF8;
value[0].string8 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = data;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_addNewItemFunc , 2 , value );
++m_itemCount;
}
void UIControl_ButtonList::addItem(const wstring &label, int data)
{
IggyDataValue result;
IggyDataValue value[2];
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)label.c_str();
stringVal.length = label.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = data;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_addNewItemFunc , 2 , value );
++m_itemCount;
}
void UIControl_ButtonList::removeItem(int index)
{
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = index;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcRemoveItem , 1 , value );
--m_itemCount;
}
void UIControl_ButtonList::setCurrentSelection(int iSelection)
{
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iSelection;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcHighlightItem , 1 , value );
}
int UIControl_ButtonList::getCurrentSelection()
{
return m_iCurrentSelection;
}
void UIControl_ButtonList::updateChildFocus(int iChild)
{
m_iCurrentSelection = iChild;
}
void UIControl_ButtonList::setButtonLabel(int iButtonId, const wstring &label)
{
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iButtonId;
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)label.c_str();
stringVal.length = label.length();
value[1].type = IGGY_DATATYPE_string_UTF16;
value[1].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie(), &result, getIggyValuePath(), m_funcSetButtonLabel, 2 , value );
}
#ifdef __PSVITA__
void UIControl_ButtonList::SetTouchFocus(S32 iX, S32 iY, bool bRepeat)
{
IggyDataValue result;
IggyDataValue value[3];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
value[2].type = IGGY_DATATYPE_boolean;
value[2].boolval = bRepeat;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie(), &result, getIggyValuePath(), m_funcSetTouchFocus, 3 , value );
}
bool UIControl_ButtonList::CanTouchTrigger(S32 iX, S32 iY)
{
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie(), &result, getIggyValuePath(), m_funcCanTouchTrigger, 2 , value );
S32 bCanTouchTrigger = false;
if(result.type == IGGY_DATATYPE_boolean)
{
bCanTouchTrigger = (bool)result.boolval;
}
return bCanTouchTrigger;
}
#endif