Files
MinecraftConsoles/Minecraft.Client/Common/DLC/DLCTextureFile.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

60 lines
1.1 KiB
C++

#include "stdafx.h"
#include "DLCManager.h"
#include "DLCTextureFile.h"
DLCTextureFile::DLCTextureFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Texture,path)
{
m_bIsAnim = false;
m_animString = L"";
m_pbData = NULL;
m_dwBytes = 0;
}
void DLCTextureFile::addData(PBYTE pbData, DWORD dwBytes)
{
//app.AddMemoryTextureFile(m_path,pbData,dwBytes);
m_pbData = pbData;
m_dwBytes = dwBytes;
}
PBYTE DLCTextureFile::getData(DWORD &dwBytes)
{
dwBytes = m_dwBytes;
return m_pbData;
}
void DLCTextureFile::addParameter(DLCManager::EDLCParameterType type, const wstring &value)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
m_animString = value;
if(m_animString.empty()) m_animString = L",";
m_bIsAnim = true;
break;
}
}
wstring DLCTextureFile::getParameterAsString(DLCManager::EDLCParameterType type)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
return m_animString;
default:
return L"";
}
}
bool DLCTextureFile::getParameterAsBool(DLCManager::EDLCParameterType type)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
return m_bIsAnim;
default:
return false;
}
}