Files
MinecraftConsoles/Minecraft.World/BeaconTile.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

64 lines
1.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.entity.h"
#include "BeaconTile.h"
BeaconTile::BeaconTile(int id) : BaseEntityTile(id, Material::glass, isSolidRender())
{
setDestroyTime(3.0f);
}
shared_ptr<TileEntity> BeaconTile::newTileEntity(Level *level)
{
return shared_ptr<BeaconTileEntity>( new BeaconTileEntity() );
}
bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
if (level->isClientSide) return true;
shared_ptr<BeaconTileEntity> beacon = dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z) );
if (beacon != NULL) player->openBeacon(beacon);
return true;
}
bool BeaconTile::isSolidRender(bool isServerLevel)
{
return false;
}
bool BeaconTile::isCubeShaped()
{
return false;
}
bool BeaconTile::blocksLight()
{
return false;
}
int BeaconTile::getRenderShape()
{
return SHAPE_BEACON;
}
void BeaconTile::registerIcons(IconRegister *iconRegister)
{
BaseEntityTile::registerIcons(iconRegister);
}
void BeaconTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
if (itemInstance->hasCustomHoverName())
{
dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName());
}
}
bool BeaconTile::TestUse()
{
return true;
}