Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MelonTile_SPU.h
2026-03-01 12:16:08 +08:00

14 lines
292 B
C++

#pragma once
#include "Tile_SPU.h"
class MelonTile_SPU : public Tile_SPU
{
public:
MelonTile_SPU(int id) : Tile_SPU(id) {}
virtual Icon_SPU *getTexture(int face, int data)
{
if (face == Facing::UP || face == Facing::DOWN) return &ms_pTileData->melonTile_iconTop;
return icon();
}
};