Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_InGameInfo.cpp
2026-03-02 17:37:16 +07:00

537 lines
15 KiB
C++

#include "stdafx.h"
#include <assert.h>
#include "XUI_InGameInfo.h"
#include "..\..\ServerPlayer.h"
#include "..\..\PlayerConnection.h"
#include "..\..\PlayerList.h"
#include "..\..\MinecraftServer.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\PlayerRenderer.h"
#include "XUI_InGamePlayerOptions.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#define IGNORE_KEYPRESS_TIMERID 0
#define TOOLTIP_TIMERID 1
#define IGNORE_KEYPRESS_TIME 100
//----------------------------------------------------------------------------------
// Performs initialization tasks - retrieves controls.
//----------------------------------------------------------------------------------
HRESULT CScene_InGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_bIgnoreKeyPresses=true;
m_iPad = *(int *)pInitData->pvInitData;
MapChildControls();
XuiControlSetText(m_gameOptionsButton,app.GetString(IDS_HOST_OPTIONS));
XuiControlSetText(m_title,app.GetString(IDS_PLAYERS_INVITE));
if(app.GetLocalPlayerCount()>1)
{
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
}
DWORD playerCount = g_NetworkManager.GetPlayerCount();
m_playersCount = 0;
for(DWORD i = 0; i < playerCount; ++i)
{
INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
if( player != NULL )
{
m_players[i] = player->GetSmallId();
++m_playersCount;
}
}
g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex( m_iPad );
m_isHostPlayer = false;
if(thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
if(!m_isHostPlayer && !localPlayer->isModerator() )
{
m_gameOptionsButton.SetEnable(FALSE);
m_gameOptionsButton.SetShow(FALSE);
playersList.SetFocus(m_iPad);
}
int keyX = IDS_TOOLTIPS_INVITE_FRIENDS;
XPARTY_USER_LIST partyList;
if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1))
{
keyX = IDS_TOOLTIPS_INVITE_PARTY;
}
if(g_NetworkManager.IsLocalGame()) keyX = -1;
int keyA = -1;
ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,-1);
CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE );
SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER );
// get rid of the quadrant display if it's on
CXuiSceneBase::HidePressStart();
SetTimer(IGNORE_KEYPRESS_TIMERID,IGNORE_KEYPRESS_TIME);
return S_OK;
}
HRESULT CScene_InGameInfo::OnDestroy()
{
XuiKillTimer(m_hObj,TOOLTIP_TIMERID);
g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
return S_OK;
}
//----------------------------------------------------------------------------------
// Updates the UI when the list selection changes.
//----------------------------------------------------------------------------------
HRESULT CScene_InGameInfo::OnNotifySelChanged( HXUIOBJ hObjSource, XUINotifySelChanged* pNotifySelChangedData, BOOL& bHandled )
{
if( hObjSource == playersList)
{
updateTooltips();
bHandled = TRUE;
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
{
if(m_bIgnoreKeyPresses) return S_OK;
// 4J-PB - ignore repeats to stop the scene displaying and quitting right away if you hold the back button down
if((pInputData->dwKeyCode==VK_PAD_BACK) &&(pInputData->dwFlags&XUI_INPUT_FLAG_REPEAT ))
{
rfHandled = TRUE;
return S_OK;
}
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
HRESULT hr = S_OK;
switch(pInputData->dwKeyCode)
{
case VK_PAD_B:
case VK_PAD_BACK:
case VK_ESCAPE:
CXuiSceneBase::PlayUISFX(eSFX_Back);
app.CloseXuiScenes(pInputData->UserIndex);
rfHandled = TRUE;
break;
case VK_PAD_Y:
if(playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) )
{
INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[playersList.GetCurSel()]);
if( player != NULL )
{
PlayerUID xuid = ((NetworkPlayerXbox *)player)->GetUID();
if( xuid != INVALID_XUID )
hr = XShowGamerCardUI(pInputData->UserIndex, xuid);
}
}
break;
case VK_PAD_X:
{
if(!g_NetworkManager.IsLocalGame())
{
XPARTY_USER_LIST partyList;
if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount>1))
{
hr = XShowPartyUI( pInputData->UserIndex );
}
else
{
hr = XShowFriendsUI( pInputData->UserIndex );
}
}
}
break;
}
return hr;
}
//----------------------------------------------------------------------------------
// Handler for the button press message.
//----------------------------------------------------------------------------------
HRESULT CScene_InGameInfo::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled)
{
// This assumes all buttons can only be pressed with the A button
ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
if( hObjPressed == playersList )
{
INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator();
bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if( isOp && selectedPlayer != NULL && playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) )
{
bool editingHost = selectedPlayer->IsHost();
if( (cheats && (m_isHostPlayer || !editingHost ) )
|| (!trust && (m_isHostPlayer || !editingHost))
|| (m_isHostPlayer && !editingHost)
#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED))
|| (m_isHostPlayer && editingHost)
#endif
)
{
InGamePlayerOptionsInitData *pInitData = new InGamePlayerOptionsInitData();
pInitData->iPad = m_iPad;
pInitData->networkSmallId = m_players[ playersList.GetCurSel() ];
pInitData->playerPrivileges = app.GetPlayerPrivileges(m_players[ playersList.GetCurSel() ] );
app.NavigateToScene(m_iPad,eUIScene_InGamePlayerOptionsMenu,pInitData);
}
else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE)
{
// Only ops will hit this, can kick anyone not local and not local to the host
BYTE *smallId = new BYTE();
*smallId = m_players[playersList.GetCurSel()];
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER, uiIDA, 2, m_iPad,&CScene_InGameInfo::KickPlayerReturned,smallId,app.GetStringTable());
}
}
}
else if( hObjPressed == m_gameOptionsButton )
{
app.NavigateToScene(pNotifyPressData->UserIndex,eUIScene_InGameHostOptionsMenu);
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnTimer(XUIMessageTimer *pData,BOOL& rfHandled)
{
if(pData->nId==IGNORE_KEYPRESS_TIMERID)
{
XuiKillTimer(m_hObj,IGNORE_KEYPRESS_TIMERID);
m_bIgnoreKeyPresses=false;
}
else
{
updateTooltips();
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled )
{
if(pTransition->dwTransType == XUI_TRANSITION_FROM)
{
KillTimer( TOOLTIP_TIMERID );
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnTransitionEnd( XUIMessageTransition *pTransition, BOOL& bHandled )
{
if(pTransition->dwTransType == XUI_TRANSITION_BACKTO)
{
SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER );
g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this);
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnNotifySetFocus( HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled )
{
updateTooltips();
return S_OK;
}
void CScene_InGameInfo::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving)
{
CScene_InGameInfo *scene = (CScene_InGameInfo *)callbackParam;
bool playerFound = false;
for(int i = 0; i < scene->m_playersCount; ++i)
{
if(playerFound)
{
scene->m_players[i-1] = scene->m_players[i];
}
else if( scene->m_players[i] == pPlayer->GetSmallId() )
{
if( scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1 )
{
scene->playersList.SetCurSel( scene->playersList.GetItemCount() - 2 );
}
// Player removed
playerFound = true;
}
}
if( playerFound )
{
--scene->m_playersCount;
scene->playersList.DeleteItems( scene->playersList.GetItemCount() - 1, 1 );
}
if( !playerFound )
{
// Player added
scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId();
++scene->m_playersCount;
scene->playersList.InsertItems( scene->playersList.GetItemCount(), 1 );
}
}
HRESULT CScene_InGameInfo::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled)
{
if( pGetSourceTextData->bItemData )
{
if( pGetSourceTextData->iItem < m_playersCount )
{
INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem] );
if( player != NULL )
{
#ifndef _CONTENT_PACKAGE
if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
{
pGetSourceTextData->szText = L"WWWWWWWWWWWWWWWW";
}
else
#endif
{
pGetSourceTextData->szText = player->GetOnlineName();
}
}
else
{
pGetSourceTextData->szText = L"";
}
HRESULT hr;
HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon;
hButton = playersList.GetItemControl(pGetSourceTextData->iItem);
hr=XuiControlGetVisual(hButton,&hVisual);
// Set the players icon
hr=XuiElementGetChildById(hVisual,L"IconGroup",&hPlayerIcon);
short colourIndex = app.GetPlayerColour( m_players[pGetSourceTextData->iItem] );
int playFrame = 0;
switch(colourIndex)
{
case 1:
XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame);
break;
case 2:
XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame);
break;
case 3:
XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame);
break;
case 4:
XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame);
break;
case 5:
XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame);
break;
case 6:
XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame);
break;
case 7:
XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame);
break;
case 8:
XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame);
break;
case 9:
XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame);
break;
case 10:
XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame);
break;
case 11:
XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame);
break;
case 12:
XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame);
break;
case 13:
XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame);
break;
case 14:
XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame);
break;
case 15:
XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame);
break;
case 0:
default:
XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame);
break;
};
if(playFrame < 0) playFrame = 0;
XuiElementPlayTimeline(hPlayerIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
// Set the voice icon
hr=XuiElementGetChildById(hVisual,L"VoiceGroup",&hVoiceIcon);
playFrame = -1;
if(player != NULL && player->HasVoice() )
{
if( player->IsMutedByLocalUser(m_iPad) )
{
// Muted image
XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame);
}
else if( player->IsTalking() )
{
// Talking image
XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame);
}
else
{
// Not talking image
XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame);
}
}
if(playFrame < 0)
{
XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame);
}
XuiElementPlayTimeline(hVoiceIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
pGetSourceTextData->bDisplay = TRUE;
bHandled = TRUE;
}
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnGetSourceDataImage(XUIMessageGetSourceImage *pGetSourceImageData,BOOL& bHandled)
{
if( pGetSourceImageData->bItemData )
{
if( pGetSourceImageData->iItem < m_playersCount )
{
bHandled = TRUE;
}
}
return S_OK;
}
HRESULT CScene_InGameInfo::OnGetItemCountAll(XUIMessageGetItemCount *pGetItemCountData, BOOL& bHandled)
{
pGetItemCountData->cItems = m_playersCount;
bHandled = TRUE;
return S_OK;
}
void CScene_InGameInfo::updateTooltips()
{
int keyX = IDS_TOOLTIPS_INVITE_FRIENDS;
int ikeyY = -1;
XPARTY_USER_LIST partyList;
if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1))
{
keyX = IDS_TOOLTIPS_INVITE_PARTY;
}
if(g_NetworkManager.IsLocalGame()) keyX = -1;
INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
int keyA = -1;
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator();
bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if( isOp )
{
if(m_gameOptionsButton.HasFocus())
{
keyA = IDS_TOOLTIPS_SELECT;
}
else if( selectedPlayer != NULL)
{
bool editingHost = selectedPlayer->IsHost();
if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost))
#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED))
|| (m_isHostPlayer && editingHost)
#endif
)
{
keyA = IDS_TOOLTIPS_PRIVILEGES;
}
else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE)
{
// Only ops will hit this, can kick anyone not local and not local to the host
keyA = IDS_TOOLTIPS_KICK;
}
}
}
if(!m_gameOptionsButton.HasFocus())
{
// if the player is me, then view gamer profile
if(selectedPlayer != NULL && selectedPlayer->IsLocal() && selectedPlayer->GetUserIndex()==m_iPad)
{
ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE;
}
else
{
ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD;
}
}
ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,ikeyY);
}
HRESULT CScene_InGameInfo::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
{
bHandled=true;
return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining);
}
int CScene_InGameInfo::KickPlayerReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
BYTE smallId = *(BYTE *)pParam;
delete pParam;
if(result==C4JStorage::EMessage_ResultAccept)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[iPad];
if(localPlayer != NULL && localPlayer->connection)
{
localPlayer->connection->send( shared_ptr<KickPlayerPacket>( new KickPlayerPacket(smallId) ) );
}
}
return 0;
}