Files
MinecraftConsoles/Minecraft.World/ArmorSlot.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

63 lines
1.8 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.inventory.h"
#include "net.minecraft.world.item.crafting.h"
#include "ArmorSlot.h"
ArmorSlot::ArmorSlot(int slotNum, shared_ptr<Container> container, int id, int x, int y)
: Slot( container, id, x, y ),
slotNum( slotNum )
{
}
int ArmorSlot::getMaxStackSize()
{
return 1;
}
bool ArmorSlot::mayPlace(shared_ptr<ItemInstance> item)
{
if (item == NULL)
{
return false;
}
if ( dynamic_cast<ArmorItem *>( item->getItem() ) != NULL)
{
return dynamic_cast<ArmorItem *>( item->getItem() )->slot == slotNum;
}
if (item->getItem()->id == Tile::pumpkin_Id || item->getItem()->id == Item::skull_Id)
{
return slotNum == 0;
}
return false;
}
Icon *ArmorSlot::getNoItemIcon()
{
return ArmorItem::getEmptyIcon(slotNum);
}
//
//bool ArmorSlot::mayCombine(shared_ptr<ItemInstance> item)
//{
// shared_ptr<ItemInstance> thisItemI = getItem();
// if(thisItemI == NULL || item == NULL) return false;
//
// ArmorItem *thisItem = (ArmorItem *)thisItemI->getItem();
// bool thisIsDyableArmor = thisItem->getMaterial() == ArmorItem::ArmorMaterial::CLOTH;
// bool itemIsDye = item->id == Item::dye_powder_Id;
// return thisIsDyableArmor && itemIsDye;
//}
//
//shared_ptr<ItemInstance> ArmorSlot::combine(shared_ptr<ItemInstance> item)
//{
// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(NULL, 2, 2) );
// craftSlots->setItem(0, item);
// craftSlots->setItem(1, getItem()); // Armour item needs to go second
// shared_ptr<ItemInstance> result = ArmorDyeRecipe::assembleDyedArmor(craftSlots);
// craftSlots->setItem(0, nullptr);
// craftSlots->setItem(1, nullptr);
// return result;
//}