Files
MinecraftConsoles/Minecraft.World/MobEffect.cpp
2026-03-02 17:37:16 +07:00

270 lines
10 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.food.h"
#include "net.minecraft.world.effect.h"
#include "SharedConstants.h"
MobEffect *MobEffect::effects[NUM_EFFECTS];
MobEffect *MobEffect::voidEffect = NULL;
MobEffect *MobEffect::movementSpeed = (new MobEffect(1, false, eMinecraftColour_Effect_MovementSpeed)) ->setDescriptionId(IDS_POTION_MOVESPEED) ->setPostfixDescriptionId(IDS_POTION_MOVESPEED_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Speed); //setIcon(0, 0);
MobEffect *MobEffect::movementSlowdown = (new MobEffect(2, true, eMinecraftColour_Effect_MovementSlowDown)) ->setDescriptionId(IDS_POTION_MOVESLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_MOVESLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Slowness); //->setIcon(1, 0);
MobEffect *MobEffect::digSpeed = (new MobEffect(3, false, eMinecraftColour_Effect_DigSpeed)) ->setDescriptionId(IDS_POTION_DIGSPEED) ->setPostfixDescriptionId(IDS_POTION_DIGSPEED_POSTFIX)->setDurationModifier(1.5)->setIcon(MobEffect::e_MobEffectIcon_Haste); //->setIcon(2, 0);
MobEffect *MobEffect::digSlowdown = (new MobEffect(4, true, eMinecraftColour_Effect_DigSlowdown)) ->setDescriptionId(IDS_POTION_DIGSLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_DIGSLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_MiningFatigue); //->setIcon(3, 0);
MobEffect *MobEffect::damageBoost = (new MobEffect(5, false, eMinecraftColour_Effect_DamageBoost)) ->setDescriptionId(IDS_POTION_DAMAGEBOOST) ->setPostfixDescriptionId(IDS_POTION_DAMAGEBOOST_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Strength); //->setIcon(4, 0);
MobEffect *MobEffect::heal = (new InstantenousMobEffect(6, false, eMinecraftColour_Effect_Heal)) ->setDescriptionId(IDS_POTION_HEAL) ->setPostfixDescriptionId(IDS_POTION_HEAL_POSTFIX);
MobEffect *MobEffect::harm = (new InstantenousMobEffect(7, true, eMinecraftColour_Effect_Harm)) ->setDescriptionId(IDS_POTION_HARM) ->setPostfixDescriptionId(IDS_POTION_HARM_POSTFIX);
MobEffect *MobEffect::jump = (new MobEffect(8, false, eMinecraftColour_Effect_Jump)) ->setDescriptionId(IDS_POTION_JUMP) ->setPostfixDescriptionId(IDS_POTION_JUMP_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_JumpBoost); //->setIcon(2, 1);
MobEffect *MobEffect::confusion = (new MobEffect(9, true, eMinecraftColour_Effect_Confusion)) ->setDescriptionId(IDS_POTION_CONFUSION) ->setPostfixDescriptionId(IDS_POTION_CONFUSION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Nausea); //->setIcon(3, 1);
MobEffect *MobEffect::regeneration = (new MobEffect(10, false, eMinecraftColour_Effect_Regeneration)) ->setDescriptionId(IDS_POTION_REGENERATION) ->setPostfixDescriptionId(IDS_POTION_REGENERATION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Regeneration); //->setIcon(7, 0);
MobEffect *MobEffect::damageResistance = (new MobEffect(11, false, eMinecraftColour_Effect_DamageResistance))->setDescriptionId(IDS_POTION_RESISTANCE) ->setPostfixDescriptionId(IDS_POTION_RESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Resistance); //->setIcon(6, 1);
MobEffect *MobEffect::fireResistance = (new MobEffect(12, false, eMinecraftColour_Effect_FireResistance)) ->setDescriptionId(IDS_POTION_FIRERESISTANCE) ->setPostfixDescriptionId(IDS_POTION_FIRERESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_FireResistance); //->setIcon(7, 1);
MobEffect *MobEffect::waterBreathing = (new MobEffect(13, false, eMinecraftColour_Effect_WaterBreathing)) ->setDescriptionId(IDS_POTION_WATERBREATHING) ->setPostfixDescriptionId(IDS_POTION_WATERBREATHING_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_WaterBreathing); //->setIcon(0, 2);
MobEffect *MobEffect::invisibility = (new MobEffect(14, false, eMinecraftColour_Effect_Invisiblity)) ->setDescriptionId(IDS_POTION_INVISIBILITY) ->setPostfixDescriptionId(IDS_POTION_INVISIBILITY_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Invisiblity); //->setIcon(0, 1);
MobEffect *MobEffect::blindness = (new MobEffect(15, true, eMinecraftColour_Effect_Blindness)) ->setDescriptionId(IDS_POTION_BLINDNESS) ->setPostfixDescriptionId(IDS_POTION_BLINDNESS_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Blindness); //->setIcon(5, 1);
MobEffect *MobEffect::nightVision = (new MobEffect(16, false, eMinecraftColour_Effect_NightVision)) ->setDescriptionId(IDS_POTION_NIGHTVISION) ->setPostfixDescriptionId(IDS_POTION_NIGHTVISION_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_NightVision); //->setIcon(4, 1);
MobEffect *MobEffect::hunger = (new MobEffect(17, true, eMinecraftColour_Effect_Hunger)) ->setDescriptionId(IDS_POTION_HUNGER) ->setPostfixDescriptionId(IDS_POTION_HUNGER_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Hunger); //->setIcon(1, 1);
MobEffect *MobEffect::weakness = (new MobEffect(18, true, eMinecraftColour_Effect_Weakness)) ->setDescriptionId(IDS_POTION_WEAKNESS) ->setPostfixDescriptionId(IDS_POTION_WEAKNESS_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Weakness); //->setIcon(5, 0);
MobEffect *MobEffect::poison = (new MobEffect(19, true, eMinecraftColour_Effect_Poison)) ->setDescriptionId(IDS_POTION_POISON) ->setPostfixDescriptionId(IDS_POTION_POISON_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Poison); //->setIcon(6, 0);
MobEffect *MobEffect::reserved_20 = NULL;
MobEffect *MobEffect::reserved_21 = NULL;
MobEffect *MobEffect::reserved_22 = NULL;
MobEffect *MobEffect::reserved_23 = NULL;
MobEffect *MobEffect::reserved_24 = NULL;
MobEffect *MobEffect::reserved_25 = NULL;
MobEffect *MobEffect::reserved_26 = NULL;
MobEffect *MobEffect::reserved_27 = NULL;
MobEffect *MobEffect::reserved_28 = NULL;
MobEffect *MobEffect::reserved_29 = NULL;
MobEffect *MobEffect::reserved_30 = NULL;
MobEffect *MobEffect::reserved_31 = NULL;
MobEffect::MobEffect(int id, bool isHarmful, eMinecraftColour color) : id(id), _isHarmful(isHarmful), color(color)
{
descriptionId = -1;
m_postfixDescriptionId = -1;
icon = e_MobEffectIcon_None;
_isDisabled = false;
effects[id] = this;
if (isHarmful)
{
durationModifier = .5;
}
else
{
durationModifier = 1.0;
}
}
// 4J Removed as using different value for icon
//MobEffect *MobEffect::setIcon(int xPos, int yPos)
//{
// icon = xPos + yPos * 8;
// return this;
//}
MobEffect *MobEffect::setIcon(EMobEffectIcon icon)
{
this->icon = icon;
return this;
}
int MobEffect::getId()
{
return id;
}
/**
* This method should perform periodic updates on the player. Mainly used
* for regeneration effects and the like. Other effects, such as blindness,
* are in effect for the whole duration of the effect.
*
* @param mob
* @param amplification
*/
void MobEffect::applyEffectTick(shared_ptr<Mob> mob, int amplification)
{
// Maybe move this to separate class implementations in the future?
if (id == regeneration->id)
{
if (mob->getHealth() < mob->getMaxHealth())
{
mob->heal(1);
}
}
else if (id == poison->id)
{
if (mob->getHealth() > 1)
{
mob->hurt(DamageSource::magic, 1);
}
}
else if (id == hunger->id && dynamic_pointer_cast<Player>(mob) != NULL)
{
// every tick, cause the same amount of exhaustion as when removing
// a block, times amplification
dynamic_pointer_cast<Player>(mob)->causeFoodExhaustion(FoodConstants::EXHAUSTION_MINE * (amplification + 1));
}
else if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm()))
{
mob->heal(6 << amplification);
}
else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm()))
{
mob->hurt(DamageSource::magic, 6 << amplification);
}
}
void MobEffect::applyInstantenousEffect(shared_ptr<Mob> source, shared_ptr<Mob> mob, int amplification, double scale)
{
if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm()))
{
int amount = (int) (scale * (double) (6 << amplification) + .5);
mob->heal(amount);
}
else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm()))
{
int amount = (int) (scale * (double) (6 << amplification) + .5);
if (source == NULL)
{
mob->hurt(DamageSource::magic, amount);
}
else
{
DamageSource *damageSource = DamageSource::indirectMagic(mob, source);
mob->hurt(damageSource, amount);
delete damageSource;
}
}
}
bool MobEffect::isInstantenous()
{
return false;
}
/**
* This parameter says if the applyEffect method should be called depending
* on the remaining duration ticker. For instance, the regeneration will be
* activated every 8 ticks, healing one point of health.
*
* @param remainingDuration
* @param amplification
* Effect amplification, starts at 0 (weakest)
* @return
*/
bool MobEffect::isDurationEffectTick(int remainingDuration, int amplification)
{
// Maybe move this to separate class implementations in the future?
if (id == regeneration->id || id == poison->id)
{
// tick intervals are 25, 12, 6..
int interval = 25 >> amplification;
if (interval > 0)
{
return (remainingDuration % interval) == 0;
}
return true;
}
else if (id == hunger->id)
{
return true;
}
return false;
}
MobEffect *MobEffect::setDescriptionId(unsigned int id)
{
descriptionId = id;
return this;
}
unsigned int MobEffect::getDescriptionId(int iData)
{
return descriptionId;
}
MobEffect *MobEffect::setPostfixDescriptionId(unsigned int id)
{
m_postfixDescriptionId = id;
return this;
}
unsigned int MobEffect::getPostfixDescriptionId(int iData)
{
return m_postfixDescriptionId;
}
bool MobEffect::hasIcon()
{
return icon != e_MobEffectIcon_None;
}
MobEffect::EMobEffectIcon MobEffect::getIcon()
{
return icon;
}
bool MobEffect::isHarmful()
{
return _isHarmful;
}
wstring MobEffect::formatDuration(MobEffectInstance *instance)
{
int duration = instance->getDuration();
int seconds = duration / SharedConstants::TICKS_PER_SECOND;
int minutes = seconds / 60;
seconds %= 60;
wchar_t temp[8];
ZeroMemory(&temp,8*(sizeof(wchar_t)));
if (seconds < 10)
{
swprintf(temp, 8, L"%d:0%d",minutes,seconds);
//return minutes + ":0" + seconds;
}
else
{
swprintf(temp, 8, L"%d:%d",minutes,seconds);
//return minutes + ":" + seconds;
}
return temp;
}
MobEffect *MobEffect::setDurationModifier(double durationModifier)
{
this->durationModifier = durationModifier;
return this;
}
double MobEffect::getDurationModifier()
{
return durationModifier;
}
MobEffect *MobEffect::setDisabled()
{
this->_isDisabled = true;
return this;
}
bool MobEffect::isDisabled()
{
return _isDisabled;
}
eMinecraftColour MobEffect::getColor()
{
return color;
}