Files
MinecraftConsoles/Minecraft.World/ToggleDownfallCommand.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

35 lines
1.0 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.Client\MinecraftServer.h"
#include "..\Minecraft.Client\ServerLevel.h"
#include "net.minecraft.commands.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.storage.h"
#include "net.minecraft.network.packet.h"
#include "ToggleDownfallCommand.h"
EGameCommand ToggleDownfallCommand::getId()
{
return eGameCommand_ToggleDownfall;
}
int ToggleDownfallCommand::getPermissionLevel()
{
return LEVEL_GAMEMASTERS;
}
void ToggleDownfallCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
{
doToggleDownfall();
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.downfall.success");
}
void ToggleDownfallCommand::doToggleDownfall()
{
MinecraftServer::getInstance()->levels[0]->toggleDownfall();
MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(true);
}
shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket()
{
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() ));
}