Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_DLCMainMenu.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

243 lines
6.5 KiB
C++

#include "stdafx.h"
#include "UI.h"
#if defined(__PS3__) || defined(__ORBIS__)
#include "Common\Network\Sony\SonyCommerce.h"
#endif
#include "UIScene_DLCMainMenu.h"
#define PLAYER_ONLINE_TIMER_ID 0
#define PLAYER_ONLINE_TIMER_TIME 100
UIScene_DLCMainMenu::UIScene_DLCMainMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
// Alert the app the we want to be informed of ethernet connections
app.SetLiveLinkRequired( true );
m_labelOffers.init(IDS_DOWNLOADABLE_CONTENT_OFFERS);
m_buttonListOffers.init(eControl_OffersList);
#if defined _XBOX_ONE || defined __ORBIS__
// load any local DLC images
app.LoadLocalDLCImages();
#endif
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
// show a timer on this menu
m_Timer.setVisible(true);
m_bCategoriesShown=false;
#endif
if(m_loadedResolution == eSceneResolution_1080)
{
#ifdef _DURANGO
m_labelXboxStore.init(IDS_XBOX_STORE);
#else
m_labelXboxStore.init( L"" );
#endif
}
#if defined(_DURANGO)
m_Timer.setVisible(false);
m_buttonListOffers.addItem(IDS_DLC_MENU_SKINPACKS,e_DLC_SkinPack);
m_buttonListOffers.addItem(IDS_DLC_MENU_TEXTUREPACKS,e_DLC_TexturePacks);
m_buttonListOffers.addItem(IDS_DLC_MENU_MASHUPPACKS,e_DLC_MashupPacks);
app.AddDLCRequest(e_Marketplace_Content); // content is skin packs, texture packs and mash-up packs
// we also need to mount the local DLC so we can tell what's been purchased
app.StartInstallDLCProcess(iPad);
#endif
TelemetryManager->RecordMenuShown(iPad, eUIScene_DLCMainMenu, 0);
#if defined __ORBIS__ || defined __PSVITA__
app.GetCommerce()->ShowPsStoreIcon();
#endif
#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ )
addTimer( PLAYER_ONLINE_TIMER_ID, PLAYER_ONLINE_TIMER_TIME );
#endif
}
UIScene_DLCMainMenu::~UIScene_DLCMainMenu()
{
// Alert the app the we no longer want to be informed of ethernet connections
app.SetLiveLinkRequired( false );
#if defined _XBOX_ONE || defined __ORBIS__
app.FreeLocalDLCImages();
#endif
#ifdef _XBOX_ONE
// 4J-JEV: Have to switch back to user preferred languge now.
setLanguageOverride(true);
#endif
}
wstring UIScene_DLCMainMenu::getMoviePath()
{
return L"DLCMainMenu";
}
void UIScene_DLCMainMenu::updateTooltips()
{
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK );
}
void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch(key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
#if defined __ORBIS__ || defined __PSVITA__
app.GetCommerce()->HidePsStoreIcon();
#endif
navigateBack();
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
case ACTION_MENU_PAGEUP:
case ACTION_MENU_PAGEDOWN:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_DLCMainMenu::handlePress(F64 controlId, F64 childId)
{
switch((int)controlId)
{
case eControl_OffersList:
{
int iIndex = (int)childId;
DLCOffersParam *param = new DLCOffersParam();
param->iPad = m_iPad;
param->iType = iIndex;
// promote the DLC content request type
// Xbox One will have requested the marketplace content - there is only that type
#ifndef _XBOX_ONE
app.AddDLCRequest((eDLCMarketplaceType)iIndex, true);
#endif
killTimer(PLAYER_ONLINE_TIMER_ID);
ui.NavigateToScene(m_iPad, eUIScene_DLCOffersMenu, param);
break;
}
};
}
void UIScene_DLCMainMenu::handleTimerComplete(int id)
{
#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
switch(id)
{
case PLAYER_ONLINE_TIMER_ID:
#ifndef _WINDOWS64
if(ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad())==false)
{
// check the player hasn't gone offline
// If they have, bring up the PSN warning and exit from the leaderboards
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CONNECTION_LOST, g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_LOST_LIVE_NO_EXIT), uiIDA,1,ProfileManager.GetPrimaryPad(),UIScene_DLCMainMenu::ExitDLCMainMenu,this);
}
#endif
break;
}
#endif
}
int UIScene_DLCMainMenu::ExitDLCMainMenu(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_DLCMainMenu* pClass = (UIScene_DLCMainMenu*)pParam;
#if defined __ORBIS__ || defined __PSVITA__
app.GetCommerce()->HidePsStoreIcon();
#endif
pClass->navigateBack();
return 0;
}
void UIScene_DLCMainMenu::handleGainFocus(bool navBack)
{
UIScene::handleGainFocus(navBack);
updateTooltips();
if(navBack)
{
// add the timer back in
#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ )
addTimer( PLAYER_ONLINE_TIMER_ID, PLAYER_ONLINE_TIMER_TIME );
#endif
}
}
void UIScene_DLCMainMenu::tick()
{
UIScene::tick();
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
if((m_bCategoriesShown==false) && (app.GetCommerceCategoriesRetrieved()))
{
// disable the timer display on this menu
m_Timer.setVisible(false);
m_bCategoriesShown=true;
// add the categories to the list box
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
SonyCommerce::CategoryInfoSub category;
for(int i=0;i<pCategories->countOfSubCategories;i++)
{
// add a button in with the subcategory
category = (SonyCommerce::CategoryInfoSub)(*iter);
string teststring=category.categoryName;
m_buttonListOffers.addItem(teststring,i);
iter++;
}
// set the focus to the first thing in the categories if there are any
if(pCategories->countOfSubCategories>0)
{
m_buttonListOffers.setFocus(true);
}
else
{
#if defined __ORBIS__ || defined __PSVITA__ || defined __PS3__
app.CheckForEmptyStore(ProfileManager.GetPrimaryPad());
#endif
// need to display text to say no downloadable content available yet
m_labelOffers.setLabel(app.GetString(IDS_NO_DLCCATEGORIES));
#ifdef __ORBIS__
// 4J-JEV: TRC Requirement (R4055), need to display this system message.
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_EMPTY_STORE, ProfileManager.GetPrimaryPad() );
#endif
}
}
#endif
}