Files
MinecraftConsoles/Minecraft.World/CommandDispatcher.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
764 B
C++

#include "stdafx.h"
#include "net.minecraft.commands.h"
#include "CommandDispatcher.h"
int CommandDispatcher::performCommand(shared_ptr<CommandSender> sender, EGameCommand command, byteArray commandData)
{
AUTO_VAR(it, commandsById.find(command));
if(it != commandsById.end())
{
Command *command = it->second;
if (command->canExecute(sender))
{
command->execute(sender, commandData);
}
else
{
#ifndef _CONTENT_PACKAGE
sender->sendMessage(L"\u00A7cYou do not have permission to use this command.");
#endif
}
}
else
{
app.DebugPrintf("Command %d not found!\n", command);
}
return 0;
}
Command *CommandDispatcher::addCommand(Command *command)
{
commandsById[command->getId()] = command;
commands.insert(command);
return command;
}