71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
#include "stdafx.h"
|
|
#include "IUIScene_ContainerMenu.h"
|
|
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
|
|
|
|
IUIScene_AbstractContainerMenu::ESceneSection IUIScene_ContainerMenu::GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )
|
|
{
|
|
ESceneSection newSection = eSection;
|
|
|
|
// Find the new section if there is one
|
|
switch( eSection )
|
|
{
|
|
case eSectionContainerChest:
|
|
if(eTapDirection == eTapStateDown)
|
|
{
|
|
newSection = eSectionContainerInventory;
|
|
}
|
|
else if(eTapDirection == eTapStateUp)
|
|
{
|
|
newSection = eSectionContainerUsing;
|
|
}
|
|
break;
|
|
case eSectionContainerInventory:
|
|
if(eTapDirection == eTapStateDown)
|
|
{
|
|
newSection = eSectionContainerUsing;
|
|
}
|
|
else if(eTapDirection == eTapStateUp)
|
|
{
|
|
newSection = eSectionContainerChest;
|
|
}
|
|
break;
|
|
case eSectionContainerUsing:
|
|
if(eTapDirection == eTapStateDown)
|
|
{
|
|
newSection = eSectionContainerChest;
|
|
}
|
|
else if(eTapDirection == eTapStateUp)
|
|
{
|
|
newSection = eSectionContainerInventory;
|
|
}
|
|
break;
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
|
|
updateSlotPosition(eSection, newSection, eTapDirection, piTargetX, piTargetY, 0);
|
|
|
|
return newSection;
|
|
}
|
|
|
|
int IUIScene_ContainerMenu::getSectionStartOffset(ESceneSection eSection)
|
|
{
|
|
int offset = 0;
|
|
switch( eSection )
|
|
{
|
|
case eSectionContainerChest:
|
|
offset = 0;
|
|
break;
|
|
case eSectionContainerInventory:
|
|
offset = m_menu->getSize() - (27+9);
|
|
break;
|
|
case eSectionContainerUsing:
|
|
offset = m_menu->getSize() - 9;
|
|
break;
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
return offset;
|
|
} |