Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/TorchTile_SPU.h
2026-03-01 12:16:08 +08:00

13 lines
322 B
C++

#pragma once
#include "Tile_SPU.h"
class TorchTile_SPU : public Tile_SPU
{
public:
TorchTile_SPU(int id) : Tile_SPU(id) {}
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual bool isCubeShaped() { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_TORCH;}
};