262 lines
6.2 KiB
C++
262 lines
6.2 KiB
C++
#include "stdafx.h"
|
|
|
|
#ifdef _WINDOWS64
|
|
|
|
#include "KeyboardMouseInput.h"
|
|
|
|
KeyboardMouseInput KMInput;
|
|
|
|
KeyboardMouseInput::KeyboardMouseInput()
|
|
: m_mouseDeltaXAccum(0.0f)
|
|
, m_mouseDeltaYAccum(0.0f)
|
|
, m_scrollDeltaAccum(0)
|
|
, m_captured(false)
|
|
, m_hWnd(NULL)
|
|
, m_initialized(false)
|
|
, m_mouseX(0)
|
|
, m_mouseY(0)
|
|
{
|
|
memset(m_keyState, 0, sizeof(m_keyState));
|
|
memset(m_keyStatePrev, 0, sizeof(m_keyStatePrev));
|
|
memset(m_mouseButtons, 0, sizeof(m_mouseButtons));
|
|
memset(m_mouseButtonsPrev, 0, sizeof(m_mouseButtonsPrev));
|
|
memset(m_keyPressedAccum, 0, sizeof(m_keyPressedAccum));
|
|
memset(m_mousePressedAccum, 0, sizeof(m_mousePressedAccum));
|
|
memset(m_mouseReleasedAccum, 0, sizeof(m_mouseReleasedAccum));
|
|
}
|
|
|
|
KeyboardMouseInput::~KeyboardMouseInput()
|
|
{
|
|
if (m_captured)
|
|
{
|
|
SetCapture(false);
|
|
}
|
|
}
|
|
|
|
void KeyboardMouseInput::Init(HWND hWnd)
|
|
{
|
|
m_hWnd = hWnd;
|
|
m_initialized = true;
|
|
|
|
// Register for raw mouse input
|
|
RAWINPUTDEVICE rid;
|
|
rid.usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
rid.usUsage = HID_USAGE_GENERIC_MOUSE;
|
|
rid.dwFlags = 0;
|
|
rid.hwndTarget = hWnd;
|
|
RegisterRawInputDevices(&rid, 1, sizeof(rid));
|
|
}
|
|
|
|
void KeyboardMouseInput::Tick()
|
|
{
|
|
// Keep cursor pinned to center while captured
|
|
if (m_captured)
|
|
CenterCursor();
|
|
}
|
|
|
|
void KeyboardMouseInput::EndFrame()
|
|
{
|
|
// Advance previous state for next frame's edge detection.
|
|
// Must be called AFTER all per-frame consumers have read IsKeyPressed/Released etc.
|
|
memcpy(m_keyStatePrev, m_keyState, sizeof(m_keyState));
|
|
memcpy(m_mouseButtonsPrev, m_mouseButtons, sizeof(m_mouseButtons));
|
|
}
|
|
|
|
void KeyboardMouseInput::OnKeyDown(WPARAM vk)
|
|
{
|
|
if (vk < 256)
|
|
{
|
|
if (!m_keyState[vk]) m_keyPressedAccum[vk] = true;
|
|
m_keyState[vk] = true;
|
|
}
|
|
}
|
|
|
|
void KeyboardMouseInput::OnKeyUp(WPARAM vk)
|
|
{
|
|
if (vk < 256)
|
|
{
|
|
m_keyState[vk] = false;
|
|
}
|
|
}
|
|
|
|
void KeyboardMouseInput::OnRawMouseInput(LPARAM lParam)
|
|
{
|
|
if (!m_captured) return;
|
|
|
|
UINT dwSize = 0;
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
|
|
|
|
BYTE* lpb = (BYTE*)alloca(dwSize);
|
|
if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize)
|
|
return;
|
|
|
|
RAWINPUT* raw = (RAWINPUT*)lpb;
|
|
if (raw->header.dwType == RIM_TYPEMOUSE)
|
|
{
|
|
if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE)
|
|
{
|
|
m_mouseDeltaXAccum += (float)raw->data.mouse.lLastX;
|
|
m_mouseDeltaYAccum += (float)raw->data.mouse.lLastY;
|
|
}
|
|
}
|
|
}
|
|
|
|
void KeyboardMouseInput::OnMouseButton(int button, bool down)
|
|
{
|
|
if (ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad())) { return; }
|
|
if (button >= 0 && button < 3)
|
|
{
|
|
if (down && !m_mouseButtons[button]) m_mousePressedAccum[button] = true;
|
|
if (!down && m_mouseButtons[button]) m_mouseReleasedAccum[button] = true;
|
|
m_mouseButtons[button] = down;
|
|
}
|
|
}
|
|
|
|
void KeyboardMouseInput::OnMouseWheel(int delta)
|
|
{
|
|
m_scrollDeltaAccum += delta;
|
|
}
|
|
|
|
void KeyboardMouseInput::OnMouseMove(int x, int y)
|
|
{
|
|
m_mouseX = x;
|
|
m_mouseY = y;
|
|
}
|
|
|
|
int KeyboardMouseInput::GetMouseX() const { return m_mouseX; }
|
|
int KeyboardMouseInput::GetMouseY() const { return m_mouseY; }
|
|
HWND KeyboardMouseInput::GetHWnd() const { return m_hWnd; }
|
|
|
|
void KeyboardMouseInput::ClearAllState()
|
|
{
|
|
memset(m_keyState, 0, sizeof(m_keyState));
|
|
memset(m_mouseButtons, 0, sizeof(m_mouseButtons));
|
|
memset(m_keyPressedAccum, 0, sizeof(m_keyPressedAccum));
|
|
memset(m_mousePressedAccum, 0, sizeof(m_mousePressedAccum));
|
|
memset(m_mouseReleasedAccum, 0, sizeof(m_mouseReleasedAccum));
|
|
m_mouseDeltaXAccum = 0.0f;
|
|
m_mouseDeltaYAccum = 0.0f;
|
|
m_scrollDeltaAccum = 0;
|
|
}
|
|
|
|
// Per-frame key queries
|
|
bool KeyboardMouseInput::IsKeyDown(int vk) const
|
|
{
|
|
if (vk < 0 || vk >= 256) return false;
|
|
return m_keyState[vk];
|
|
}
|
|
|
|
bool KeyboardMouseInput::IsKeyPressed(int vk) const
|
|
{
|
|
if (vk < 0 || vk >= 256) return false;
|
|
return m_keyState[vk] && !m_keyStatePrev[vk];
|
|
}
|
|
|
|
bool KeyboardMouseInput::IsKeyReleased(int vk) const
|
|
{
|
|
if (vk < 0 || vk >= 256) return false;
|
|
return !m_keyState[vk] && m_keyStatePrev[vk];
|
|
}
|
|
|
|
// Per-frame mouse button queries
|
|
bool KeyboardMouseInput::IsMouseDown(int btn) const
|
|
{
|
|
if (btn < 0 || btn >= 3) return false;
|
|
return m_mouseButtons[btn];
|
|
}
|
|
|
|
bool KeyboardMouseInput::IsMousePressed(int btn) const
|
|
{
|
|
if (btn < 0 || btn >= 3) return false;
|
|
return m_mouseButtons[btn] && !m_mouseButtonsPrev[btn];
|
|
}
|
|
|
|
bool KeyboardMouseInput::IsMouseReleased(int btn) const
|
|
{
|
|
if (btn < 0 || btn >= 3) return false;
|
|
return !m_mouseButtons[btn] && m_mouseButtonsPrev[btn];
|
|
}
|
|
|
|
// Game-tick consume methods
|
|
bool KeyboardMouseInput::ConsumeKeyPress(int vk)
|
|
{
|
|
if (vk < 0 || vk >= 256) return false;
|
|
bool pressed = m_keyPressedAccum[vk];
|
|
m_keyPressedAccum[vk] = false;
|
|
return pressed;
|
|
}
|
|
|
|
bool KeyboardMouseInput::ConsumeMousePress(int btn)
|
|
{
|
|
if (btn < 0 || btn >= 3) return false;
|
|
bool pressed = m_mousePressedAccum[btn];
|
|
m_mousePressedAccum[btn] = false;
|
|
return pressed;
|
|
}
|
|
|
|
bool KeyboardMouseInput::ConsumeMouseRelease(int btn)
|
|
{
|
|
if (btn < 0 || btn >= 3) return false;
|
|
bool released = m_mouseReleasedAccum[btn];
|
|
m_mouseReleasedAccum[btn] = false;
|
|
return released;
|
|
}
|
|
|
|
void KeyboardMouseInput::ConsumeMouseDelta(float &dx, float &dy)
|
|
{
|
|
dx = m_mouseDeltaXAccum;
|
|
dy = m_mouseDeltaYAccum;
|
|
m_mouseDeltaXAccum = 0.0f;
|
|
m_mouseDeltaYAccum = 0.0f;
|
|
}
|
|
|
|
int KeyboardMouseInput::ConsumeScrollDelta()
|
|
{
|
|
int delta = m_scrollDeltaAccum;
|
|
m_scrollDeltaAccum = 0;
|
|
return delta;
|
|
}
|
|
|
|
// Mouse capture
|
|
void KeyboardMouseInput::SetCapture(bool capture)
|
|
{
|
|
if (capture == m_captured) return;
|
|
m_captured = capture;
|
|
|
|
if (capture)
|
|
{
|
|
ShowCursor(FALSE);
|
|
RECT rect;
|
|
GetClientRect(m_hWnd, &rect);
|
|
POINT topLeft = { rect.left, rect.top };
|
|
POINT bottomRight = { rect.right, rect.bottom };
|
|
ClientToScreen(m_hWnd, &topLeft);
|
|
ClientToScreen(m_hWnd, &bottomRight);
|
|
RECT screenRect = { topLeft.x, topLeft.y, bottomRight.x, bottomRight.y };
|
|
ClipCursor(&screenRect);
|
|
CenterCursor();
|
|
|
|
// Flush accumulated deltas so the snap-to-center doesn't cause a jump
|
|
m_mouseDeltaXAccum = 0.0f;
|
|
m_mouseDeltaYAccum = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
ShowCursor(TRUE);
|
|
ClipCursor(NULL);
|
|
}
|
|
}
|
|
|
|
bool KeyboardMouseInput::IsCaptured() const { return m_captured; }
|
|
|
|
void KeyboardMouseInput::CenterCursor()
|
|
{
|
|
RECT rect;
|
|
GetClientRect(m_hWnd, &rect);
|
|
POINT center = { (rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2 };
|
|
ClientToScreen(m_hWnd, ¢er);
|
|
SetCursorPos(center.x, center.y);
|
|
}
|
|
|
|
#endif // _WINDOWS64
|